Dragon Ball Z: Kakarot was released on Jan 16th, 2020 by publisher Bandai Namco Entertainment. This title focuses on the story of Goku and the Z Fighters. Players are able to experience epic battles and the very life of the Dragon Ball Z world. Players experiencing these events by way of playing as Goku, Gohan, Vegeta and others while performing various tasks such as Fighting, Fishing, Eating and of course training. Various games have been released throughout the years and each, of course, had a different take on the series. Way back I remember playing Dragon Ball Z: Ultimate Battle 22, this was a simple fighting game that allowed the player to pit different characters against each other such as Goku and Perfect Cell. These games did little to allow you to experience or relive the story, admittingly it was still fun to play these characters in a street fighter style beat down.

For the graphics, DBZK hit the ball out of the parkas this is a vital aspect of the playing experience. The visual appearance of the modeling was spot on, every scene looked like it was taken straight from the anime and the artist who drew them. The animation was fluid and smooth, shadows and attention to detail were right on point. Right from the get-go, I would give the graphics a nine out of ten. The visual effects, however, are what really spiced things up for me. The lighting and flashiness of the special attacks and well even the simple attacks tickled the inner raccoon inside me. Yes, I love shiny things that light up and are flashy, what of it lol. DBZK played very well on my slightly older steam machine. Running at around 40-60 FPS and only noticed very slight frame rate issues that honestly could be more related to the game running off a mechanical 7200 drive.


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I am defiantly not an audiophile but from what I have experienced I will mention the audio in this game is just about perfect, I felt like I was experiencing the English dub with Japanese audio/music that would be typically present. I will say it would have been nice to hear some of the DBZ American rock music and sounds but I will digress. Voice work matched up for the most part seamlessly with the visual tracking and for me, that is part of the whole package. I can, of course, give some leeway as even the dub of the anime was not 100 percent.

The Story, as I have mentioned a least a few times already, is one of the important parts to this title for me. To my surprise, the developers did take some liberties with the story that I for one enjoyed as it added more content to explore. Starting off the game with a bonding moment between Goku and Gohan not only was a nice touch in terms of breaking in the player and using it as a learning tutorial but also sprinkled in some emotion right from the beginning. Being a father, this emotional moment rang true and allowed me to connect my younger self to my adult self. Some of the other additions where pure gold as well for any dragon ball fan, android 8, launch and more. A good chunk of these characters was not even present in DBZ and intelligently brought together DB and DBZ in a good way. It allowed more content while being original and true to the long going story. Of course, with these liberties, there were things selectively removed and even shortened. I suspect you have to make sacrifices in order to not go overboard. Some of this content may be explored in the future with updates and DLC but only time will tell. There is a vast number of hidden items you can find in-game that are memories from the original series dragon ball, again a nice touch.

The Controls fairly executed but felt a bit lacking as it would have been interesting to see a bit more combos and attacks during the fights. The goal seemed to keep the complexity of the controls similar to that of say xenoverse and there is absolutely nothing wrong with that. I played the entirety of the game using an Xbox One controller over Bluetooth. The controls never seem to skip a beat though I had a few times where the controls would be unresponsive but could not replicate on demand. What I did not enjoy however was the very odd flight in-game. While controlling Goku using nimbus or even later flying around as Vegeta the flight seemed a bit dodgy and forced me to even stop trying to collect orbs. It became simpler to gather orbs for upgrades by fighting or collecting the dragon balls when available.

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