Changes:
Kills or destructions performed by the Spy no longer appear in enemy killfeeds
Reason: Nice little QOL change.
Changes:
Critical damage fall off decrease starts when the stock revolver's base damage would begin to fall off as well, eventually not dealing crits at all like it currently does
Reason: The Ambassador nerf was justified, but I absolutely despise the way they went about doing it. This way the Headshot damage will now be much less random, at least seemingly
Changes:
Added 100% chance to Mini-crit targets below 50% health at close range (once damage falloff kicks in is when the mini-crits stop)
Removed 20% slower firing speed
Added -34% smaller clip size
Removed +20% damage bonus while disguised
Removed Attacks pierce damage resistance effects and bonuses
Removed faster bullet spread recovery
Reason: Raise your hand if you like the current Enforcer. Yeah didn't think so.
Changes:
Removed -15% damage penalty
Added Upon successful Backstab: Gain Mini-crits on this weapon for 5 seconds
Removed Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab kill
Added -34% smaller clip size
Reason: Can I realistically add anything here that hasn’t been said like a billion times?
Changes:
Removed -33% cloak drain
Reason: Keeps the core idea of the downside intact while also making this weapon more useful with other revolvers.
Changes:
Health absorbed by the Kunai now caps at 195 instead of 210
Reason: Makes the Kunai slightly easier to play around while not harming the core purpose of the weapon too much
Changes:
Added Press “reload” to play dead, freezing yourself.
Added +50% damage resistance while playing dead
Removed Melts in fire, regenerates in 15 seconds and by picking up ammo
Removed benefits from being hit by Fire attacks.
Freezing yourself freezes you as a statue of whoever you are currently disguised as
Reason: Admittedly one of the more silly ideas on here, and admittedly it does turn the Spy-Cicle into a glorified Stock Reskin, but it at least has a funny enough gimmick that may be able to give the Spy additional avenues of fooling the opponent.
Changes:
Added Press reload with a fully loaded revolver active to bluff a reload as your current disguised class.
Disguises provide immunity to all forms of knockback
All weapons with an On Hit or On Kill effect will not activate their effects upon hitting or killing a disguised Spy
Reason: Overall buffs to make the experience of playing Spy much more consistent and much less frustrating.
Changes:
Decreased decloak time by 15%
Reason: Makes the act of decloaking slightly less clunky
Changes:
Changed Feign Death to trigger automatically when taking an otherwise lethal attack
Cloak can now be activated manually
Changed 65% initial damage resistance on Feign Death to User is left at 1 health on an otherwise lethal attack
Added 1 second of Invulnerability when activating Feign Death (Resistance and speed is immediately lost when cloak is dropped)
Decloak volume slightly reduced
Changed no cloak from ammo boxes to -50% cloak from ammo boxes
Feign Death can now be activated as long as Cloak is above 50%
Reduced cloak duration from +40% to -20%
Removed +50% cloak regeneration rate
Added blocks all healing while cloaked
Reason: While the Dead Ringer isn't by definition an "unbalanced" weapon, its one that makes the prospect of properly adjusting Spy very difficult. It's very difficult to stop people from falling into the noob-trap that is itself, in addition, it undermines the actual stealth aspect of Spy, when an idea like this I feel should strive to try and lean into stealth.
Changes:
Added user can hear the voice chat on enemy players when nearby
Added Sapper emits a special noise only you can hear when an enemy is nearby and not in line of sight (does not have to be on a building to do, just active in the Spy’s hand)
Changed description of the weapon slightly
Reason: While some may have hang ups about a Non-Engineer focused Sapper, I feel as if Engineer is a popular enough class for this not to really be much of an issue, plus Spy giving up the ability to efficiently deal with them is a big deal.