Here is a list of Minecraft 1.17.1 Mods compiled by the community. The new version 1.17.1 changes some game mechanics and fixes bugs. Official release is available for Minecraft: Java Edition. Minecraft 1.17.1 is an update to Minecraft which was released on July 6, 2021.

I'm not mod savvy and I've exhausted google to the best of my ability. I run a 1.17.1 server on Aternos free server hosting for a few of my friends and siblings. We have the aurelium skills plugin installed to have some friendly competition among us as to who can get to the highest skills first


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Recently some people ,have asked if we can install a voice chat mod, as they watch Hermitcraft and love the idea of it. I found a mod called Simple Voice Chat which everyone seems to like the look of, but I can't find a way to install both plugins and mods to a 1.17.1 server on Aternos.

Java 8 or 11 for 1.16 versions and Java 16 on 1.17 is quite jump I'd assume in code so modloaders will want to take advantage of that and the differences between those versions of Java possibly having different names/formatting of code or features.

Otherwise while 1.16.5 mods for Fabric were capable ports during snapshot they eventually didn't. It's best to just go with the 'strict' version of 1.17 only mods rather than thinking 1.16.5 mods will work on 1.17. If you still have mods you want on 1.16.5 than stick with 1.16.5 or just like many of us have fun exploring whatever new or old but quickly ported over is on 1.17 even for how few are there yet.

If your using Fabric myself and many others (referring to players not mod developers) have tested the differences. Forge will likely have 1.17 only support I assume. Only sometimes like 1.9.4 to 1.10.2 or 1.12 to 1.12.2, even 1.16.2 to 1.16.5 sort of situations where nothing too major happens can you have support across versions, they may be just 1 bug fix and aren't that different, but this usually doesn't happen often depending on the changes the modloaders have, Java or whatever Mojang does that requires a change.

Yes! I actually have some 1.16.5 mods that are working in 1.17.1! Though they say they aren't compatible, they still work like a charm. But you just have to know which ones are going to work and it's mostly a guessing game by this point. I'm about to see if useful backpacks might work.

The Java version only sets the minimum required version - you can run code compiled for Java 8 on Java 16; 1.6.4 was compiled with Java 6 and 1.5 and older used Java 5 (if you try running 1.17 on Java 15 or earlier you'll get a "UnsupportedClassVersionError"). The only exceptions are when mods rely on certain core Java classes or bugs (e.g. Forge for 1.6.4 and older versions crash on Java 8 without a patch due to a bug within Forge which was hidden by a bug in Java itself (modifying a list while iterating over it is bad programming practice and usually throws an exception but the JVM did not detect this particular case until Java 8), but vanilla 1.6.4, as well as my own non-Forge mods, run with no issues; likewise, there is some issue with "launchwrapper", which many mods (but again, not my own) use, which fails on Java 9 and later). There may be other incompatibilities but Java is generally good at keeping backwards compatibility (for example, they still use a poor quality RNG for their "Random" class, which if ever changed would break world generation in every version up to at least 1.17).


The main reason why mods only run on a particular version is obfuscation, where class names and methods are assigned random names like "abc.class" to help prevent reverse-engineering (not that it stops modders, and ironically, Mojang now releases mappings. However, this still helps protect their IP since the obfuscation process also rearranges the code so even if you decompile and deobfuscate it using the original names it won't match the original source and needs various patches applied to fix errors, hence the game is still officially closed-source). I assume that mods that can run on multiple versions rely on a mod API being unchanged (for the particular methods they use) and only call methods within the API, but any direct references to Minecraft code will break with even minor updates (this is why I have versions of my "old caves" mod for multiple 1.7 versions, even though the code itself is exactly the same, only the obfuscated names differ).

my main mod is the demon slayer minecraft mod and it's for 1.16.5 but more than half of the mods are for 1.17.1 and normally that wouldn't run but the person who made the modpack i want to play (a youtuber named Butter Jaffa) can run all these mods and i don't know how

I want to run a 1.17 Origins Minecraft server, but I cannot for the life of me find out how to install mods. I'm running a 1.17 server through Hostinger and Debian 10 game panel. I got the server to work in vanilla but I can't find anywhere to actually upload mod files or datapacks.

