I have been trying to install spark ar studio ( by facebook ) on linux by wine, so that I don't have to reboot my laptop again and again between linux and windows to use 1 application. But it gives out an error "Spark AR Studio is not supported in this version of Windows. Please upgrade to windows 10". I have set my windows version to 10 in wincfg. Is there some way to bypass this issue ?

Microsoft's Dreamspark program allows current university students and educators to download professional Microsoft developer, designer, and gaming tools. Getting access to this Microsoft program is easy:


Download Spark Ar Studio For Windows


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In order to participate in the Microsoft Dreamspark program you must have, or create a Windows Live ID and verify that you are a student at YSU. After logging into your Microsoft Live account you will need to validate your student status by:

As I understand, it is imposible to install R studio server on a windows server.

So could someone tell me if it is possible to run R studio Desktop on my windows server with the aim of taking benefit from its capacities ? And if I do that, will I have to use special R packages to use the computational power of my server?

More generally, I am not sure to understand the main purpose of R studio server: is it only to access Rstudio with a web interface or has necessarly to be installed in order to compute data from a remote server ?

Is it exactly the same concerning that matter of computational power? I am asking this question because on R studio server homepage you can read that" R studio server scale compute and RAM centrally" Does it mean that R studio server offers like Spark a framework for distributed computation ? Or anyway , even if you are using R studio server from a remote client, do you have to use packages like sparklyr to manage your RAM and cores ?

First, the dotnet core target framework version needs to match the one of the docker image. 3rdman/dotnet-spark:0.5.0-linux-dev is using version 2.1 and therefore the TargetFramework element in HelloSpark.csproj needs to be set to netcoreapp2.1.

This section is meant for developers new to sparklyr. You will need a running Spark environment to connect to. sparklyr can install Spark in your computer. The installed Spark environment is meant for learning and prototyping purposes. The installation will work on all the major Operating Systems that R works on, including Linux, MacOS, and Windows.

You can use spark_connect() to connect to Spark clusters. The arguments passed to this functions depend on the type of Spark cluster you are connecting to. There are several different types of Spark clusters, such as YARN, Stand Alone and Kubernetes.

Saxs Persson (Team Dakota studio head) and Henry Sterchi (Team Dakota creative director) had a vision to democratize game creation. Making games with professional software comes with a massive learning curve. Every gamer has an idea for a game but no good way to build it. In Project Spark, you can build your games and tell your stories with a simple but powerful set of tools (and much less ramp-up time).

1) Obtain a USB Flash drive that has at least 256 MB of available capacity.

2) Download the SPARK Science Learning System firmware update to your computer hard drive.

3) Copy the 'spark.upd' file to the top level of the file structure of the USB Flash drive.

4) Connect the SPARK Science Learning System to an external power adapter.

5) Turn off the SPARK Science Learning System by holding down the power button for several seconds.

6) Connect the USB Flash drive to the SPARK Science Learning System.

7) Restart the SPARK Science Learning System.

8) When prompted to "remove flash drive", remove the USB Flash drive. The SPARK Science Learning System will automatically restart.

I have not noticed an indentation issue but I added abd use ctrl->shift->i to reformat the code, all the time.

Gnat studio gives you lots of flexibility. I have one parameter per line.

Gnat studio also jumps to and highlight compiler warnings and errors.

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Then similarly run the GNATprove installer, by e.g. double clicking onspark--x86-windows-bin.exe. If you intend to install GNATprove ina location where a previous installation of GNATprove exists, we recommendthat you uninstall the previous installation first.

Quazal is the leading supplier of multiplayer middleware solutions for the entertainment industry. World-class publishers such as Atari, Capcom, Crave, Eidos, JoWooD, THQ and Ubisoft are joining the ranks of dozens of studios and independent developers that use Quazal's products to propel the next generation of multiplayer games. In 2000, Quazal revolutionized network programming by rendering obsolete the traditional packet/socket paradigm. In 2005, Quazal launched a fully featured lobby service, widely regarded as the most innovative and flexible offering on the market. Quazal's products are currently available for "PlayStation2", "PSP"("PlayStationPortable), "PLAYSTATION3", Xbox, Xbox 360, Windows, Pocket PC, and Linux. For more information and demonstrations visit

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