the good thing about garageband is that it is free. however, it is pretty basic, and more focused on helping people record live music or use their(apple's) pre-recorded loops than remixing music.

another free option is audacity - , which is also pretty basic but gives you more control (i think) over editing the music.

an option you have to pay for is ableton, which is somewhat expensive but very powerful.

The most professional software you can find on Mac OS X for offline audio production and remixing is Logic Pro, part of the Logic Studio suite: This suite also has Mainstage, which is similar to Logic Pro but focused to liver performances.


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GarageBand is similar to Logic Studio, but way simpler and less powerful. It's like iMovie to Final Cut Pro. And it's only free if you buy a Mac: it's part of the iLife suite, which indeed is included for free in all the recent Macs. If you already own a Mac, you have to buy it separately.

I'm a graduate film student that would like to use a popular song by the "Black Eyed Peas" in my film. Once the work is completed, I would like to distribute it in various film festivals. I'm working with a very limited budget and realize that obtaining rights to that music is nearly impossible. I've opted to use a remixed version of the song instead.

My question is: How do I get permission to use the remixed music from the original recording company? What do I need to get? Do I even need to get permission from the original recording company if the song is remixed?

If you are using an existing recording rather than recording your own version of the song (i.e., recording a cover version), you will need to obtain the rights to use (1) the sound recording and (2) the underlying musical composition (i.e., song) embodied in the recording. For the sound recording, you will need a master use license, usually obtained from a record label. For the underlying song, you will need a synchronization license, usually obtained from a publisher.

(TIP: If you are recording a cover version, you will only need to obtain a synchronization license from the publisher. That's why there are a lot of cover versions used in films. It's half as much clearance work!)

Unfortunately, a remix could be at least as difficult to use as the original recording because, by definition, a remix is a derivative work of the original recording. Among the many exclusive rights that a copyright owner enjoys is the right to create derivative works. A derivative work is essentially a work that is based on an existing work. For example, the author of a book has the exclusive right to write (or give permission to someone else to write) a screenplay based on the book. That's because the screenplay is a derivative of the book, and the book is a copyright belonging to the author over which the author enjoys certain exclusive rights.

My initial question would be whether the remix is itself an infringing work. In order to be a legal remix, the remixer would have needed to get permission from the owner of the original recording (probably the Black Eyed Peas' record label) to create the remix. Depending on whether the remixer changed the basic melody and lyrics, the remixer may have also needed to get permission from the owner of the song (probably the Black Eyed Peas' publisher).

Even if the remixer obtained the proper permissions to create his/her remix, the owner of the remixed recording would be unlikely to have the rights to grant you all of the permissions you need to include the remix in your film. For example, the label and/or publisher may have restricted the remixer to audio-only uses of the remixed version and required the remixer to obtain additional consents to use the remixed version in videos. More importantly, the owner of the remixed recording is unlikely to be able to grant any synchronization licenses for uses of the underlying song to third parties such as yourself.

Since you are making a student film and are only interested in a festival license at this point, you might consider sending a request for synch license to the publisher of the song and a master use license request to the label that released the recording you are interested in (again, the original recording may actually be easier than remix) together with a description of the film/specific use and asking each for a gratis (i.e., free) license for your student project and/or film festivals. It might also help to send them a cut of the film in which you want to use the music.

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Please note that no responses are guaranteed, and responses provided on this site do not constitute legal advice and may be edited or removed at any time. The purpose of AskaMusicLawyer.com is solely to educate and inform musicians and music professionals about legal issues in the music industry. Accordingly, any posted responses are merely intended to give you general legal insight in order to point you in the right direction.

This tutorial is meant for people who are trying to get into game music remixing - or people who have been remixing for a while. It's by no means THE definitive guide to making remixes or any type of music. But it's intended to help newcomers get some ideas of what creative options and resources that are available to them. And it might remind the musical veterans of a few things out there also! I hope this guide will encourage more people to become involved in game music remixing, and in music in general. So, Enjoy!

Good question. But only YOU could answer that question, unless you're making the remixes for someone else. There are ways to get some game music inspiration for these mixes though. One of my favorite ways to find remixing material is to stumble on it while playing old games. So if you have an old NES or Genesis or even a PS2 or Dreamcast, just play some of the games you have, and see what comes to mind. You might not even remember the whole soundtrack and you might hear a great song while playing and think to yourself "I like that song, I think I'll do my own version of it."

Another place for inspiration is on the message boards, where you could find out what other people are looking for or requesting remixes of. Not that you should do the remixes just for other people, but some remix requests might remind you of a song that you would have otherwise forgotten. A song that you liked or remembered, but just forgot about. I've come across a few great songs I completely forgot just by looking at the good old request boards.

Once you come up with whatever song you want to remix, if you have a good enough memory you might be able to sit at the keyboard (or other instrument) and play the whole song from memory. Most people, however, use either samples, MP3s, or midi files of the original songs as a starting point for the remix. And these songs could be located in several places.

If you're looking for any music from the plethora of NES, Genesis, or SNES games out there, you could go to Zophar's Domain. In this mega-site there are links to various emulators or plug-ins. In short, emulators are typically small applications for your computer that process video game data. After downloading and installing a certain emulator on your computer, you could then use the program to play various songs and sound effects from NES, Genesis, and Super NES games.

In addition to links to the various emulators, Zophar's Domain has a huge selection of literally thousands of game music soundtracks for NES, Genesis, and SNES that you could download and listen to. While the songs are not in MP3 format, they usually take up very little space on your hard drive and can be converted to WAV file format (and thus MP3). From my experience with them, these emulators reproduce the game music fairly well, and clearly.

But if the emulator files aren't what you're looking for, try out MIDI files. VGmusic.com has the most extensive collection of game-specific files in MIDI format, from almost every console imaginable. The files are organized by console, then by game title.

This is an incredibly useful site but keep in mind that the files were made by thousands of different contributors, the majority of whom are admittedly game music fans. This means that some of the files sound exactly like the originals, while some are rather poor representations of the game songs they were meant to depict. And if you look hard enough, you'll find a few MIDIs of game music remixes thrown in as well.

The trick to using VGmusic.com effectively is to have a good idea of what you're looking for, as well as some recollection of what the original song sounds like. Otherwise you could easily find yourself distracted by sifting through hundreds of midi files aimlessly. It could be fun, but there's remixing to do! =)

For those of you with fast connections and a decent amount of hard drive space, Gamingforce Audio could be a decent resource for you. In a nutshell, the site hosts a collection of game soundtracks ripped from CDs and saved as MP3 files. These songs include selections from some classic soundtracks, but the MP3 samples are most useful for songs from CD-based console games such as those on Playstation, Saturn, or Dreamcast. Because many of these console games feature redbook audio, the the most convenient way to post them for download is in MP3 format. So if you can't plop your PSX or Saturn game in your CD player and hear the tracks, check out this site and you might find what you need.

Another more obvious choice for finding MP3 files from all different games and consoles would be to search for them on Napster. As game music becomes increasingly popular you can find more and more songs available within the Napster Network, and you're furthermore likely find a few things you never expected. 152ee80cbc

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