In Battleground Z, I am having trouble making this Zombie appear on Stadium Showdown. I get the bowling ball, I am in the front center and I aim at the zombies coming out of the ground in the 10 pin formation. I must be in the wrong place or something. I send a charged ball and it gets really big. I end up only getting 9. I send another and get it. More come and I get them. Where is the rare zombie? What am I supposed to do? Thanks for any help.

The Ad Agency Jung van Matt/Elbe while promoting 13th Street a German horror film channel developed these special zombie head bowling balls. Some even went to far as to use the holed for the balls into the design of the head itself. Thumb in a nostril anyone? These things look fantastic and the best part is the team promoting the festival travled around to differernt bowling alleys in Germany replacing the stock balls with these head cases. How awesome is that! Although word of caution no research has been done on what sticking your hand into a zombies mouth will do it the head has been cut off. i would steer clear of any ones with gaping maws.


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Bowling BulbBowling Bulbs rolls shots that can bounce into multiple zombies.The Larger bulbs deal more damage.StatisticsSun CostRecharge2005 secondsToughnessDamage300 damage40 damageRangeBulb RechargeMulti-HitS>M>LFamily Appease-mintPlant Food effectShoots three charged explosive bulbs at zombies, dealing heavy damage. Waits until zombies appear on the lawn before shooting.Damage DetailsLarger bulbs do more damageStatistics (China)Sun CostRecharge2005 secondsToughnessDamage300 damage40 damageAttack RateRange2 secondsWhole Lane to the RightAreaSingle TargetClass RangedQualityLegendaryTagsDamagePlant featuresBrother groupIn-game statisticsOther weakness (deflects the bulbs) (immune to damage when submerged)

Bowling Bulb is the third plant obtained in Big Wave Beach in Plants vs. Zombies 2. They shoot every 2 - 2.25 seconds. They can roll up to three types of bulbs (one at a time) of varying damage and recharge rate. Their bulbs bounce between zombies, crossing lanes, similar to Wall-nuts in Wall-nut Bowling.

The aquamarine bulb is the weakest and has the shortest recharge time at level 1, while the orange one is the strongest and has the longest recharge time at level 1. However, the Bowling Bulb will only use their blue and orange bulb if enough time is given for them to recharge before a zombie enters the lane that it is in, except for submerged Snorkel Zombies which the plant will ignore and proceed to recharge their bulbs if they are the only zombies in the lane.

This plant's name is a portmanteau of "bowling ball," referring to their ability and the holes that it has, and "bulb", the part of some plants that might be edible. They're probably based on onion (Allium cepa) bulbs in which they have different size and color.

Any zombies that are in a 3x3 radius around it while is "charging" will be killed. Then, it will shoot out some projectiles: first, a fiery orange bulb which is the biggest and undoes slowing effects, then a white bulb that gives a slowing effect and has a medium size, and an electricity bulb which is the smallest compared to the other bulbs that stuns zombies.

Bowling Bulb is an interesting plant, as its damage capability increases with zombie density, but works better when supported by other offensive plants. This means that while it will struggle early on against a lone Buckethead Zombie, Bowling Bulb can prove devastating against hordes of enemies at the end of the level. It can also last well into later Endless Zone levels, unlike many other projectile plants. Its Plant Food follows the same trend: it does not deal much damage to a lone Gargantuar but will be able to devastate a horde of them with little trouble.

Bowling Bulb works very well with Primal Peashooter. While Primal Peashooters can stall a low number of zombies with high health such as Gargantuars, Bowling Bulbs can deal high damage to groups of zombies.

Due to Bowling Bulb's ability to bounce through zombies/obstacles and cross lanes, you can use it against zombies that can shield themselves such as Barrel Roller Zombie and Excavator Zombie as an advantage to help defeat other dangerous zombies such as Pirate Captain Zombie and Turquoise Skull Zombie. In addition, Bowling Bulb can be used early on in Ancient Egypt or Dark Ages to break a field of tombstones quickly, especially if the tombstones are in adjacent rows. Bowling Bulbs are also useful on minecart rails in Wild West, as you can move the Bowling Bulb into a lane clear of zombies so it can regenerate its stronger bulbs instead of firing the weakest one repeatedly.

Bowling Bulb is a great counter against Pianist Zombie as it can hit multiple dancing zombies, though it should be paired with Laser Bean, Fume-shroom, Snapdragon, Electric Peashooter, or Lightning Reed due to the risks of Chicken Wrangler Zombie. Bowling Bulbs also work very well against flying zombies such as Seagull Zombie, Jetpack Zombie, Bug Zombie, and Balloon Zombie as their attack can bounce through groups of them. Bowling Bulbs are also effective against Shield Zombie. The zombie cannot fully shield itself as the bulbs can cross lanes and damage it.

