Since Stykz supports importing figures from Pivot Stickfigure Animator, you can download any Pivot .stk file and import it into Stykz and use it (or add it to your Library). Although there are several places to download .stk files from, the most popular is Droidz.org (see Getting and Using .stks From Droidz.org).

Several sites have cropped up (and more will follow I'm sure) that provide forums for Stykz users to discuss topics and share Stykz Figure files (.styk) as well as Stykz documents (.stykz). The most popular of course is the home of Stykz, Stykz.net. There is a Stykz.net forum exclusively for posting and downloading Stykz files, so you can always go there to see what others have created.


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To set properties for one or more figures, you will need to make sure that the Properties palette is displayed (Window > Properties), and that you have one or more figures selected on the Stage (their nodes will be red to indicate they are selected). This will make sure the Figure Properties are shown in the Properties palette.

(2) Use the spinner control to the right of the field to raise or lower the width on the fly. If you just click on one of the arrows, it will increase or decrease the value by one. If you click on an arrow and hold down, it will adjust the scale slowly at first, but then accelerate after a few seconds to jump in larger increments. Release the mouse button to stop the adjustment.

NOTE: The value for tag_hash_112_____ can be any number (integer) from 1 to 256. Circle segments have an additional restriction on the maximum value - the width of a circle cannot be larger than its length. or more information on circle segment width, see Working With Circle Segments.Ā 

Ā PIVOT COMPATIBILITY NOTE: In Pivot, you can set the thickness of a segment to 0 to make it disappear. To do the same thing in Stykz, just click the Hidden checkbox in the Properties Palette for the selected segment(s).

To change the color of the line segments of a figure, simply click on the color swatch (3) and select a color. If you want to restrict the color selection to only Web Safe colors, click the Web checkbox. For more on selecting colors and the purpose of the Web checkbox, see Selecting Colors.

IMPORTANT: Changing the Width or Color of a figure will affect ALL of the segments of the figure. That is, if you had some segments with a width of 7 and others with a width of 12 and you entered 14 for a width and hit the Enter key, every segment of the figure would be given a width of 14. (If you forget this and accidentally change all of the segments to a value you didn't intend, you can always use Edit > Undo to put it back the way it was.)

(2) Use the spinner control to the right of the field to raise or lower the scale on the fly. If you just click on one of the arrows, it will increase or decrease the value by one. If you click on an arrow and hold down, it will adjust the scale slowly at first, but then accelerate after a few seconds to jump in larger increments. Release the mouse button to stop the scaling.

(2) Use the spinner control to the right of the field to raise or lower the angle on the fly. If you just click on one of the arrows, it will increase or decrease the value by one. If you click on an arrow and hold down, it will adjust the angle slowly at first, but then accelerate after a few seconds to jump in larger increments. Release the mouse button to stop the rotation.

The "T", "M", and "B" buttons are for vertical alignment, and represent Top, Middle, and Bottom options. The "L", "C", and "R" buttons are for horizontal alignment, and represent "Left", "Center", and "Right". Clicking any of the T/M/B or L/C/R buttons will cause them to be highlighted and the graphical representation of alignment on the Align button will change to show you how the alignment choices you made will play out. Here's some examples:

Once you have the alignment method you want, click the big square Align button (the one with the colored rectangles on it) to cause the selected figures to be aligned. (If you make a mistake, you can always Edit > Undo and try again.)

Ā IMPORTANT: Figures will be aligned to the first figure selected (either by being the first figure clicked on or the first figure touched/enclosed by a selection rectangle). For an example of how this works, take a look at this video tutorial on YouTube.

There are times when animating where you are trying to click on something and you click on something else by mistake, accidentally moving or changing a figure that you didn't want to touch. Although you can Undo actions like that, Stykz allows you to lock figures so that they cannot be moved or manipulated using the mouse. To do so, simply click the padlock icon on the Figure Properties palette. Locked figures have their nodes (both drag and pivot) change to white to indicate they are locked (although the border around the nodes will be red or blue to indicate if the figure is selected or not):

Little stick figure drawings have been around forever. In 1994, cave art discovered in southern France was determined to be over 30,000 years old! With primitive tools like sticks, bones, and hair, these artists created fantastic art. Many prehistoric cave drawings feature little stick figures and lots of animals.

The third type is computer animation or computer-generated images, CGI. There are many types of programs out there. With CGI, you can create effects that would be difficult, if not impossible, with other forms of animation. Many of the TV shows and movies rely heavily on CGI effects. Check out Scholastic Go! for more information on animation.

Just what is Stykz? Stykz is a multi-platform, stick figure animation program. It is easy to get started with a simple animation like I did, but the site has tutorials to help you with the more complex animations.

For a simple animation, it really works just like the flipbook. For each frame, you will move your figure just a little bit at a time. Unlike the flipbook, you can see just where your figure was in the previous frame, making the animation much more precise and smooth. It can be a little time-consuming, so do not try to rush through. The short animation I tried out here is over 75 frames long for just a few seconds of animation. If you are patient and take your time, the results are pretty cool!

Stykz is a lite application that allows you to create animated movies starred by simple articulated figures, also known as stickmen. When you'll first run Stykz, you'll see that it is very similar to Pivot Stickfigure Animator .

You can apply some effects to the figures such as rotate, scale, flip, duplicate or color. The function called onion paper will be very useful, because it allows you to view the previous frame while you create the new one.

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Although you can create your own figures from scratch using Stykz, you may want to use one of the built-in figures available in Stykz in your animations, or use it as a starting point for your own figures. You can see the list of available built-in figures by dropping down the Figures menu:

Selecting any of the built in figures from the Figures menu will create them in the center of the Stage. Although most of these figures are self-explanatory, there are a couple that need a little explanation:

Single Node: Since you can create custom segments and figures by just right-clicking and dragging with the Select or Subselect tool, it would be too easy to right-click and not drag and create an empty node by accident. Stykz prevents this from happening, but there are some situations where having a single drag node can be helpful (some people use this to help line up objects or to "mark" places where other figures will be placed like a placeholder. So Stykz allows you to create these single nodes only through the Figure menu. Single nodes are only displayed in Edit Mode and will disappear in Preview since they have no "substance" (for information on the two modes, see View Modes: Edit vs. Preview).

Square: Stykz does not allow you to have any enclosed figures other than circles, but you can certainly create figures that look like they are enclosed. This is an example; the square figure is actually just four line segments where the last line segment overlaps the first. Be aware of this if you try to click and drag on one of the pivot nodes - you will "open" the square, like this:

Stykz is a multi-platform animation program that lets you bring simple stick figure drawings to life. Figure editing is based on a frame system: you draw each frame, one by one, in order to generate an animation.

Figures which you create can be rotated, scaled, duplicated, colored, and flipped. You can also select several figures at the same time in order to line them up. The final animation can be saved in a MOV format movie clip. The creation of animated GIFs is still not supported. 152ee80cbc

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