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Minecraft News

This area will be used to inform you about game updates and other important news about the game. It’s highly likely we’ll also use it to promote things we like, such as any future games we make. Marketing will be kept tasteful, though.


Eaglercraft Updates

  • EaglercraftX (Minecraft 1.8.8)

  • Eaglercraft Beta (Minecraft Beta 1.3)

  • Eaglercraft (Minecraft 1.5.2)



The Winter Update

563 days ago (25th December, 2022)

EaglercraftX (Eaglercraft 1.8.8) is now open source! That means rugged techies and coders can now change how the game works. With this, it also means that clients like Resent Client and CyanogenMC (formerly known as Precision Client) will soon be updated to Eaglercraft 1.8, and the EaglercraftX Bungeecord plugin has also been released to the public! You can now create your own Eaglercraft 1.8 servers on replit using ayunami2000's repl and play with your friends. Happy winter break!

+ Added 1.8 servers to the server list
+ Added snow to the website
+ Added LegendSMP to the server list
* Made changes to Server List
* Updated EaglercraftX to the latest version
* Updated EaglercraftX Offline Download to the latest version
* Fixed crash bugs
- Removed Herobrine




Minecraft 1.8.8 - The Bountiful Update

586 days ago (2nd December, 2022)

Originally released on July 28, 2015

Eaglercraft has been updated to Minecraft version 1.8.8 to bring a bounty of new things to minecraft. Switching to 1.8.8 is highly recommended from older versions as it introduces a ton of new features, blocks, bug fixes and optimizations.



+ Added Granite, Andesite, and Diorite stone blocks, with smooth versions

+ Added Slime Block

+ Added Iron Trapdoor

+ Added Prismarine and Sea Lantern blocks

+ Added the Ocean Monument

+ Added Red Sandstone

+ Added Banners

+ Added Armor Stands

+ Added Coarse Dirt (dirt where grass won’t grow)

+ Added Guardian mobs, with item drops

+ Added Endermite mob

+ Added Rabbits, with item drops

+ Added Mutton and Cooked Mutton

+ Added Realms world uploader

+ Added Realms player activity monitor

+ Realms worlds now have more options and settings

+ Villagers will harvest crops and plant new ones

+ Mossy Cobblestone and Mossy Stone Bricks are now craftable

+ Chiseled Stone Bricks are now craftable

+ Doors and fences now come in all wood type variants

+ Sponge block has regained its water-absorbing ability and becomes wet

+ Added a spectator game mode (game mode 3)

+ Added one new achievement

+ Added “Customized” world type

+ Added hidden “Debug Mode” world type

+ Worlds can now have a world barrier

+ Added @e target selector for Command Blocks

+ Added /blockdata command

+ Added /clone command

+ Added /execute command

+ Added /fill command

+ Added /particle command

+ Added /testforblocks command

+ Added /title command

+ Added /trigger command

+ Added /worldborder command

+ Added /stats command

+ Containers can be locked in custom maps by using the “Lock” data tag

+ Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules

+ Added three new statistics

+ Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently

+ Added a new player model with smaller arms, and a new player skin called Alex?


+ Added options for configuring what pieces of the skin that are visible


+ Blocks can now have custom visual variations in the resource packs

+ Minecraft Realms now has an activity chart, so you can see who has been online

+ Minecraft Realms now lets you upload your maps

* Difficulty setting is saved per world, and can be locked if wanted

* Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels

* Villager trading has been rebalanced

* Anvil repairing has been rebalanced

* Considerable faster client-side performance

* Max render distance has been increased to 32 chunks (512 blocks)

* Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag


* Resource packs can now also define the shape of blocks and items, and not just their textures

* Scoreboards have been given a lot of new features

* Tweaked the F3 debug screen

* Command blocks in Realms have been re-enabled

* Improvements in Realms UI

* Bugfixing

* Improved Realms menus

* Fixed render distance above 8

* Various bugs have been taken care of

* Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)

* Server list has been improved

* Minecraft Realms adds mini game support

* Several server-side performance improvements and bug fixes

* Preparations to bring Minecraft Realms to more countries!


* A few minor changes to village and temple generation

* Mob heads for players now show both skin layers

* Buttons can now be placed on the ceiling

* Ported to Javascript

* Lots and lots of other changes

* LOTS AND LOTS of other changes

- Removed Herobrine


Minecraft 1.5.2

890 days ago (1st February, 2022)

Originally released on 2nd May, 2013

The original version of Eaglercraft. An AOT compiled port of Minecraft 1.5.2 designed to run in a browser environment, using TeaVM and LAX1DUDE's OpenGL 1.3 emulator to simulate a Java virtual machine fully compatible with Minecraft Java Edition.

+ Added Redstone Comparator (used in Redstone logic)


+ Added Hopper (collects items and moves them to containers)

+ Added Dropper (similar to Dispensers, but always drops the item)

+ Added Activator Rail (activates TNT Minecarts)

+ Added Daylight Sensor

+ Added Trapped Chest

+ Added Weighed Pressure Plate

+ Added Block of Redstone

+ Added Nether Brick (item)

+ Added Nether Quartz and ore

+ Added Block of Quartz, with half blocks and chiseled variants

+ New command: /scoreboard

+ New command: /effect

+ Containers and mobs can have custom names

* Fixed a bunch of bugs

* A bunch of bug fixes!

