Castle engineers always add a little something extra in their designs that takes your performance to the next level. We have not skimped here. Many customers have utilized our industry leading software functionality that Castle Link* offers. When paired with a Castle Creations sensor supported ESC, like the MAMBA MAX PRO, MAMBA X or COPPERHEAD, you can unlock advanced tuning capabilities that Castle Link provides specifically for sensored motors.

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Widened from two to four lanes, The Strip is one of just two drag strips in the nation to feature four-wide racing. The world's best drag racers hit speeds in excess of 330 miles per hour at the Las Vegas Motor Speedway drag strip, a place where world championships have been decided and records set through the years.

By far the most popular form of Drag Racing is a handicapped form of competition known as "E.T. Bracket Racing" or just "Bracket Racing". In this form of Racing, two vehicles of varying performance potentials can race on a potentially even basis. The anticipated elapsed times for each vehicle are compared, with the slower car receiving a head start equal to the difference of the two. With this system, virtually any two vehicles can be paired in a competitive drag race. You heard right! With this type of Racing, a T-jet can still beat a Fully Modified NEO Patriot - believe it!

Used only in handicap racing, "breakout" refers to a race car running quicker than the driver has predicted. The driver's prediction is called the dial-in and is posted on the race car. The driver who breaks out loses the race unless his or her opponent has committed a more serious foul, such as a red-light or crossing the centerline of the drag strip.

Check if Your platters sit correctly. Check if they are not pushed in too much or if the control vinyl sits on top correctly. Maybe too much lose on the slip mat makes the motor not correctly turning the vinyl, causing some drag on that.

Did you fix this issue? One of mine suddenly started doing the same thing a few weeks ago. I pulled the platter, and it seems to be sitting ok, just like the other one. But when I have the motor turned on it slows down significantly

Ralph Thorne Racing Big Chief Super 16-D Motor - This is the Pro Slot 2200 Crazy horse motor blueprinted. The Big Chief has stronger magnets that gauss over 1000 and a little hotter arm with 44 turns of 28 gauge, the magnets have been zapped, the...

Action Observation Training (AOT) promotes the acquisition of motor abilities. However, while the cortical modulations associated with the AOT efficacy are well known, few studies investigated the AOT peripheral neural correlates and whether their dynamics move towards the observed model during the training. We administered seventy-two participants (randomized into AOT and Control groups) with training for learning to grasp marbles with chopsticks. Execution practice was preceded by an observation session, in which AOT participants observed an expert performing the task, whereas controls observed landscape videos. Behavioral indices were measured, and three hand muscles' electromyographic (EMG) activity was recorded and compared with the expert. Behaviorally, both groups improved during the training, with AOT outperforming controls. The EMG trainee-model similarity also increased during the training, but only for the AOT group. When combining behavioral and EMG similarity findings, no global relationship emerged; however, behavioral improvements were "locally" predicted by the similarity gain in muscles and action phases more related to the specific motor act. These findings reveal that AOT plays a magnetic role in motor learning, attracting the trainee's motor pattern toward the observed model and paving the way for developing online monitoring tools and neurofeedback protocols.

Recently, the reciprocal advantages of action observation and execution have been combined in the so-called Action Observation Training (AOT). Several studies proved the efficacy of AOT in facilitating the recovery of motor abilities in people with brain damage2,3, preventing corticomotor depression due to limb immobilization4, and limiting the subsequent decay of motor performance5. Beyond therapeutic and rehabilitative settings, AOT has been used for promoting the acquisition and refinement of new motor abilities6,7,8,9, with a major effect played by the regular alternation between action observation and execution10.

The neural reactivity to action observation has been associated with the efficacy of AOT. Previous TMS studies demonstrated that the repeated administration of action observation induces neuroplastic changes larger than those due to the sole physical practice according to the congruence between the observed and executed actions21. Moreover, action observation combined with physical practice promotes the formation of motor memories in M122,23. Neuroimaging studies suggested that motor skills improvement in patients undergoing AOT is associated with larger recruitment of motor brain regions, reflecting a reorganization of the motor circuits subserving the impaired functions24,25,26. The effect of AOT has also been demonstrated by Quadrelli and colleagues27, showing an increase in the mu rhythm desynchronization associated with motor improvement due to AOT in patients with cerebral palsy. Finally, a recent TMS study28 revealed that the corticospinal modulations induced by action observation might serve as predictors of the AOT outcome, further grounding the efficacy of AOT onto the mirror mechanism.

While most of the investigations to date assessed the cortical modulations associated with the AOT efficacy, few studies targeted the AOT impact on the peripheral boundaries of the motor system, e.g., assessing how the temporal dynamics of muscular activation changes during the action observation training. Sparse findings investigated the electromyographical (EMG) modulations during action observation alone or combined with motor imagery/practice in tasks mainly involving force training29,30,31. Only one study32 has investigated the effects of AOT on EMG activity using a complex task requiring praxic organization (i.e., dart throwing). In this case, authors reported that training based on action observation reduced muscular contraction associated with behavioral improvement.

Even assuming that patterns of muscular activation change during AOT, it remains to be established whether the observed model can bias these changes. In other words, can the kinematics or electromyographic patterns of the trainee be dragged toward that of the model? If so, does this susceptibility set better premises for the AOT outcome? To address these issues, we designed a controlled EMG and behavioral study on 72 healthy participants to investigate the relationship between trainee-model motor similarity and the AOT outcome. A significant finding would shed light onto the neurophysiological mechanisms making action observation capable of conditioning the motor performance of the trainee during the learning of complex actions. In turn, such knowledge could guide the monitoring and online evaluation of training based on action observation.

An expert native user of chopsticks was invited to perform the task of grasping with the chopsticks 15 marbles positioned on a plate and placing them into fifteen holes in a wooden board (see Fig. 1). The expert's performance was video-recorded using a high-definition camera, adopting an egocentric perspective to maximize a potential motor resonance effect35. The obtained video was used as stimuli for the action observation training (AOT). In addition, during the expert's execution, surface EMG signals were recorded from three hand muscles, namely Opponens Pollicis (OP), First Digital Interosseous (FDI), and Abductor Digiti Minimi (ADM). The choice of the muscles was driven by previous studies36 combined with the observation of the natural movement of our model.

The number of grasping attempts (GA), i.e., the number of contacts between the chopsticks and the marble during the attempt to grab it. In principle, the ideal execution would comprise a number of GA equal to the number of marbles. Conversely, the higher is GA, the more inaccurate the motor performance. This variable has been selected as the primary outcome because the marble grasping is the most challenging phase of the whole task due to the inexperienced participants and the shape/smoothness of the marbles and container;

The present study investigated how the muscular activation underlying a complex motor task changes along AOT and whether these modulations parallel the behavioral improvements to some extent. For these purposes, seventy-two healthy subjects were enrolled, randomly sub-divided into two groups (AOT and CTRL), and administered training to learn to grasp marbles with chopsticks.

We observed a significant improvement for all groups in several behavioral indices, with AOT outperforming the CTRL group, especially in the number of grasping attempts, whose decrease was almost double. This finding confirms the results of previous studies6,7,8,9,10, suggesting that the alternation between action observation and execution represents an effective strategy to promote the learning of complex motor skills. Indeed, action observation activates the motor system according to the observed motor program (see1), whereas, during the subsequent execution, the subject acts with a motor system already pre-activated and biased toward the correct performance2. e24fc04721

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