Battles have been increasingly attracting the game fans, so one should not be surprised at the increased release frequency of the themed mods. Thus, this time you will have the opportunity to take advantage of the Alex Mobs add-on for Minecraft that brings new mobs to the game expanses.

Hey everybody! So this is my first time installing mods to this game (but not to other games in general) and I'm having problems finding out which mods specifically are giving me issues here? I'll attach a screenshot of my mods folder as well as the logs because honestly... I know it's in English, but I just don't know what to do with this info or what these words mean. I'm not tech savvy by any means!

Any help at all would be greatly appreciated, so if you love a mystery or are taking pity then your contribution would be greatly appreciated! Conversely if you have your own "Mod Pack" suggestion for a list of mods that work with this game version instead, drop the list below and I'll check it out too!

If you did the default install, all those mods you downloaded should be in VintagestoryData\Mods, not Vintagestory\Mods. Thing is, I think it tries to put your mod configs relative to where the mod is installed, not in an absolute directory.

The other thing is you have a massive number of mods that make sweeping changes. I'd start with a more limited set, like, looking at your modlist, A Culinary Artillery and Expanded Foods. Once you are sure that's working, add Primitive Survival and Ancient Tools. Wildcraft and Wildcraft Trees at the same time if you feel daring.

And you are running the .Net7 version of CarryOn. Are you running the stable version of 1.17.11, the experimental Net7 version, 1.18 RC or what? Make sure you match the tags on Moddb to what version you are running.

On CurseForge alone, players can find over 80,000 Minecraft mods. Some mods add quality of life features to improve the vanilla experience, whereas others change the game entirely by introducing new biomes, structures, mobs, etc.

Many mods are already updated to the latest 1.17.1 version. With so many options, some players may feel confused about which one to play. However, there's no need to worry about that. It is possible to install multiple Minecraft mods on the same device.

The first step to install any in-game mode is to download a mod loader. Forge mod loader is supported by most mods available online. Players can download the Forge mod loader from the official website. When downloading, make sure mods support the version downloaded.

The release of Fabric for Minecraft 1.16 was almost a year ago. Since then, we have updated to all 48 snapshot and release versions of Minecraft. We recently released a blog post covering what the 1.17 update means for mod developers.

After it has finished installing the files, go to where they were installed to.

Navigate to /libraries/net/minecraftforge/forge//

Find and copy the unix_args.txt and paste it into the libraries folder

Mods for Minecraft 1.17.1 and 1.17, you can download and install all mods from version 1.17 in a 100% safe way, you will find: Weapon mods 1.17, fighting mods 1.17, useful mods 1.17, decoration mods 1.17, construction mods 1.17, we have everything!

Trouvez et tlchargez sur notre site les meilleurs mods pour Minecraft en version 1.17 et 1.17.1. Naviguez parmi nos dernires trouvailles et slectionnez le mod qui correspondĀ  la version 1.17 de Minecraft que vous souhaitez tlcharger.

Afin d'installer un mod, vous devez passer par l'API de Forge ou de Fabric. Une fois install, allez dans le dossier .minecraft puis glissez le mod tlcharg dans le dossier mods. Lancez maintenant Minecraft et slectionnez le profil Forge ou Fabric afin d'y retrouver vos mods.

First off, I apologize for the confusion here. Minecraft Education does not support custom skins, mods, custom resource packs or texture packs in general. This helps keep Minecraft Education stable, as many of these mods aren't designed for Education.

Sorry I couldn't respond. I have tried several times on different networks. Also, skins seem to be working with minecraft edu. Addon's may not but my old addons have been kept throughout 1.17 through 1.19. Anyway thanks for at least trying to help. Appreciate it.

Adding mods to Minecraft can completely revamp your gaming experience for the better. Many people get tired of cluttered inventory on their bases and try searching for Minecraft storage mods, especially with the release of the 1.17 update rendering many popular additions incompatible. After all, you only get to store up to 27 stacks in a single chest.

Kicking off our list, Iron Chests is one of the most popular Minecraft storage mods for any player looking to expand their containers options. With this mod, you can create several chests based on ores, varying in color and size depending on their rarity. Everyone is expecting their update for 1.17, and considering the addition of the new ore, we are dying to know what a Copper chest would look like! ff782bc1db

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