Firestorm is a community development project headed by The Phoenix Firestorm Project Incorporated as an alternative viewer for Second Life. Our primary goal is to improve the user experience with new features while extending usability, functionality and flexibility of the Viewer 3 code base. Our secondary goal is to lessen the learning curve for users migrating from older V1 viewers, while still being easily accessible to users of Linden Lab's latest viewer offerings. We package contributions from various community developers along with code from Linden Lab and of course ourselves to bring you a quality, feature-rich viewer experience backed up by a large volunteer support team available 24/7 in various languages. More information on support can be found from our website. Documentation here =firestorm and Tutorial Videos here

Always hated phoenix. A lot of the things I could easily do on the older viewer--such as add places to my favorites and LMs--could still be done, but not as easily as on the LL viewer. I couldnt even find my favorites, had to search through all LMs. I didnt like the camera view icons (couldnt move them around on the screen if I wanted) and some boxes were a pain to close (just x out of) on phoenix. Many times I get noticed and like to save them for a while, in phoenix not really an option. One nice thing about phoenix is some functions it offers -- such as hiding my groups from people -- are not available on the LL viewer to my knowlledge.


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Firestorm isnt much better.Has a very similar interface, but one thing I did notice is that you can save image files as Targa or PNG on firestorm--and you can't on most other viewers including phoenix and the LL one. As someone who used templates to make clothing thats an important feature.

ok well after testing and what I figured out that by tunning my OC down secondlife no longer crashes. is that your issue? I don't know, but if your comp is overclocked, tune it down and see if that helps.

The graphics have nothing to do with your viewer. each and every viewer (set at the same level) will show the exact same look to SL. I would update your drivers and then ask in the phoenix firestorm support group inworld.

I've uninstalled/reinstalled Firestorm four times this morning, with deleting document/settings applications, and clean install with removing anything with secondlife in it, and still have the same problem. Although I did come across a thread with a problem that sounds similar to mine with Firestorm, and it's it here:

Thank you for your answers. Hm okay break the python3 is not good but i dont really use it im not a programmer and i dont compile other thinks etc. I just want to be able to compile secondlife. So for me its working thats way and i dont know how to fix this in another way or if its possible to fix it another way.

I wanna play second life in my Xubuntu when I have installed without any problem but when I click on the icon doesn't appear anything... When I run it at terminal it shoots me a message that says it couldn't find gftools-2 and it say too that I need to install ia32-libs but when I try to install this libraries terminal says that it doesn't exist, then... Somebody could help me to get second life works?

In November 2006 controversy arose over a tool called CopyBot, developed as part of libsecondlife and was intended to allow users to legitimately back up their Second Life data. For a brief period, an unmodified CopyBot allowed any user to replicate SL items or avatars (although not scripts, which run only on the servers at Linden Lab). Later changes to the SecondLife protocols prevented unmodified copies of CopyBot from working. Nevertheless, the basic issue of users being able to duplicate content that is sent to them remains.

Situated learning has also been examined in SL, to determine how the design and social dynamics of the virtual world support as well as constrain various types of learning.[199] The paper, "The future for (second) life and learning", published in the British Journal of Educational Technology, examines the potential of Second Life to further innovative learning techniques.[200] It notes trends within the SL innovation to date, including the provision of realistic settings, the exploitation of pleasant simulated environments for groups, and the links with other learning technologies. It also considers the creativity sparked by SL's potential to offer the illusion of 3-D 'spaces' and buildings, and points to infinite imaginative educational possibilities.[200] e24fc04721

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