MaxiVista turns any spare Desktop, Laptop or Netbook PC into a dual monitor for your primary computer. No extra multi monitor hardware is required. Simply extend program windows across multiple screens as if it were one big monitor. Increase your productivity by using multiple monitors.

I use a program called usbmmidd, a program for windows that can be used simulate a second monitor. You can use your graphics display settings to change the resolution of the fake monitor. The monitor acts like any other monitor and can be adjusted to anywhere you want it to be outside of your other monitors. You can use a streaming service like obs to screen capture your virtual display. I use this in VR so I can have multiple virtual displays where as in reality I only have a one.


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Virtual Display Manager supplements your existing single or multi-monitor system with the convenience of additional virtual displays that can subdivide existing physical screens, while using existing hardware along with the ability of invoking different monitor configurations at the click of a button.

Oculus app isn't showing desktop, just black screen. Though, I can still control the cursor with my controller. I have a Rift S and a Quest 2 and both have the issue. So far, I've restarted, repaired install, and installed latest graphics card drivers but have had no success. I also completely uninstalled and re-installed and am still having the issue. Currently blaming the recent update. My Quest 2 is running on v. 27, because v. 28 is not yet available to me. But I doubt that's issue because my Rift S also has the problem.

Yup, exact same problem here and I also suspect the recent Oculus update as the culprit. Happening on both my Rift CV1 and Quest 2 (also v27). On my CV1, the windowed black screen (instead of my desktop) is accompanied by stutter. I thought it might be some kind of conflict with the paid version of Virtual Desktop that I installed about the same time as the latest Oculus software update, but uninstalling Virtual Desktop made no difference. Are other people experiencing this issue also using two headsets connecting to the same machine I wonder?

I have issue, it opens the main screen which I color coded blue and the virtual screen which is pink doesn't appear. The blocks are the same as yours. Iam trying to use only one screen, with the other being the Virtual one, so I think I try this way

I picked up Super Metroid and started playing it--since it's on sale and all--but I'm having a tiny issue. Having both screens displaying at the same time is terribly distracting. If I want to play on the GamePad, the solution is simple: turn off the TV. However, if I actually want to play on the TV, there doesn't seem to be a solution.

Is there anyway to have a virtual screen much larger than the physical monitor? For example, my monitor is 1080p but I'd like to have a screen size much larger than that (there'll be scroll bars ofcourse)? My purpose is to have a large browser to display the Google map and then I can make a screenshot from it (I'm going to travel and would like to have a detailed Google map on my phone).

I don't understand what you said here. Suppose that I go to this map. If my virtual screen has a big size (like 3000x9000), then I can maximize the browser and might be able to see the whole Manhattan at that zoom level in that browser. Then I can make a screenshot of that browser and have a picture of Manhattan roads in my phone.

This is doable, I guess, because a long long time ago, when I misconfigured my desktop with Linux, I had a screen like that.

what does your monitor allow. I supose you could project it to somthing larger but in that projection you would have a bigger screen/wall(projector, in todays age hd projector or a very large monitor/tv(there the same).

So, if I can make the browser window, the Google map will be bigger and contain more objects at a seeable zoom level. Normally, the max window size is the the screen size in pixels. So if I have a 1080p monitor, the map I can have will be 1920x1080 pixels.

Just to be clear, here, @dxxvi: you do understand that you're still constrained by the physical size and pixel count of your display, right? You're either going to be scrolling in your browser window, or scrolling in the X root window. The only difference is that with the latter, a large portion of your interface will be drawn off-screen and thus obscured. Unless I'm totally wrong, setting the virtual screen resolution higher than the physical resolution will not give you a higher-fidelity image.

I had this same exact issue. I solved it by shutting down, going to my virtual machine settings and selecting display. I changed the graphics controller to VBoxVGA, yours might be different, just interchange the available options. I hope this helps

I am running VirtualBox 5.2.6 on a Mac OS host. I had to change the number of processors to 2 (Settings->System->Processor) to get the login screen to show up. The default appears to be 1 processor (at least for this version of VirtualBox).

