I shot some footage on a Panasonic S1 in H.264 .MOV codec and format. I can play the video on the camera, and I can open and play the files with Pomfort Silverstack software on my MacBook Pro. But I can't open the files with Quictime 10.5 or even with Davinci Resolve 16. I have recorded other .MOV files with this camera and opened them successfully in the past.

VLC and IINA should have no issues with playing any decent new or old codec. Handbrake or VLC can be used to convert old codecs to new H.264 or H.265 wrapped as common mp4 (or its very close cousin m4v or mov).


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What is the new replacement codec for h.264 since adobe officially removed it. When you go to export -> quicktime -> codec h.264 is removed. Does anyone have a replacement codec to use. (STILL UNDER QUICK TIME) i do not want a quality loss going over to mp4.

MP4 won't be lossless. But neither is an MOV file using H.264 codec. It fact at the same bitrate, an MP4 and an MOV would be identical. The only difference is the format, with MP4 being far more common.

If you choose h.264 as your format the select any of there presets. My final video export size was 70mb if i chose match source and not chose a preset the file size drops to 50mb. why do i want a file compressed that low? Im not doing this to save on my phone or for youtube. Im doing this for big screens and displays all around my company so we dont want a compressd .mp4 i want my crisp .mov h.264 file

I didnt do that becuse like ive been stating before i want a tru quick time h.264 .mov. i already know about this way to save. but i dont want my video that compressed. even with raising the bit rate. you just creating a better low res file. But its not not as crisp as a tru quick time h.264 was.

What it seems that i have learned is that there is no tru replacement for the codec adobe just removed. I will install a old version on another machine and export on it when needed. and for everyhting else ill just use .mp4 with the biterate cranked up to the max!

Hey guys im new to after effects and I tried to render my video out just to find out that im missing the h264 format. I saw everyone on the internet saying that I need to download quicktime from apple, so I did that, yet still the h264 format is not popping up. And no media encoder won't work for me either. Please someone help. Any tips?

My main goal is to end up with a file that is in no way "quicktime" (not connected to quicktime, not affiliated with quicktime, not created via quicktime, nor in any other way having anything to do with quicktime)

For exporting, next best solution after good h264/5 exports would be a same as source mxf (not quicktime) without having to mixdown. I render everything as dnxhr_lb to my NVME drive as I work. I should be able to export a fully rendered UHD timeline quickly if everything is rendered, but instead It recompresses everything and it uses a ton of cpu (and takes time) to export.

Based on this webpage, and inspecting the codec of the video using the VLC media player, it looks like the issue is that Quicktime does not support the the H264 - MPEG-4 AVC (part 10) format that the video is saved in.

I was able to render to QT with H.254 without error and play it back on QuickTime (note I am on Windows). What version of QuickTime are you using. QT7 looks to have the H.264 codec integrated. My guess is older versions would have needed to download the codec.

is there anyone out there running Maya on a Windows computer with more than 16 cpus?

Do you know a way to directly playblast 1080p using the H.264 codec?

The problem being, the legacy Apple H.264 compressor component is known for having problems on computers that have more than 16 logical processors.

So does K-lite's QuickTime Alternative.

The Maya user guide says:

Because of the number and variety of codecs available, Autodesk does not provide a list of qualified codecs.

Hopefully among this number and variety there is at least one qualified H.264 codec for 16+ cpu machines.

Who knows?

thank you for your suggestion. You suggest limiting the number of processors using the advanced boot options of msconfig. Be aware that this will reduce the performance of your system. You will want to use this only as a temporary fix. If you look for a more permanent solution you might consider disabling SMT / hyper-threading. Personally, my workaround is to blast with a different codec and then convert the file to H.264 using ffmpeg. But still, there doesn't seem to be anyone who can playblast H.264 having more than 16 cpus active. Is there?

I'm glad to hear you were able to solve your problem by disabling hyper-threading / SMT. This means now you don't have more than 16 logical CPUs anymore. This workaround makes the old Quicktime codec work on your computer. That's fine. But my challenge here is to have more than 16 CPUs active while blasting with H.264. As I mentioned Autodesk doesn't provide a list of qualified codecs because they say there a so many available. But I'm afraid in the case of AVC / H.264 there is not even a single codec available. Is there anyone who can prove me wrong?