* Performance improvements when using HD texture packs

* Many improvements for Minecraft Realms (will become publicly available “soon”)

* Improved performance

* Notable: Crash on Mac OS X on “OpenGL Function Not Supported”

* Notable: Unable to place paintings

* Inventory management has been changed, for example you can drag-place items over slots

* Texture packs now have separate images for each block and item, and can have animations

* Nether Quartz Ore now spawns in the Nether

* Smooth lighting now has three settings (none, minimal, maximum)

* More detailed death messages

* Some hostile mobs now are harder in Hard difficulty

* Ported to Javascript

* Many, many, bug fixes

- Removed Herobrine


Minecraft Beta 1.7

8th July, 2011

Incompatible with Eaglercraft

(This update includes 1.7 to 1.7.3)

+ Added pistons
+ Fire or redstone is now required to trigger TNT
+ Fences can be stacked
+ Added shears
+ Shears can be used to pick up leaf blocks
+ Shears can be used to shear sheep without hurting them
* Sheep no longer drop wool from being punched
- Corrected a block duplication bug when using pistons
- Corrected a redstone torch duplication bug when using pistons
- Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign
- Ice blocks are now pushed without causing water streams breaking everything
- Booster rails are no longer being powered magically without a power source
- Pistons connected to the end of a piston-transistor via redstone are now properly closed when the power goes out
- Doors no longer create purple particles
- Hacking clients can no longer edit texts of placed signs in multiplayer
- Changed so that paintings pushed by pistons will pop off
- Removed Herobrine


Minecraft Beta 1.3

800 days ago (2nd May, 2022)

Originally released on 22nd February, 2011

A version of Eaglercraft with both singleplayer and multiplayer, released after the 1.5.2 version. Based on Minecraft Beta 1.3, you can play singleplayer and multiplayer and your worlds will be saved to your browser's local storage. Works on all chromebooks, you can export and import your worlds to make backups or move worlds to a different computer.

* Implemented a new lighting engine with the help of MrMessiahs (can be turned off)
* Changed the options around, added a new “Graphics options” button
* Added beds. If all players in a map sleeps in a bed during night, the game immediately skips until morning
* Added three new half-size blocks
* Added Delay/Repeater redstone dust blocks
* Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
* New save file format, old maps need to be converted (that might take a while..)
* It’s now possible to have more than five save slots, and to rename saves
* Scrollbars in both the texture pack list, and in the map selection screen
* Replaced the Mojang splash image to reflect the new logo colors
* .. and a bunch of bug fixes and tweaks!

Minecraft  Alpha 1.2.5

4th April, 2012

Incompatible with Eaglercraft

+ New jungle biome
+ Added ocelots
+ Added cats
+ Added iron golems
+ New AI for mobs
+ Tame wolves can have puppies
+ Villagers will have children if there is room in their village
+ Added rare drops for mobs
+ New items and blocks
+ Chat history and much better chat editing
+ A few new decoration blocks
+ “Back” and “Quit” buttons to OutOfMemoryScreen
+ Made cats more realistic (read: probably annoying). I hope it’s enough to cancel out any joy you may receive from the previous feature!
+ Added a “minimal” debug menu for testing with. Shift+F3 to hide the graphs.
+ Added shift clicking support in furnaces
+ Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key
* Made the Direct Connect dialog remember the last IP for the current session
* Fixed issues detected certain links in chat
* Fixed wild ocelots behaving like tamed cats
* Fixed various chat crashes
* Made cats less eager to sit on things
* Made cats less patient
* Fixed world generation failing under certain circumstances
* Fixed issues turning off sound under certain circumstances
* Removed all ghost entities
* Fixed crash when pasting certain characters in chat
* Fixed slash ‘/’ key not behaving correctly in certain environments
* Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
* Fixed not being able to click coloured links
* Fixed potential issue with village door detection (which could cause too many villagers)
* Made placing half blocks on existing half blocks (to make a full block) easier
* Limit framerate on menu screens, no longer uses 100% cpu and make my computer melt
* Fixed fatal crash for converted worlds to anvil, when there’s blocks at max height
* Fixed an old bug with signs clearing text while you’re editing them in SMP
* Fixed crash when logging in while there are blocks at maxheight at spawn
* Fixed TNT ghosts in multiplayer
* Fixed storage minecarts dropping enchanted items
* Fixed crashes on invalid server addresses when joining a server
* Fixed entities being uninteractable if they existed at login (Multiplayer)
* Fixed dupe exploit with paintings
* Fixed furnaces and dispensers dropping enchanted items
* Fixed the “flickering” of chat as it vanishes off the screen
* Fixed text rendering over items in the container screens
* Fixed exploit with jungle saplings (turns other saplings into jungle ones)
* Fixed launcher opening minecraft dir if the path contains a space
* Fixed an off-by-one lighting bug
* Fixed block transmuting (turning one block into another via pistons)
* Fixed placing mushrooms in daylight, where they can’t survive
* Fixed redstone lamps dropping powered block items when destroyed while on
* “save-all” (server) now works even when you have toggled “save-off”
* Fixed turning half-blocks into full-blocks while you’re standing on them
* Fixed seed displaying in F3 debug when the seed is unknown (multiplayer)
* Fixed villager texture changing clientside per profession
* Fixed falling off ledge corners while holding shift
* Fixed players falling when reconnecting to servers where they were previously flying
* Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
* Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
* New map height limit (256 instead of 128)
* Doors have been updated so that double-doors work better with redstone
* Fixed crash bug at height 255
* Corrected Zombies and Skeletons not burning in sunlight
* Corrected birch and spruce saplings not growing at height > 127
* Many other minor tweaks and fixes
- Removed Herobrine



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