I think my plugin files are disorganized and not in the proper location of the path that Reaper has set. I've tried to follow tutorials but can't seem to get it. Whenever I watch a video on how to utilize them, I'm always missing things. How can I organize it? Should I just delete all the plugins and reinstall them? Or find them and relocate them? I don't know exactly how to do any of this so if someone could walk me through it like I'm a beginner, that would be much appreciated.

Hi, Just saw this. I am having trouble with waves plugins in Reaper with windows 11. I saw your fix but have a question. I saw on the waves website that you cannot install your plugins more than once a year, In fact I tried directly uninstalling the plugins through maintenance on the app and the option is not there. Am I correct in assuming if I follow your fix I can then re-install the plugins?

Thanks,

Rich


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This should fix the problem, personally I skipped step 5, which still works but it takes longer because Reaper is still having to struggle with the previously installed problem plugins, but it seems to figure itself out once it sees the reverted versions. Hope this helps!

Hi everyone! I installed plugins that I no uses or are duplicate. Or are obsolete. Can I uninstall or delete specific plugins, vst, dll, etc. from Reaper (from FX explorer)? Thanks in advances! In case of this is no possible, there is a way to do this without to find each one manually?

When it comes to using Reaper (or any DAW), you have the option to add both paid and free plugins. Reaper stands out, however, due to the sheer number of free plugins available that are genuinely useful. Ultimately, finding the best free Reaper plugins will come down to your personal needs and preferences.

Using plugins with Reaper is helpful & efficient for multiple reasons. Above all else, they allow more options and flexibility within your Reaper projects. This includes allowing you greater capabilities when it comes to the following:

Absolutely! Reaper users can access many high-quality free plugins to enhance their music production experience. This is a big part of why Reaper remains a popular DAW choice among production engineers.

As mentioned above, Standing Water Studios (SWS) offers a range of free plugins for Reaper that are widely used. If you want to learn more about how these extensions work and how to install them, we recommend checking out our detailed guide on How to Load Plugins in Reaper.

Hopefully, our guide to the best free Reaper plugins will help you to unlock new dimensions in your music production. In conclusion, these tools enhance your creativity and empower you to craft outstanding music within Reaper.

There's the old problem of recovering alpha information lost in compositing, for example when you *ahem* borrow images from the web. Say, smooth edge pixels on a black background; you'd prefer if they were transparent. A few plugins are available, and they do OK 90% of the time, but they fall short in recovering the original color information...

See, it's not enough to figure out the alpha channel. You also have to use it to change the colors so they will look good when compositing again. Otherwise, there would be a visible halo (the color of the background) around the edge. AFAIK this happens with all existing plugins to eliminate backgrounds. So, I decided to make this one.

It's similar to all those plugins, the main advantage is the color correction that prettifies a lot the pixels with modified alpha. See the screenshot (the "no color correction" shot is what you'd get with other plugins).

JSFX plugins are written in EEL2, a scripting language that is compiled on the fly and allows you to modify and/or generate audio and MIDI, as well as draw custom vector-based UI and analysis displays.

Solution: In C:\Users\...\AppData\Roaming\REAPER\REAPER.ini correct the line lastcwd=C:\Program Files\Common Files\VST3\Cabbage to the directory where the Cabbage plugins are actually located and delete the line vstpath64=C:\Program Files\Common Files\VST3.

What seems to happen is that REAPER gets into a state where it looks into the wrong directory for the Cabbage plugins. One can delete C:\Users\...\AppData\Roaming\REAPER\reaper-vstplugins64.ini and rescan all directories. This finds the Cabbage plugins as they are listed in the newly created reaper-vstplugins64.ini. But later on REAPER still searches in the wrong directory, namely one of those given in the lines of the main ini file C:\Users\...\AppData\Roaming\REAPER\REAPER.ini.

I could confirm that this is the reason by renaming SINE Player.dll to SINE Player.dll.deactivated. After re-scanning (or just restarting REAPER) the Cabbage plugins work again. But of course all projects using the SINE player fail.

