SHA256 hash sum for gimp-2.10.36-arm64.dmg: 1d7c3bb07cce6d51fe6d5cd42653e229ed5ac4e13eea063cd4da8e8e9301eb39 

 Check it on VirusTotal: gimp-2.10.36-arm64.dmg   SHA256 hash sum for gimp-2.10.36-x86_64.dmg: 9e6e4f9572d1509cbb7f442b01232428adbfa45cb99f92a6d497b2f25ae9327e 

 Check it on VirusTotal: gimp-2.10.36-x86_64.dmg  

An easy way to compile and install GIMP and other great Free software on your Mac is by using Macports. The installer allows you to choose from a large directory of packages. To install gimp using Macports, you simply do sudo port install gimp once you have Macports installed.


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Homebrew is similar to Macports and provides packages (aka formulas) to install, either by compiling them from source or by using pre-made binaries. There are indications that there is now a formula for GIMP, installable with: brew tap homebrew/cask && brew install --cask gimp.

Fink is a package repository that offer mostly precompiled binaries. It provides the apt-get command known to e.g. Debian and Ubuntu users, and installing GIMP is as easy as sudo apt-get install gimp once you have installed the Fink installer. 

 If there's no binary package, then fink install gimp will compile GIMP from source.

But the plugin woun't show up in gimp menu (I'm using gimp 2.8). Gave the file chmod a+x rights. Might the file location be a problem: /.gimp-2.8/plug-ins/src/resize.py? The src is because of eclipse.

One easy way to check for syntax errors is to try to run the script as a stand alone (it will fail when it can't find the "gimpfu" module outside GIMP, but by that time, the syntax is parsed - another way is to use a lint utility like pyflakes to check the syntax.

And yes, the "file location" is a problem - you must put your code in a directory specified for Plug-ins in GIMP's preferences - by default these are ~/.gimp-2.8/plug-ins/ or /usr/lib[64]/gimp/2.0/plug-ins - with no "src" - if your IDE does not let you specify where to put your files, you have to copy them there yourself, or add the src dirs in GIMP preferences.

HOWEVER, i came from the opposide side having used the much simpler gimp and wanting a stronger tool for graphics, and notice you have ignored the linux/gimp crowd out there by not making sure affinity can open gimp files. I have several files made in gimp which i would like to edit in affinity, but it is not possible. Gimp being open source, i dont think compatibility with gimp files would be hard to implement in affinity. Same go for krita files. It would also open doors in favour of affinity into the linux world of graphics.

Please consider my suggestion of implementing this, compatibility with formats of other image editors - especially gimp and krita - is a good selling point! I noticed you have support for .svg in affinity designer, which is excellent and mean i can import logos etc i made in inkscape!

i can think of many situations why this would be useful regarding opening up for importing and editing open source file formats, such as i as an individual could send my gimp or krita files to a printing press to have some big posters printed for my shop or birthday party (affinity seem to becoming a full desktop publishing package too now with affinity publisher). For the price many will buy affinity as it gets more known (i wouldnt buy photoshop, only if i worked with this full time, but if affinity has all the fetures i need why would i), but some that only use this a little once in a while or are at linux they would probably still use gimp/krita and if you get in files from customers in a business, having a program like affinity that can open it is a big plus. ff782bc1db

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