Amurtaht the black dragon's existence has plagued Fief Heltant for long, and the king has sent the white dragon Catselprime and his raja, a young son of the House of Halschteil to subdue the black dragon. A blind wizard Tyburn arrives at Heltant and helps guard the town while during the battle with Amurtaht. Hoochie helps Tyburn, who gives him in return a pair of Ogre Power Gauntlets or OPG, which gives the wearer great muscle power. The news comes that Catselprime has lost to Amurtaht and died, while the remnants of soldiers including Hoochie's father have been taken prisoner by Amurtaht, who demands a ransom of an enormous amount for their release. Hoochie, Karl and Sanson set out on a journey to the capital Bysus Impel, to report the news of battle to the king and to attain aids for the ransom.

Throwing off the orcs' pursuit, the party finally arrives at the capital. They meet the king to bring the news of Catselprime's demise, and report the Djipenian operation. The king decides to help pay the ransom and they're delighted, but only briefly, for they find that there aren't enough jewels left in the capital. In the jewel mines of the Brown Mountains signs are observed of an awakening dragon that terrorized the continent 20 years ago: Kradmesser the Blazing Spear.


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The House of Halschteil, the bloodline of dragon rajas, has a lost daughter. Hoochie and others hope that she is a dragon raja, so she can make the dragon raja's covenant with the awakened Kradmesser. The only thing known about her is her age and the red color of her hair.

Iruril has information about a girl in the Duchy of Ilse who may be the lost daughter of the Halschteils. They head to Ilse, along with Unchai to tell Djipen's plots to the Grand Duke of Ilse and gain Ilse's cooperation in the war. Karl and Unchai heads to the Duchy's capital, while Hoochie, Sanson, Neria and Iruril head to a temple of Teperi of Haflings and Crossroads, to hire Jereint Chimber, a young priest empowered to have the answer to any polar question. They head to the Port Del Hapa where they find Rennie who indeed turns out to be the dragon raja they were searching.

At Red Mountains, they encounter Jigoleid, the blue dragon who fought the war for Bysus with another Halschteil raja. The raja released the dragon not only from the covenant with him but also from the battlefield with Djipan, to serious military consequences. The party stop by Kan Adium, a city in the middle of wild plain, where they face another attacks from the orcs, now a big army, and defeat them.

They arrive at the capital, and find out that Marquess Halschteil has been making plans to take hold of a raja who could make the covenant with Kradmesser, and use the legendary dragon's power to take over Bysus. The party hasten to take Rennie to the Brown Mountains where Kradmesser's lair is. In the mountains, they pass the Lake Levnane where lives the Fairyqueen Darenian who was Handrake the archmage's lover 300 years ago.

Kradmesser is awakened at last. Haschteil, Nexon and Hoochie's party race and fight against each other to meet the dragon first. Kradmesser however, reveals that he intends neither to destroy Bysus and the continent, nor to accept another covenant with a dragon raja. Nexon, who has succeeded the gift from his father, the previous raja to Kradmesser, convinces the dragon forcibly to make the dragon raja's covenant with him. When their covenant is complete, Shione the vampire reveals her true intention.

Hutch's father joins the expedition to defeat Amurtaht, to see the fall of the dragon that caused his wife's death. Thus, when the army loses and gets taken prisoner by Amurtaht, Hutch agrees to join Karl and Sanson on their trip to attain enough funds for the ransom to rescue the soldiers and his father. His lack of formal training in sword fight is compensated by the superhuman muscle power from the Ogre Power Gauntlets which the wizard Tyburn has presented him, and Hutch turns one of the most acrobatic fighters in the story.

Axelhand is the political leader and representative of all dwarves, whose main city is located in the middle of the Brown Mountains. Miners in the mountains have reported sounds of a dragon's awakening, and Axelhand has traveled to Bysus Impel, the largest city of humans, to look at human records to research the dragon.

The universe of Dragon Raja is ruled by two principles: harmony (Uphinel) and chaos (Helkanes). The two principles are interdependent and to coexist the two created time. With time everything in the world started the cycle of birth, death and rebirth.Uphinel is often referred to as a balance and Helkanes as the mass. But although they are named, Uphinel and Helkanes are more of universal principles than deities. All religions acknowledge the two but worship their lower deities instead.The eight races with stars follow either of the two, except humans and dragons; both Uphinel and Helcaness concern with humans and intervene endlessly; neither Uphinel or Helcaness intervenes with dragons, who rely on no god but themselves.

Another trait of humans that is explored in Dragon Raja is the humankind's ability to embrace his or her different identities. The famous line of the novel, I am not one is repeatedly spoken by many characters throughout the novel. This illustrates the human ability to possess many different identities and embrace all of them at the same time, even though they may all conflict. Karl, a character in the novel, explains this quote to the Dragon Lord by saying he is Karl the Hoochie's old friend, Karl the half-brother of Lord of Heltant, Karl the Sanson's friend and Karl the leader of the group. He has so many identities yet is able to embrace and seek harmony among all of them, which is an ability that none of other races, not even the dragons, possess.

The author observed how human influence resulting from active interactions between the Human race and the factors which surround it affect the rest of the world. The quote that Karl speaks of, which goes "When an Elf walks in the forest, she becomes a tree; when a Man walks in the forest, he creates a trail. When an Elf looks up at the sky, she becomes a star; when a Man looks up at the sky, he creates constellations...," sums up the vast difference in the ways humans and elves affect the surroundings with their respective interactions. It is an important characteristic that the Humans in the world of D\R naturally possess: the will to change those that are around them. This distinguishes the race of Humans from the rest of the creatures as no other race causes such radical changes in their surroundings as humans do. However, while humans have succeeded in even altering the ego of a dragon through the help of a raja, the only exception comes in the town of Heltant where Amurtaat, the dragon without a raja, reversibly changes the humans into accepting her presence among them. This gives Hooch, the main protagonist, hope, in a way that when Humans in the future generation go out of control with the other races diminishing from the world gradually from their lack of individuality and will to impose on others, Amurtaat, and the End which she signifies, can either stop the Human race from speeding towards their own downfall, or teach them a lesson.

Fiore, Karen, Arya, and Tara. Four orphans living together in the Black Swan Bay Orphanage, and being trained by Doctor Herzog to use their 'genetic defects.' Everything's going alright until a Commissioner Bondarev shows up one Christmas day and bombs the place that night. Now, the four sisters are thrust into a world of dragons, Hybrids, and secret societies and have to navigate it. It would be a lot easier if they could figure out what it is they're missing. And if some of those secret societies in Japan could get along.

Tropes found in this series include: High Fantasy: It's a straight example, featuring typical races like elves, dwarves, and dragons. Modest Royalty: The adventuring elder brother of the King, the princess with the gardening shears and straw hat, and an illegitimate younger brother of a countryside noble who lives in a hut at the edge of the woods reading books and brewing apple cider. Naming Conventions: All dragon names are 5 syllables long in Korean. Talking Weapon: Prim Sword just loves to talk. 17dc91bb1f

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