I did a lot of tests today and I think I can specify the problem a bit more: It only happens if REAPER loads the SINE plugin before the Cabbage one(s). So if the first project tab (from the left in the GUI, specified by projecttab1=... in the ini file) loads a Cabbage plugin it works and following projects with SINE plugins work too. The other way around, the error comes as soon as the first project using a Cabbage plugin is loaded and only the SINE plugins work. So my workaround is now: When that error happens I close all project tabs and re-open them in the sequence with Cabbage-using projects first. (After already having posted one wrong solution I am a bit careful, but it seems to work.)

Update. It finished loading the plugins, and still the first plugin i loaded onto a track, took some time to load. I then tried another plugin, and this time, it only took a few seconds. Hopefully it will work fine from now on.

What os are you running Windows or mac? I use windows 8.1, Windows 10 is not Daw friendly, if you have this as an os system then half of your problem starts there. What audio interface are you running. I have been using reaper since 2010 and until I started messing around with other developers like slate digital, ozone, splice, arcade and the list goes on and on I never had this problem. Your system should be simply plug and play unless you have hardware then it gets a little different. I do hope, as this is December you have resolved these issues but if not do reach out and I will try to help you.

Fortunately, a good amount of the audio filters that Reaper uses is available as a set of VST plugins for absolutely free. Even better, OBS also allows you to bring in third-party VST plugins to supplement and extend what you already get out of the box. So what we'll eventually end up building is a pipeline of Reaper audio filters that clean up your microphone audio before it goes into your stream or recording, all within the OBS software interface. Spiffy.

The Reaper VST plugins are collectively called ReaPlugs, and you can download the installer for your system here. Make sure you're downloading the correct executable for your computer (which is probably going to be the 64-bit version).

Jesusonic plugins, called JSFX, are dynamic text mode live FX processors.

Initially, The developers created these plugins for live use in hardware devices, then decided to abandon the hardware to develop Reaper.

An history starting in 2004: JSFX

The free Reaplug plugins mentioned above - do work inside the Windows version of GP. I used the ReaControlmidi one (with some GP scripting to iron out the differences between GP and Reaper ) to very successfully use cakewalk instrument definition .INI files before GP supported them in the latest release. ReaJS also seems to work - although its a very strange syntax. With the latter you can effectively create your own VSTs - or, in my opinion, more accurately do something equivalent of inline GP scripting.

What about the latency of the ReaStream plugin ? As I understand it is a ReaStream plugin to ReaStream plugin audio and MIDI streamer, with plugins being potentially in distinct GP instances/computer, right?

I was wondering what I could do with the ReaJS plugins for my daw.But there is no information about the language that they use.I would say just by the name that is some Javascript Framework, but I am not very sure.Can someone confirm this please?If it is off-topic, where can i publish this?

I am investing in quality gear now since i have advanced in mixing and production. I simply have not tried any other mixing platform other than[=" Reaper[/]=" Reaper[/] and its stock plugins. I few free plugins by Modern:

I really need a straight forward answer to this question: How do Reapers stock plugins stack up to [[url=http://=" Waves[/]=" Waves[/] and Pro Tools stock plugins? Is there a notice in difference? How big of a difference and is it worth investing into?

Stock Reaper ReaPlugs are quite good. However, comparing them to Waves is not an apple to apple comparison. There is a reason a high end plug costs money. I don't much care for many of the Waves ouvre and would go the UA route if I were wanting to invest in plugins or needed something not provided by the ReaPlugs.

I never used reaper, but I think you want to add the folder ~/.nix-profile/lib/vst if you installed it with nix-env. Note that some software read the VST_PATH environment variable, so you can configure it with something like:

The plugins are developed in the JS FX scripting language, and work with all platforms and processors supported by Reaper. Several of the plugins, most noticeably the Transforms, are provided with graphical user interfaces that help visualise the effect of the transform.

The SRD Smart control script in my current Reaper template is used to control Plugin controls across the same assigned midi controls on my hardware... effectively acting like a toggle for banks of midi plugins, depending on whats focussed ff782bc1db

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