When there is a major update to Win10 it is a good idea to check all the drivers afterwards.

I had nothing happen with the Creators update, but the previous update did change a USB driver to a generic.

That resulted in audio stutter, DPC was extremely high just plugging in a USB thump drive would halt any audio for several seconds.

Easy fix when you know what to look for.

Computers have the amazing ability to take seemingly endless strings of binary code and convert them into brilliantly rendered graphics. But how exactly do they make this magic happen? The process involves both graphics hardware and graphics software. The hardware is known as a computer graphics card (also called a video card, graphics device, display adapter, graphics processing unit, or GPU), and the software is called a graphics driver. Both are essential to making the images on your screen come to life.


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I was trying to import a cad file into rhino and after the dialog box said " successfully imported" the model space still looked empty. Assuming it just imported far out I tried to zoom extents to find the cad at which point I got an error message (attached) that said essentially AMD bug driver timeout. I tried to trouble shoot and checked for updates/updated rhino and all of my rhino plug ins. As a side note, my windows 10 updated yesterday. After each update and option I tried, I would still get the error message.

However, after updated my graphics drivers and trying again, now anytime I try to open ANY rhino not just import this cad file, my pc completely freezes and the only way out is a hard restart. I was able to borrow a second graphics card and after putting it in and testing it, rhino is running fine on the new graphics card.

AVG Driver Updater will perform a complete system scan and alert you if it finds any outdated drivers. After the scan is complete, click Update Selected to update all your old drivers at once.

On Windows PCs, there are two ways to update your drivers on your own. The first is to use the built-in Windows Update service, which handles updates for your OS and various Microsoft programs, along with driver updates for a range of popular hardware. You can also take a more surgical approach through the Device Manager utility and update your drivers one by one.

Older drivers can struggle with newer software, especially modern video games and complex editing software like Photoshop or video production apps. If your computer is having a hard time keeping up, the fix may be as simple as updating your graphics driver.

An uncooperative, outdated driver can cause screen flickering, stuttering and lags, seemingly random error messages, and even program crashes. An overworked GPU can also cause problems, so take steps to prevent overheating and monitor your GPU temperature while gaming or performing other graphics-intensive tasks.

In the fight for GPU supremacy, the big-name manufacturers have been trying to outdo each other with new features and options in their graphics driver updates. A quick driver update can result in more features and greater performance optimization and customization through the many new tools made available.

Sometimes, GPU manufacturers even use drivers to add completely new technology to their products. For instance, Nvidia recently introduced DLSS (deep learning super sampling) technology that uses AI to simulate high-resolution graphics without suffering performance slowdowns.

Hey dudes! Hope you are well. So recently I installed Zorin OS 16 Core on my PC. I know that Zorin OS comes with a pre-installed graphics driver for AMD Graphics Cards. But how would I see the version of the driver and is it properly working or not? And I used to have a control panel for my graphics card on Windows. How can I get the control panel on my Linux PC to tweak some settings? I know it's pre-installed but just to make sure.

With the Photoshop 23.0 release or later, you can run the graphics processor compatibility check to ensure your GPU is compatible. To do so, go to Help > GPU Compatibility and see the report dialog that opens.

We have this known issue where the dialog could report that 'Your graphics processor is incompatible.' If you're running Windows on an Intel-based system with the 'Microsoft OpenCL/OpenGL Compatibility Pack' installed, the solution is to uninstall the compatibility pack and restart the computer.


Higher end computers often have a discrete, dedicated graphics card that uses its own memory (VRAM), has greater processing power, and doesn't eat up RAM. If your GPU preference is disabled and you cannot enable it, verify your monitor is connected to the high-powered GPU and not the built-in port on your computer. Also, higher end laptops ofter use two graphics cards, an integrated one when you're using the battery, and a discrete graphics card when you're plugged into an outlet.

If your system has more than one graphics card, ensure that Photoshop has been assigned the High-Performance graphics card rather than Integrated Graphics or Power-Saving graphics card for the best experience. Changing these settings on laptops will increase battery usage. See Quick Tips on setting up GPU for high performance in Photoshop.