Avoid using Bowling Bulbs against Chicken Wrangler Zombies or Weasel Hoarders when the Bowling Bulb has only the aquamarine bulb (unless you feed it Plant Food). This is because when these zombies release their flocks of Zombie Chickens or Ice Weasels, they will eat up your plants very quickly since the Bowling Bulb's firing time is quite slow.

Another zombie to not use it against is Jester Zombie, which can deflect the bulbs and have them bounce through your plants, dealing serious damage to the player's defense, especially if the Jester Zombie reflects the orange bulb. Do note, however, that it cannot deflect explosive bulbs back at your plants. Although Bowling Bulb cannot damage Snorkel Zombies when he is submerged, it can recharge its other bulbs so it can be ready to deal massive damage to them when they're on the surface.

Bowling Bulb's main weakness is its bulb recharge. Initially, the aquamarine bulb recharges first. Being the weakest bulb, it will not do much damage against the zombie horde, especially in worlds such as Jurassic Marsh or Big Wave Beach. Most levels will constantly spawn zombies in every lane, making it difficult for Bowling Bulbs to recharge their bulbs efficiently.

Garlic, Sweet Potato, and Escape Root can help Bowling Bulb, as they allow zombies to move away from it, or allow Bowling Bulb to move itself, giving it time to recharge its bulbs. However, this weakness can be ultimately rectified by leveling up Bowling Bulb, as its bulb order will change at certain levels. Once the bulb order changes, Bowling Bulb can easily take down high-health zombies while gaining much more crowd control ability.

Additional plants that can be used in tandem with Bowling Bulb are the vine plants. Blastberry Vine can assist in weakening zombies or otherwise defeat an entire row of them, due to his ability to strike up to five targets in a lane, allowing Bowling Bulb to recharge its bulbs, especially the higher-damaging ones. Pyre Vines, especially higher leveled ones, can be used to deal with zombies that are too close to Bowling Bulb while it is recharging, or to deal with threatening amounts of Zombie Chickens due to Pyre Vines' ability to continuously deal damage to infinite amounts of zombies provided that they are within their range, with an additional benefit of providing the Bowling Bulb with immunity to frost. Pumpkin is useful for protecting Bowling Bulb while it is recharging its bulbs. Shine Vine can be used to strategically stun a single zombie into place if plants like Solar Tomato stun in too large quantities (i.e. a zombie in another lane that can be defeated by a ricocheting bulb but is protected by another zombie in the way). Explode-o-Vine can knock back several zombies in another strategic manner, destroy powerful threats that Bowling Bulb recharges too slow against, or otherwise grant last-ditch protection to Bowling Bulb. Gloom Vine can reinforce areas directly above or below Bowling Bulb, or to otherwise weaken zombies that get too close so that Bowling Bulb can finish them off. Pea Vine provides Bowling Bulb with a damage boost due to both of them sharing a family. Power Vine's rapid-fire nature can be utilized to tear through zombies to allow bulbs to hit a certain zombie, or to otherwise destroy fast targets.

It is a good idea to use Bowling Bulb against Tomb Raiser Zombies, Disco-tron 3000, Octo Zombies, Hunter Zombies or Imp Porters (if it has all three bulbs) as a group of them can quickly destroy any tombstones, summoned Disco Jetpack Zombies, frozen blocks, tents or thrown octopi with their bouncing shots, preventing major threats (especially in Imp Porter's case), as well as deal some damage to these zombies if the bulbs do manage to hit them. It is best to support this plant with heavy-duty plants like Winter Melon or area-of-effect plants like Laser Bean so they can perform a combo to groups of these zombies.

In the Brain Buster Bulb Bowling, you must use the four types of Bowling Bulbs against the incoming zombies (like in Wall-nut Bowling in the original Plants vs. Zombies). Save the charged bulbs for dangerous zombies (Surfer Zombies and Deep Sea Gargantuars) to deal more damage. Use the orange bulbs for everything else, as keeping blue/aqua ones on hold will prevent more blue/aqua from spawning, resulting in orange ones being generated in their place.

The concept of Zombie Bowl-O-Rama is simple; a meteor crashes to theearth and causes zombies to rise from the grave and cause havoc in town.You, our hero; being a bowling expert decide that with your trustybowling ball you are going to save the town when they raid the localalley.

Zombie Bowl-O-Rama is the best zombie bowling game I have ever played,then again it is the only zombie game I have ever played, because it tomy knowledge is unique. That alone makes it top notch in my book, anygame that can be made in 2009 and be unique deserves some credit. e24fc04721

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