So I noticed not many people know about this app called 'fake camera' what can be helpfull if you want to nominate pokestops on the other side of the world... Everybody thinks you need to take the picture with your camera at the location, but that's not true! Fake Camera was designed to help the user access the gallery on apps that only allow to get a picture from a camera app. So by this you can use any picture that is saved on the phone..

I am writing some black-box, acceptance tests that run on a physical android device. The application under test (AUT) relies on the camera's preview. Specifically, it uses the setOneShotPreviewCallback method of the android.hardware.Camera class. I am looking for a way to inject a fake preview picture to test the app's behavior.


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Whenever my app runs on the AVD, it still detects a camera, Camera.open() still returns a Camera object, and I even get a picture from it (some black and white squares that the emulator generates). Does anyone know how to just remove the presence of a camera altogether? I need Camera.open() to fail so I can see how my app behaves under those conditions.

I have an application which is based on image analysis and I would like when I click a button for camera that camera opens not that default Android emulator moving image. I want it to open some image which I set as a default image. So when I choose to take a picture it will show only that image and when I take a take a picture, that image will be saved to gallery, not Android default image.

as discussed in this entry from Android developers blog. Note that you'll need to move the camera position into the dining room to see your images (turn around and use Alt-w to move forward).

Problem: When trying to use OBS Studio as a virtual camera for the emulator, the emulator does not recognize the OBS Virtual Camera and the only option in the device manager camera settings is webcam0 which is the built in webcam. AND the camera app on the android emulator does not recognize the virtual camera device.

install OBS Studio and run it, start the virtual camera for the first time, this will automatically install a CoreMediaIO DAL plug-in at /Library/CoreMediaIO/Plug-Ins/DAL and create the virtual webcam device.

go to the emulator folder of your Android Studio installation cd ~/Library/Android/sdk/emulator and check the available web cam list with the command ./emulator -webcam-list, you should see two webcams available; the built in camera webcam0 and the obs virtual device webcam1.

edit the config file for your avd to use webcam1 by opening terminal and running nano ~/.android/avd/{AVD NAME}/config.ini scroll down and amend the line hw.camera.back = webcam1 Ctrl+O to write out and Ctrl+X to exit nano.

If the camera app shows an error and you cannot see the OBS virtual device even after following the above steps, the solution that worked for me is to reset camera access permissions. It turned out for me that the emulator had previously requested access to the camera from the system whilst the built in webcam0 was the camera source for the avd. The emulator needed permission to use the virtual device webcam1 from the system, but would not request it again as it already had permission for the built in camera webcam0. This caused an error when opening the camera app in the emulator as it could not access the source.

To solve this you must close the emulator and android studio, and run tccutil reset Camera (note this will reset camera permissions for all applications, you can reset the permissions for only Android Studio/specific applications by running tccutil reset Camera com.WHATEVERBUNDLE.YOURAPPID.

After resetting the camera permissions, start the emulator again using step 4 above, and when opening the camera app, you should be prompted by the mac system to allow camera access to Android Studio, give it access and then you should see the OBS virtual camera input as expected.

Download the source from following url . This is work as the another Gallery in the emulator. While passing intent to capture image from camera choose this gallery. this is looks like samsung mobile 3d gallery.. this will return the default images.. in emulators . one more thing it will work fine after 3.0 versions only.

There have been many threads on this, and many people believe that the moon photos are real (inputmag) - even MKBHD has claimed in this popular youtube short that the moon is not an overlay, like Huawei has been accused of in the past. But he's not correct. So, while many have tried to prove that Samsung fakes the moon shots, I think nobody succeeded - until now.

The moon pictures from Samsung are fake. Samsung's marketing is deceptive. It is adding detail where there is none (in this experiment, it was intentionally removed). In this article, they mention multi-frames, multi-exposures, but the reality is, it's AI doing most of the work, not the optics, the optics aren't capable of resolving the detail that you see. Since the moon is tidally locked to the Earth, it's very easy to train your model on other moon images and just slap that texture when a moon-like thing is detected.

TL:DR Samsung is using AI/ML (neural network trained on 100s of images of the moon) to recover/add the texture of the moon on your moon pictures, and while some think that's your camera's capability, it's actually not. And it's not sharpening, it's not adding detail from multiple frames because in this experiment, all the frames contain the same amount of detail. None of the frames have the craters etc. because they're intentionally blurred, yet the camera somehow miraculously knows that they are there. And don't even get me started on the motion interpolation on their "super slow-mo", maybe that's another post in the future..

Fake Camera is a free Android app developed by sociallottowork under the Lifestyle category. It is a camera app that only works with flash shooting sound and does not actually take any pictures. The app claims to create an effect as if dozens of reporters are taking pictures at the same time.

Upon opening the app, the user is presented with a camera interface that has a button to take a picture. However, when the button is pressed, only a flash and a camera shutter sound are produced without actually capturing a photo. The app does not have any additional features or settings.

This would actually be really easy to do with a game engine like Unity and VR-like technology. The idea is that you want to capture the motion of the camera itself, and write it to an animation file that you can import into Blender an attach to a camera object.

It takes a little bit of practice to get the workflow down (e.g. remember to toggle computer tracking on/off before recording or playing back a camera performance), but operating the camera is starting to feel pretty natural.

Fake Camera is a prank app that uses sound and flash effects to make it look like a real camera. It lets you use the front camera of your device to take photos and record videos. It is a great prank for parties, birthdays, or any event where you want to surprise your friends.

Thanks for your reply Eric.

Here is what I did,

adb push /path/to/my/image /mnt/sdcard/Pictures

It pushes the file to device, Now I want my test case to feed this image file to the camera (which is currently opened in my app) so that my test case can proceed. Is this something possible with Appium, like it gets the current running camera instance and give a particular file as input? something like driver.getCurrentCamera().sendFile("/path/to/the/file") ?

Hi,

did anyone get a solution to this?

I also want my automation script to push an image to the camera which is opened in the AUT (app under test).

Is there any way to do so in Android?

Any help will be highly appreciated

If not a real device, you can try on emulators. In the latest APIs, camera support has been made in emulators, you can set up a video stream from your webcam, I think you can also transfer static images in a similar way.

If someone looks really closely at a fake, cheap plastic may give it away, as well as a lack of a brand logo. Adding a brand can backfire, naturally, since as we mentioned, someone might look up that name and learn the truth.

Like AlfaView, Ysucau offers a solar-powered camera with support for rechargeable batteries. One key difference is that the brand name is written on the side, which adds to its superficial credibility, but also makes it easy to look up the truth.

To reiterate, a fake security camera is not going to be your best option when it comes to home security. It may work in a pinch if money is tight, but if your goal is to make your home genuinely secure, even a low-end authentic camera is going to do better.

Fake Camera - donate version is a tool that allows you to pick an existing photo instead of taking one with your camera. You won't notice this software listed alongside other programs, but when another program displays the "Camera selector," Fake Camera will be there, allowing you to utilize it in place of your preferred camera program.

I need to use an image file instead of a camera for Android apps that want you to use a camera app to take a photo (for example, Google Drive scanner). I don't need to use apps that use the camera directly, such as WhatsApp.

Also, since these apps are not really a camera app, opening the apps directly won't be really useful (other than, perhaps, to read the instruction for app usage). Instead, when you want to take a picture from an app, these apps will be selectable as "camera" app instead, then you can select the image on the device.

So my questions are twofold: What camera would be best for this, and how would I stream that video feed to a TV or a monitor or something I could mount on the wall like a fake window? ff782bc1db

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