If the above step does not resolve issues when using more than one graphics card, consider disabling one of the graphics cards. Before disabling the onboard graphics card, please ensure you have the video output of your monitor connected to the dedicated graphics card.


To disable a graphics card, use the Device Manager on Windows. In the Device Manager, right-click the card's name and choose Disable.


Adobe Camera Raw uses the graphics processor differently than Photoshop. If you experience crashes, performance issues, or incorrectly rendered windows or objects, redraw issues or artifacts specifically when opening files in Adobe Camera Raw, then see Camera Raw graphics processor (GPU) FAQ (Frequently Asked Questions).

Adobe Camera Raw uses a graphics processor differently than Photoshop. If you experience crashes, performance issues, or incorrectly-rendered windows or objects, redraw issues or artifacts, specifically when opening files in Adobe Camera Raw.

Hi All - I constantly get the "Graphics Card Driver Not Certified" error on my machine. I have gone direct to the SolidWorks website and downloaded the certified driver for SolidWorks 2022. I have an NVIDIA RTX A2000 12GB, run SolidWorks 2022, and use the R525 driver. This is exactly what the SolidWorks site recommends, yet the error continuously pops up. Probably every 10-15 minutes. Please help a brother out!

Whenever I launch SP I get a warning window pop up saying my Graphics Card Drivers are out of date. At first I thought maybe it's because I had an old GPU (GTX 980ti), but it still does it on my new build, which has an RTX 3080ti. This PC is a completely new build, new install of Windows etc. The driver is up to date and all Nvidia drivers (both Game and Studio are up to date). I'm assuming its a bug, as it states the driver I have installed, and also states the newest driver, but the one I have installed IS newer than the one it is stating.

So now I'm confused. Does the proprietary Nvidia driver work with the Mesa OpenGL? Or does the nouveau open source driver only work with Mesa's open GL, and I should install a non-mesa, proprietary, OpenGL from Nvidia to work with their proprietary driver?

In the first place, OpenGL describes an abstract, language-agnostic API meant to facilitate easy access to a machine's graphical capabilities. This allows software developers - like video game developers - to efficiently interface with the hardware at a lower-level, ensuring speed, reliability, and ease of programming among other things. Concretely, if a software developer wanted to speak directly to the graphics hardware, they would need to write code in Assembly Language or other hardware-level languages which are cumbersome and time-consuming to write. Instead, OpenGL allows for the high-level OpenGL Shading Language to be used which is much easier to use and can be thought of as only a step "above" speaking to the hardware in its own language. This means that calls to the hardware will be really fast, among other things.

As mentioned above, OpenGL is only a specification for an API. OpenGL provides a library with its install(the version of which you're seeing in your output) but in order to make these work, it needs to be implemented for a given OS. This is where Mesa comes in. Mesa(aka Mesa 3D) is open source and used in many Linux distros. It originally was conceived as just an implementation of OpenGL but these days it's a lot more. It also implements other API specs like OpenCL, and it comes bundled with hardware drivers.

Up until now, we've been relatively high level. Mesa, and the OpenGL spec are just middlemen between the application(or game) and the hardware driver for the graphics card, which is lower-level. Here we have a couple options and Mesa will provide one of these depending on the manufacturer of the graphics hardware and how cooperative they are with open source initiatives. For example, Intel's integrated graphics almost always use Mesa for everything, for the OpenGL implementation and for the hardware drivers. Intel contributes directly to Mesa's source code so that the whole graphics solution can be Mesa. Nvidia on the other hand...

Nvidia has classically been obstinate when it comes to working with the open source community, prefering to develop their own closed-source alternatives. This obstinance famously led Linus Torvalds to share his two cents about the company during one interview. Where Linux is concerned Nvidia provides its own OpenGL implementation and also its own hardware driver - all closed source. Nvidia has released some of their product drivers as open source but this is a limited range of products. Nouveau, on the other hand, is actually an effort by the open source community to provide a hardware driver that's deliberately reverse engineered from Nvidia's driver releases. As valiant an effort as this is, it often means that new graphics card features are necessarily behind in the Nouveau drivers compared to Nvidia's propreitary stack since the open source community is forced to play catch up. e24fc04721

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