Is there a good way of dealing with this? Could configure be used to locate where the header files are and add the appropriate include directories? I know next to nothing about configure, but it seems to find out things about the system at build time, which is what I am after.

I haven't used gtk in a long while, but the way this is normally handled in Linux is that there is a script called packagename-config (in this case, probably gtk-config) that comes with the development headers, which your makefile is supposed to call in order to get the proper include paths and linker flags for the package, using --cflags and --libs respectively.


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EDIT: Since posting this I have confirmed that gtk.h is present in /usr/include/gtk-2.0/gtk and have also tried this with makepkg instead of yaourt. I have also tried other packages, and it appears that this error comes up with any build that depends on gtk.h

I haven't 'gtk' and 'gdk' folder here.

If I make symbolic link /usr/include/gtk-2.0/gtk to /usr/include/gtk and link on /usr/include/gtk-2.0/gdk to /usr/include/gdk, I haven't 'gio' and 'glib' folder in /usr/include, only in /usr/include/glib-2.0. And even after this I haven't 'glibconfig.h' (anything) and some files in 'gdk' folder.

What are this files? And how take normal 'gtk' folder and 'gtk.h' file?

Since you are using autotools to generate your Makefiles, you need to tell automake how to find the header and library dependencies of your project and incorporate them into the final Makefiles. This is not my area of expertise but I will try to point you in the right direction. Most of the following is based on the tutorial found at Using C/C++ libraries with Automake and Autoconf

I used MacPorts to install gtk on my MacBook Pro, but when I try to run a small program in XCode, I get an error that gtk/gtk.h is not found. When I search my hard drive for gtk.h, it is not found. Two questions:

(1) Why did MacPorts not include gtk.h on my system?

(2) Is there a site where I can download gtk.h?

All GTK applications must include the gtk/gtk.h header, which declaresfunctions, types and macros required by GTK applications. Even if GTKinstalls multiple header files, only the top level gtk/gtk.h header can bedirectly included by third party code. The compiler will abort with an errorif any other header is directly included.

Now that I have the gtk library installed I am having trouble compiling my code. In OpenSUSE the gtk.h file is located at /usr/include/gtk-2.0/gtk/gtk.h. I have added this location to my code but I an still getting the following error.

You are correct, the gtk-2.0 directory is in the include directory. I ran the pkg-config command that you recommended, but I still received the error. It appears that the directory tree that each header file is looking for is different than their actual location. I started editing each header file as an error appeared by adding the parent directory but for each one that I fix another error shows up. There has to be a better way to fix this problem.

I've been able to follow the tutorial for getting C code to cross compile to the new Linux targets that support GUIs. Now I'd like to compile code that has a GUI in it. By searching around on the Linux target, it looks like it has a package called GTK, which I'm guessing I can use to display graphics. I'm new to cross compiling and Linux, so I'm probably setting this up wrong - but I installed the GTK+ dev tools to my computer, included the header for the toolkit into my C code, and now I get errors when I try to compile. The error message looks like this:

Thanks for the fast reply, looks like you're right on that one - I accidentally setup this project for the wrong target. I have now switched it to the x86_64 compile toolchain. My hello world project works just fine on that target until I add in the header file:

This gave me back a whole bunch of header files. I went through and added each one of them to the include section of my build in Eclipse - and now instead of generating a single error, it generates a never ending stream of errors and I have to cancel the build.

Just to make sure I'm following correctly, when you said running that command interactively did work (and "gave [you] back a whole bunch of header files"), I am guessing you ran that on your target -- is that right? If that's right, the paths it returned to you are target paths (and they're actually directories, not files) that you'd have to adapt to the equivalent on your host. For example while I don't have GTK+ on my target to demonstrate I do have glib-2.0 and here's what I get for output from that:

It seems like you got most of the way to this point already, though, because your compile obviously found the GTK+ headers despite those also not being in their target path. So I'm a little confused. Is the output you pasted above starting from the top of the output? It seems like it must be missing something earlier, like a header not being found...or, maybe you just need to follow the process you already followed for GTK+ for all of its dependencies like GLib also.

I buried this important question last time but it's important so I wanted to check on it again: is the output you pasted above starting from the top of the output? It seems like it must be missing something earlier, like a header not being found. If there's earlier output about a missing header that would be easier to diagnose than the errors we get here. If this is all we have, you're probably going to have to start digging through the actual headers, going to the lines where the errors are reported, and looking at what the line is doing and seeing if you can follow the include paths back to where something went wrong, like maybe some conditionally compiled code is needed but is not being included due to the specific configuration used here, that sort of thing.

Just add (semantic-add-system-include "/usr/include/gtk-3.0/"). It is because you use include your header as #include , so the file you included will be found when the two paths are combined. It is the same thing for other packages or editors out there.

I've done some experimenting - if I'm #including my own header files - it will only do the autocomplete if that file is open in geany. Though it is ok for other std header files, like stdlib.h and math.h

geany must know where to look to get a valid list of symbols and so it read the sources of all the opened files, so if you want a useful symbol list you should open all the header files you need before start programming..

I haven't decided on how to name the headers and where to install them yet. At the moment there is just '#include "gtk_button.h"' or '#include "glib.h"' in the code which could clash with existing headers gobject headers. So one possibility would be to always have a longer path with 'smoke' in it, such as '#include '. If there were Qt based and GObject based libraries that had the same names, then that scheme could cause us problems, but I'm pretty sure there aren't any such clashes.

There are essentially two different options here, the -I option, whichpasses a directory to gcc to search for include files, and -include,which processes a header file as if #include "file" appeared as thefirst line of the primary source file.

What I want to do, is where header filenames are specified in theabove line, is to transform them to relative path names, relative tothe include directory. So, what I would like to see as the returnedvalue to CFLAGS, is

Rationale: Since Debian has switched to multilib, header files are nolonger in their traditional locations. Now, ffigen, likeits parent gcc, can search include paths for header files, providedthat only the relative paths are specified. If absolute paths arespecified, then of course it will not.

Ideally one would want to use a tool which was designed to work withmultiarch, but a quick and dirty workaround is to simply strip theheader file absolulute paths down to relative path names, and providedffigen is provided the correct include paths, it will search for anddiscover the header files.

The purpose of is to provide a set of integer types whose definitions are consistent across machines and independent of operating systems and other implementation idiosyncrasies. It defines, with a typedef, integer types of varioussizes. Implementations are free to typedef them as ISO C standard integer types or extensions that they support. Consistent use of this header greatly increases the portability of applications across platforms.

The functions g_snprintf() and g_vsnprintf() have been removed from the gprintf.h header, since they are already declared in glib.h. This doesn't break documented use of gprintf.h, but people have been known to include gprintf.h without including glib.h. e24fc04721

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