Surprised no one's mentioned this yet. Lots of people go back to watch replays after a really good game, or after something cool happened. Many times tho, because of the way ML replay is designed, they may end up skipping to far forward from the part they're interested in, or would want to see it again. To do this you literally have to quit out and then restart the replay. A rewind button shouldn't be difficult to add since everything is already in video format. Please considering adding this option.

- a player questions how they lost a game after the last fight when they were winning the entire time. They go to the replay to review it, only to realize they have to sit through 15 minutes of content at 4x speed just to see that one fight once.


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Overall, it's clear that the lack of precise seeking in the replay system is not only a hindrance to learning and improvement but also to the social and media aspect of the game. By allowing players to easily find and share their own and others' epic moments, Moonton could greatly enhance the experience for many players and foster a more vibrant and engaged community.

To conclude, the current replay system hinders one of the most important tools for casual players to improve: the ability to self-review. It also stagnates the ability of the general player base to contribute to the media aspect of the game. This is important because games thrive outside of the game itself with things such as content, YouTubers, memes, videos, and more.

TL;DR: The current replay system in Mobile Legends is flawed as it lacks the ability to seek to specific moments, hindering both learning and content creation. Adding precise seeking would allow players to review their gameplay effectively and contribute to the media aspect of the game. The current system limits improvement and community engagement, and introducing this feature would greatly enhance the overall experience.

After selecting the replay menu, there will be a list of the 5 most recent matches that you have completed. This menu will also display information containing the status of the match results (defeat or victory) and the heroes chosen by your team and the opposing team.

Besides being able to see from a different hero's point of view, the replay feature in this game allows you to see the battle spells they use, items used throughout the game, as well as KDA information you can also see.

It's frustrating when you want to get to a certain timing to get a screenshot and you have to watch the entire replay to get there. What's worse is you miss the screenshot and you have to watch it over again.

We will discuss how to see Mobile Legends match replays here for you. You need to know that every match you finish will definitely leave a match history in the form of related information in gameplay such as kills, amount of damage, build items, and others. On this occasion, we will provide an explanation of how to view Mobile Legends match replays.

You can turn the resulting match history into a replay and you can watch it again to evaluate what your shortcomings were when playing before. This is also commonly done by pro players to improve their skills because learning from mistakes is the key to success.

You can save match replays in two ways, namely the fast way and the manual method. For a quick way, you can do it when the match is finished, complete data about your match will be displayed, there you can go directly to the save replay option. Automatically your match replay is saved.

But if you forget to do this you can go to the profile section and then enter the battlefield. Select the last replay option then find the match replay that you want to save for re-watching. Click save so you can watch the replay of the match again.

Please go to my replays section to watch replays of matches that you have saved before. Click the replay that you want to watch and if a notification appears just click ok. That way you can already watch the match replay!

Watching match replays is one of the important things you have to do if you want to improve your skills. From replays of your matches, there are many things that can be taken, starting from knowing where your mistakes are, evaluating enemy strategies, and knowing how to play your enemies. Moonton did design this feature for such a thing.

i want to save my mobile legend game replays to my phone directly so i can send them to my friend/mentor and he can critique me with my gameplay.. like what did i do wrong, what could i improve on, etc..

But this strict adherence to the rule has changed baseball for the worse. For the entirety of baseball history, Lobaton would have been called safe, as he initially was tonight, because he beat the throw back to the bag. While defenders of this rule can lean on the fact that this is how the rule has always been written, this is not at all how the rule has been applied. Only since the admission of super-slo-mo, multi-camera-angle replay has allowed us to freeze time and evaluate whether a player touched base continually through his slide has the safe or out determination on this play been a question.

I played a lot of the game and I am not sure what you mean. Are you just saying blown calls are blown calls? I agree with that. I would get really mad when a call was blown, but what are you going to do? This replay era seems like exactly the same mess. A guy is either out or safe and somebody is mad. We just traded one mess for another.

Riot Games is steadily preparing their new mobile game, Wild Rift, for an esports scene. With this in mind, they have been working on certain features that will be important in hosting tournaments. These features include the ability to spectate and replay certain matches.

One of the suggestions stated in the post was for the Spectator and Replay feature to be added to the game. This is important for people who want to spectate other players or review their own replays to help them improve in the game.

One of the Riot Game devs, Riot_Soundwave, responded to this thread saying that the Spectator and Replay feature is coming in a patch or two. The news quickly spread to the gaming communities and hyped up the fans who wish to spectate their favorite streamers or download their replays to make Wild Rift related contents on YouTube.

It really is surprising to see Riot Games implement the replay and spectating feature in Wild Rift so quickly. The PC version of the game infamously did not get a replay feature, at least until 5 years after its release.

But I use the manual capturing then the same issue occurs like Another app is using the replay service when ever other application uses auto highlights in the system. Please do help me on this?

As per the information given ,one app with auto highlights another with manual capturing wont work . But I have enabled manual in fuze.tv and used auto-highlights in my application. Even both application are capturing. Then how come my application getting error like Another app is using the replay service with manual and fuze.tv with auto-highlights

Home run calls that are currently subject to instant replay review will continue to be reviewed at the Crew Chief's discretion. Managers may request that an Umpire review a home run call, but managers cannot challenge home run calls.

Unfortunately, there is no way to see ml replays of more than 5 which is specifically done because as is available, the number of ml replays available is not more than 5. If you play 6 matches, the last ml replay will be shifted so that it cannot be seen again. 006ab0faaa

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