Very Late but simply disabled 3d acceleration and VMSVGA as the graphic controller and it worked. The cause of my issue was running out of cd memory + subsequently adding more but then the VM wouldn't open after the logging in(black screen).

I'd imported a VirtualBox 6.1.28 OVA for a VM with Ubuntu 20.04.3 Gnome desktop set up for one user. After the OS boots with the graphical loading screen the screen turns black, occasionally showing the mouse cursor as multiple attempts to start the Gnome greeter login screen fail. In the end there is only a blinking text cursor in the top level corner. I was then able to use + to switch to a tty login.

My problem was that I chose the wrong OS type: I chose Ubuntu 32 bit but my installation was a 64 bit one. After about an hour of fiddling with video memory/display type/HW acceleration/virtualization flags, I finally realized where the catch was. A big thank you to Oracle for not automatically detecting the type of instructions the OS tries to execute thus not helping those who got little sleep the night before.

Go to Start , then select SettingsĀ  > Accessibility > Keyboard, and turn on the On-Screen Keyboard toggle. A keyboard that can be used to move around the screen and enter text will appear on the screen. The keyboard will remain on the screen until you close it.

Go to Start , then select SettingsĀ  > Ease of AccessĀ  > Keyboard, and turn on the toggle under Use the On-Screen Keyboard. A keyboard that can be used to move around the screen and enter text will appear on the screen. The keyboard will remain on the screen until you close it.

1) using a bookmark to try to return back to the Virtual Lab. To get to the Virtual Lab you should always go into your class and then click on the "Launch Virtual Lab" link on the right side of the screen. Do not bookmark the Virtual Lab or Citrix URL and then try to return back to the lab.

3) not logging out of the Citrix window has been known to cause problems. If you never end your Citrix session (such as might happen if you just "x" out of the browser) then the next time you try to get back in you might experience a black screen that never loads the lab. To log out of Citrix gracefully, after you sign out of SAS Studio, you should have a Citrix Receiver tab in your browser. On the far right side of that window, click the userID and select Log off, as shown below:

In addition, during the three times there were black screens, I followed all instructions and it didn't work out. Like [ log out > clear cache > google SAS > go to www.sas.com > log in and launch virtual lab on chrome, incognito, and Edge each time.]

I know this is a fairly commonly asked question, but I've followed the other solutions and none of them seem to solve my problem.I'm running an Ubuntu 20.04 virtual machine on Virtualbox. I've set up the virtual machine all fine, but would like to view it in full screen mode, but I can't do this. When I go to full screen mode, the "Ubuntu screen" is still windowed and very small.

Imagine, I have an admin access to terminal/computer, is there any option to track/distinguish that in the second time I pressed button not on hardware keyboard, but on-screen (by mouse clicking) version of it?

And there are also many different software, like AutoIt (yes, it's a language, but it's relevant to this example) that emulating pressing the X button. How does they work in Win-based OS? Do they "in-common" with default on-screen keyboard and using the same driver/WinAPI or there is a difference between them?

SendInput is the preferred method to generate user input in software. The Windows on-screen keyboard probably uses it for everything except Ctrl+Alt+Delete which I believe has some kind of special handling. The on-screen keyboard is only able to generate Ctrl+Alt+Delete in certain configurations.

Most games support borderless window and thats fine, i assume there isnt a way to get full isolated fullscreen while not taking up the entire screen but if i could at least force the borderless window aera to a certain location on the screen that would work.

Does anyone know of any software that lets you create complete virtual monitors? I know theres plenty of software to split up the aero snap areas but ideally i want something that goes deeper and tells apps that 'fullscreen' is the area they are in rather than the entire monitor.

I am actually using Powertoys rn to split my vertical montior. It works for apps that I set to a certain area and leave but it doesn't support overriding the maximize button or the double click to fullscreen thing so I'll probably use either MaxTo or Displayfusion (I believe both are paid sadly)


Because it doesn't look like there's an ability to force games that want fullscreen/borderless window into a specific area, my new plan is to do something like this. Basically just leave the vertical montior for aida and discord while still allowing me to split the 4k one for anything that supports it.


This also frees up 1 more monitor spot in Nvidia's shit so I don't have to break everything to connect it to my VR headset or TV.


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