Ok I know this is an ongoing issue. But there is a large community of us that use Snap Camera and its new program to do gaming and other interactions. Zoom has intermittently fixed an issue with zoom not recognizing Snap camera. Does anyone know a work around?

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Hi all, I have University project and I need to apply my own lenses that I created by using lens studio on pre-recorded videos, so because the snap camera shout-down I cannot use the I created or that I published.

Is there any way can I apply the lenses using any sort of method even it in Lens Studio? usual the length of the video is 1 min.

Note :Snap Camera no longer working

If you upload a video to the "lens preview" in lens studio and instead of the default "iphone x" view, you pick the horizontal view, that will give you the ability add lens effects to your pre-recorded video

well, I tried this method before, first I need to find third party app such as split cam to use the video in the lens and second the video will be laggy and without sound.

the method you mentioned "upload" is there a way to upload the video not just using the virtual camera?

this will sort the lagging problem but not the sound problem

Yes, but it's not a simple process. I used this method to add snap lenses to classic movies a couple times (live in a stream) and even made a YT channel called SnapCinema or SnapCinemaHorror (I forget the name). What I did was use a program called ManyCam to play the video as a virtual webcam signal, then I used Snap Camera with ManyCam as my selected webcam. Finally, I captured/recorded the Snap Camera webcam and the ManyCam audio in OBS Studio.

Since then, it's become possible to use OBS Studio's output as a virtual webcam as well, but I dunno how you'd record the SnapCam output--two instances of OBS? I prefer ManyCam/OBS, since that way, you can snag the audio output from ManyCam.

After that, you may need to add delay to the audio from within OBS, to sync up audio and video, then record your video. If you have trouble syncing the audio, download an audio/video sync clip and play it through ManyCam on repeat while you adjust the audio latency from the Advanced Audio Properties in OBS Studio. I tried splitting the audio off the video, then adding it to the recorded video, but it was a nightmare. SnapCam simply isn't made for this and the audio/video would go out of sync, depending on the complexity of the render job it was doing. At least with the live audio, I was able to re-sync it occasionally.

This method was not ideal. Then again, beggars can't be choosers and I appreciate the ability to use Snap lenses in this way. I spent months searching the net and trying different software to get this to work, but maybe someday, we will see an AE/Premiere plugin for adding lenses. Then again, going off my response from Snap, probably not.

Your college project is probably long since done, but I'm putting this up here for people like me, who are searching for a solution to adding snap lenses to existing video. If you end up using this method and are feeling grateful, please send a link of your work to vendaciousness(at)gmail.com. I'd love to see what you made.

Actually bro Snap Camera in no longer supported from snapchat so they removed all the filter, there was some people on GitHub to recover the application function but they didn't succeed in importing the new filter, so I Cann't use my own filters .

"lens preview" is perfect but the sound is major problem, because there is some lagging and when I add the sound there is some displacement.

Thank you for your comment ^_^

Certainly! Adding Snap lenses to classic movies for live streams involves using ManyCam,also check PikaShow App. I've employed this method to create SnapCinema or SnapCinemaHorror on YouTube, integrating lenses seamlessly during streams.

It's unfortunate that Snap Camera is no longer supported by Snapchat. This means new filters can't be imported, even with community efforts on GitHub. While alternatives like "Lens Preview" exist, they have drawbacks. The sound quality suffers from lag, similar to what you might experience with a version of OSCracks . This makes it difficult to use these alternatives for applications requiring clear audio.

I uninstalled snap camera over a year ago, and when I went to use my camera for a google meeting today firefox asked to connect to.... snap camera. It was the only camera option available. I followed the official uninstall procedures at that time, and nothing comes up when I search for snap camera on my computer. How do I get snap camera off my computer for good?

I have taken a few pictures and all of them printed out without a problem, however none of the photos I have taken recently have printed. I'm pretty sure my camera doesn't have any damage or problems!

1. The blue paper should be a bit more "inside" of the camera than the rest of the papers. There's a little hole on the right (where it gets out from then) and when you turn on again the camera the blue paper leaves the camera immediately without doing anything in special.

hey! I was having the same issue as others have stated: my camera beeps three times and then doesn't take pictures or turn off. I reset my camera so it would turn off, and thenI tried your method- putting the blue paper more "inside" the camera than the rest, and I turned the camera back on, and voila! the blue paper was ejected! I was excited, as I thought the problem was resolved, but sadly, after the paper was ejected, the same thing just happened over and over again. Three beeps, no printing, no turning off. Would you happen to have any other suggestions?

My daughter just had this problem. It was because the paper was upside down. When you load the paper it goes picture side up. If you are looking at the back of the camera when it prints, you should see the picture, not the writing.

Every time I try to take a picture on my Polaroid snap nothing comes out except for the blue card, when the blue card comes out and I try to take a picture but my camera keeps peeping two times and nothing comes out, any ideas on how to fix that?

I took my blue sheet out and now my camera won't print, and the lights won't shut off even though the camera isn't on, and the middle light keeps flashing and beeps whenever I press any of the buttons. This is brand new and I've only used it a few times.

Is there a method to snap the camera boundaries to the object I need to render? I tried turning the snap magnet on to see if there is a way those boundaries might work. The only way I do it, is by manually zooming in as much possible to adjust the boundaries around my object, which is a little bit tedious,and some pixels might not be perfect within the boundaries.

Not a perfect solution but perhaps it will help. The following works only if your object dimensions relatively match the resolution (e.g. I created a cube of size [1.92m, 2m, 1.08m] for resolution of 1920:1080)

What you could do is go to your Front View and then go to View->Create Camera From View from there simply go back to your perspective viewport and you can go to Panels->Perspective and select the newly created camera.

This will be a camera looking the exact way as the front view however you'll be able to move around like you can with your perspective camera so you would just need to be careful not to rotate otherwise it wont be a "front" view anymore.

I'm just checking in again to see if you need more help with this. Did the suggestion I provided yesterday work for you?


If so, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

I couldn't get this to work - if I go to the orthographic front view>create camera from view, I can always return to it, but it doesn't least as a perspective camera, it lists as an orthographic camera. I specifically want a perspective camera that is exactly center and facing forward. The only idea I have is that I can then go under the camera attribute and select "perspective" for camera type, is this what you mean?

Yes you can do that or you can go to Orthographic View setting in the Attribute Editor and uncheck the box so the camera will act like a perspective camera. This will however probably move the camera so its no longer snapped to the front view.

Thats the big problem with a camera like this. If you want it snapped to the front face thats fine but as soon as you tumble the camera its going to be in the same position as the perspective camera and won't be snapped to the front anymore.

is there a way to keep the camera locked to the front view? I don't want to move it at all, I just want to be sure it is sitting facing directly forward and I can move it further in or further out but not turn it any way, just always from the center and front? 152ee80cbc

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