I'm glad to hear you found a workaround in your studio. Using ffmpeg sounds sensible to me and in fact, that's exactly the workaround we use here for computers with more than 16 cores, where disabling SMT / hyper-threading doesn't help, because after disabling they still have more than 16 logical CPUs. And yes, we have implemented this into our animation pipeline, too. But, please get me right, I don't ask for a nice workaround here. Instead, I'm really interested to see if someone can directly blast H.264 having more than 16 CPUs by using one of the "variety of codecs available" and without using a workaround.

If you haven't updated to Quicktime 7, then I really suggest you do so now, so as to benefit from its latest features, one of which is the H.264 codec. If you can't, or if you want to keep your old version and still want to enjoy H.264 quality, then your best bet is to install the x264 Quicktime Codec.

Installing the x264 Quicktime codec is easy, it only takes a few seconds, and once set up you needn't worry about it. The codec comes into action as soon as you launch Quicktime. You'll then be able to benefit from the best image quality and enjoy your movies and videos.

Hours of reading and experimenting later, I have established that this is not an After Effects problem, because if I open the file in VLC or view it in a browser other than Safari, colors are rendered perfectly. This appears to be a complicated quicktime issue. See here.

Something that I noticed about encoding to h.264 in premiere and after effects was that when you select the VBR/two pass encoding you get MUCH better results with h.264 than a single pass with VBR or CBR (no duh, right?) in terms of color shifts/gamma shifts. It wasn't obvious to me, but after that, the color problems were barely noticeable.

QuickTime was created in 1991, when the concept of playing digital video directly on computers was "groundbreaking."[2][3] QuickTime could embed a number of advanced media types, including panoramic images (called QuickTime VR) and Adobe Flash. Over the 1990s, QuickTime became a dominant standard for digital multimedia, as it was integrated into many websites, applications, and video games, and adopted by professional filmmakers. The QuickTime File Format became the basis for the MPEG-4 standard.[5][6][2][3][7] During its heyday, QuickTime was notably used to create the innovative Myst and Xplora1 video games, and to exclusively distribute movie trailers for several Star Wars movies.[8][2] QuickTime could support additional codecs through plug-ins, for example with Perian.[9]

As operating systems and browsers gained support for MPEG-4 and subsequent standards like H.264, the need for a cross-platform version of QuickTime diminished, and Apple discontinued the Windows version of QuickTime in 2016.[10][11][12][1] In Mac OS X Snow Leopard, QuickTime 7 was discontinued in favor of QuickTime Player X, which abandoned the aging QuickTime framework in favor of the AVFoundation framework. QuickTime Player X does not support video editing (beyond trimming clips) or plug-ins for additional codec support.[1][13] macOS Catalina dropped support for all 32-bit applications, including the QTKit framework and the old QuickTime 7.[11]

As of early 2008, the framework hides many older codecs listed below from the user although the option to "Show legacy encoders" exists in QuickTime Preferences to use them.[20] The framework supports the following file types and codecs natively:[21]

Due to macOS Mojave being the last version to include support for 32-bit APIs and Apple's plans to drop 32-bit application support in future macOS releases, many codecs will no longer be supported in newer macOS releases, starting with macOS Catalina, which was released on October 7, 2019.

Because both MOV and MP4 containers can use the same MPEG-4 codecs, they are mostly interchangeable in a QuickTime-only environment. MP4, being an international standard, has more support. This is especially true on hardware devices, such as the Sony PSP and various DVD players, on the software side, most DirectShow / Video for Windows codec packs[40][41] include a MP4 parser, but not one for MOV.

Apple released QuickTime 1.5 for Mac OS in the latter part of 1992. This added the SuperMac-developed Cinepak vector-quantization video codec (initially known as Compact Video). It could play video at 320240 resolution at 30 frames per second on a 25 MHz Motorola 68040 CPU. It also added text tracks, which allowed for captioning, lyrics and other potential uses. e24fc04721

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