You can create any number of custom windows in your app. These behave just like the InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info

See in Glossary, SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info

See in Glossary or any other built-in ones. This is a great way to add a user interface to a sub-system for your game.

After getting frustrated with having to fix this issue every time I started unity, I created a python script that automatically fixes the issue. Here is the download link if anyone is interested: Unity layout fixer.py - Google Drive


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Hello all! Wondering if someone can help or at least point me in the right direction, sorry if this should be posted in the /r/unity sub instead just let me know otherwise.


I currently have playfab setup on my game where you can login to facebook and google play games with playfab but google play games (GPG - I'll call it this from now on) isn't available outside of mobile so I'm trying to figure out how to get a login working with a windows build then I can work on the facebook version.


So far logging in to GPG with playfab goes something like:


Once you can get the access token, you can then modify our SDK to LoginWithGoogleAccount like "Authentication - Login With Google Account" docs and Unity SDK are missing the "AccessToken" variable - Playfab Community. Although AccessToken is not recommended, it should be able to work.

I am now after help signing into Google and playfab WITHOUT Google Play Services I.e the windows build option in Unity. In the linked document the sample shows how to get the required auth code using HTML5 to then sign into playfab, so how do I get this to work in a C# enviroment.

We are not expert in Google Sign-in implementation, and since there is only HTML5 implementation tutorial on PlayFab, I suggest finding more details in Unity or Google community. As I have mentioned, PlayFab cannot interfere the process of getting a server auth code. Hopefully, this thread may help -- Login using Google OAuth 2.0 with C# - Stack Overflow.

I'm on Ubuntu 16.04.1 at the moment, and system windows like the Files window, Terminal or System Software open behind the Unity launcher, which means they are partially hidden behind it. I can move them with Alt+F7, but I'd like a more permanent solution to this problem.

However, Mathias's suggestion of delaying the redraw seems like a much better solution than how it behaves right now - which is pretty terrible. It's difficult to drag the windows at all because there's so much lag even if you move the mouse very slowly, you're pretty much assured of overshooting the window's intended position. I could understand the screen tearing, as annoying as it is visually, but in combination with the cursor/drag halting for 250-500ms while you're trying to move the window isn't a graphical glitch - it's a usability issue.

take any Idea you are so smart and can fix it. I am new in Vmware Fusion 12 and drop VirtualBox because felt Unity was my solution when using more than 1 monitor to extend screen. but it's frustrating dragging windows across the screen in special when dragging to the extended Desktop .

Something changed after Fusion 10.x. Only my MacBook 12 Fusion 10.x with Unity in Windows 10 was smooth. After 11.5 and now 12.1 Unity is like a power point slide show when moving windows around while Parallels Coherence is smooth like Fusion 10.x. Something else isn't right because Unity shouldn't be a slide show when moving windows. Running on a MacBook 12 AND a MacBook Pro 16" 2019. Fusion 10.x Unity was smooth.

00007160: 2023-01-30T14:22:06 [TARGET_LOAD ]E: Failed (retcode -1) to execute statement: 'COPY INTO `e2underwriting_dbo`.`product` FROM(SELECT cast(_c0 as INT) as `ProductID`, _c1 as `ShortName`, cast(_c2 as INT) as `Status`, cast(_c3 as TIMESTAMP) as `StatusDate`, cast(_c4 as INT) as `ProductComponentID`, cast(_c5 as INT) as `ProductFamilyPAndCID`, cast(_c6 as BOOLEAN) as `IsReinsurance`, cast(_c7 as BOOLEAN) as `IsNonAdmitted`, _c8 as `BinderSectionTemplate`, _c9 as `QuoteSectionTemplate`, cast(_c10 as INT) as `SupercededID`, cast(_c11 as BOOLEAN) as `IsTemplate`, cast(_c12 as BOOLEAN) as `IsAdmitted`, cast(_c13 as BOOLEAN) as `IsSurplus`, cast(_c14 as BOOLEAN) as `IsExcess`, _c15 as `ASLOB`, _c16 as `LockedBy`, _c17 as `MaxUID`, cast(_c18 as BOOLEAN) as `IsCover`, cast(_c19 as INT) as `RiskTypeID`, _c20 as `UpdatedBy`, cast(_c21 as TIMESTAMP) as `UpdatedOn`, _c22 as `ProductXML`, cast(_c23 as BOOLEAN) as `IsReportable`, cast(_c24 as INT) as `ProductTemplateID`, cast(_c25 as INT) as `ProductOrder`, cast(_c26 as BOOLEAN) as `IsObsolete` from 'abfss://.dfs.core.windows.net')

The coordinated ensemble of stained glass windows at the former St. James African Orthodox Church in Roxbury creates a sunny cloistered atmosphere in the second floor preaching auditorium, shedding light not only on the two immigrant communities who made this building their home, but also on the spirit of American Progressivism and Christian Unity which flourished in early 20th century Boston.

Executive functions (EFs) are high-level cognitive processes, often associated with the frontal lobes, that control lower level processes in the service of goal-directed behavior. They include abilities such as response inhibition, interference control, working memory updating, and set shifting. EFs show a general pattern of shared but distinct functions, a pattern described as "unity and diversity". We review studies of EF unity and diversity at the behavioral and genetic levels, focusing on studies of normal individual differences and what they reveal about the functional organization of these cognitive abilities. In particular, we review evidence that across multiple ages and populations, commonly studied EFs (a) are robustly correlated but separable when measured with latent variables; (b) are not the same as general intelligence or g; (c) are highly heritable at the latent level and seemingly also highly polygenic; and (d) activate both common and specific neural areas and can be linked to individual differences in neural activation, volume, and connectivity. We highlight how considering individual differences at the behavioral and neural levels can add considerable insight to the investigation of the functional organization of the brain, and conclude with some key points about individual differences to consider when interpreting neuropsychological patterns of dissociation.

UPDATE 4/27/2021: We listened to the community and will keep JCenter as a read-only repository indefinitely. Our customers and the community can continue to rely on JCenter as a reliable mirror for Java packages.

Bintray has provided the open source community a free, universal cloud platform for publishing and distributing binaries. Bintray helped JFrog support the Java community as the host of the JCenter repository for Java OSS libraries, packages and components. We launched GoCenter and ChartCenter to extend similar services to the Go and cloud-native communities.

JFrog is evolving to meet the new challenges that developers face. Many of the services that Bintray provides are now served by the JFrog Platform for the open source community. Similarly, the Go and Helm communities have since created central repositories of their own that are drop-in replacements for our centers.

To streamline the productivity of the JFrog Platform we will be sunsetting Bintray, GoCenter, and ChartCenter services on May 1st, 2021. Users of these services will need to migrate to the respective canonical repository, and we will continue to offer both trial and paid JFrog Platform cloud subscriptions that can serve other binary distribution needs. Additionally, JFrog is partnering with hubs like Docker to help ensure that infrastructure our customers and community depend upon is well maintained.

The Go team has built a module repository for Go developers called pkg.go.dev that can be used as a direct replacement for GoCenter. Similarly the Helm community has built a chart and package library called ArtifactHub that can be used as a replacement for ChartCenter. e24fc04721

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