Relive a scene from the movie as two teams of 3 players will battle for supremacy on the sand. The Harkonnen and Sardaukar players will take on Muad'dib's Fremen warriors for control of a giant spice harvester! You will quickly learn the very simple One Page Rules system which can be quickly learned prior to the event using this free download link:
Fremen players must capture key objectives which will allow them to destroy the spice harvester before round 4
Harkonnen and Sardaukar players must defend the spice harvester and hunt down Muad'dib!
Team with the highest objective points wins!
<-- This scene from Dune Part 2 will set the tone for the scenario!
Muad'dib continues his rampage against Harkonnen spice operations.
The Beast Rabban is on the ropes; desperate to rid Arrakis of this "Muad'dib". He enlists a company of Imperial Sardaukar to help him overcome these demon fighters.
Ornithopter gunships patrol the battlefield that should be taken out by Fremen rocket launcher teams.
Fremen sappers and las-cannon teams will attempt to take out the harvester by reaching key objective locations
The harvester consumes the center of the board and acts as cover.
The last turn of the game represents an emergency carryall OR the arrival of Shai'Hulud! Who will come out victorious?
DEPLOYMENT
Sand hills and rock formations should flank the battlefield
All Harkonnen and Sardaukar troops must setup FIRST under the spice harvester legs centered in the center of the table.
Fremen may then setup within 6" of any table edge and 18"from a corner.
Fremen can choose the starting location of each ornithopter but they may not be within 24" of each other.
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