Hi Forum,

Some guy ask me for an plugin develop by me some time ago, about how to access the android camera and display as an texture, now with the new APL system we can develop our own plugins for android without modify the engine source, take it as a little tutorial instead as a plugin, because AFAIK that functionality comes with the new 4.13 or 4.14 (not sure, MR Chris Babcock told me), meanwhile you can use mine.

I split the core functionality inside an UActorComponent with only 3 methods, one to call and open the camera, other for update, and finally one for shutdown. the code itself its easy, however if you have some question please post the thread


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MMM perhaps is my fault, I forget to mention something important, go ahead and open your project settings -> Android ->APK packaging->Target SDK version (9=Gingerbrid, 14 ice cream, 21= Lolipop) set to 14 or higher, the java camera code need it.

I think is all, must be work

I have some questions about the plugin:

1- My material render is getting poor resolution (13mp camera), is there any way of setting the resolution we want to use?

2- I want to render this material fixed to the camera, but always at the bottom of every actor (in other words, I want to use it at background while rotating the camera, so I attached the plane to the camera component, and I want this plane to be at the bottom of the rendering pill)

Hi Nesjett,

Yes, open the AndroidCamera.h and change the resolution by change the value on width and height, but remember higher values eat performance.

if you want set your camera texture as background you need calculate the distance of the plane based on FOV, of course the plane size must match with the texture resolution, quick formula: float distanceToCamera = (texture->GetSizeX() / 2.f) / FMath::Tan(PI / 180.f * (horizontalFOV / 2.f));

as far as I know you can access everything in blueprint if you want, even your FOV.

I have an application which is based on image analysis and I would like when I click a button for camera that camera opens not that default Android emulator moving image. I want it to open some image which I set as a default image. So when I choose to take a picture it will show only that image and when I take a take a picture, that image will be saved to gallery, not Android default image.

as discussed in this entry from Android developers blog. Note that you'll need to move the camera position into the dining room to see your images (turn around and use Alt-w to move forward).

Problem: When trying to use OBS Studio as a virtual camera for the emulator, the emulator does not recognize the OBS Virtual Camera and the only option in the device manager camera settings is webcam0 which is the built in webcam. AND the camera app on the android emulator does not recognize the virtual camera device.

install OBS Studio and run it, start the virtual camera for the first time, this will automatically install a CoreMediaIO DAL plug-in at /Library/CoreMediaIO/Plug-Ins/DAL and create the virtual webcam device.

go to the emulator folder of your Android Studio installation cd ~/Library/Android/sdk/emulator and check the available web cam list with the command ./emulator -webcam-list, you should see two webcams available; the built in camera webcam0 and the obs virtual device webcam1.

edit the config file for your avd to use webcam1 by opening terminal and running nano ~/.android/avd/{AVD NAME}/config.ini scroll down and amend the line hw.camera.back = webcam1 Ctrl+O to write out and Ctrl+X to exit nano.

If the camera app shows an error and you cannot see the OBS virtual device even after following the above steps, the solution that worked for me is to reset camera access permissions. It turned out for me that the emulator had previously requested access to the camera from the system whilst the built in webcam0 was the camera source for the avd. The emulator needed permission to use the virtual device webcam1 from the system, but would not request it again as it already had permission for the built in camera webcam0. This caused an error when opening the camera app in the emulator as it could not access the source.

To solve this you must close the emulator and android studio, and run tccutil reset Camera (note this will reset camera permissions for all applications, you can reset the permissions for only Android Studio/specific applications by running tccutil reset Camera com.WHATEVERBUNDLE.YOURAPPID.

After resetting the camera permissions, start the emulator again using step 4 above, and when opening the camera app, you should be prompted by the mac system to allow camera access to Android Studio, give it access and then you should see the OBS virtual camera input as expected.

Download the source from following url . This is work as the another Gallery in the emulator. While passing intent to capture image from camera choose this gallery. this is looks like samsung mobile 3d gallery.. this will return the default images.. in emulators . one more thing it will work fine after 3.0 versions only.

And setting it a smartphone as a security camera isn't hard at all. In fact, you can start using that time-worn phone to keep your home safe in just three steps. As for the other phones is your drawer, here's how you can sell them or do a trade-in. (For more tips, check out why your internet router is probably in the wrong spot and the six places you should be putting home security cameras on your property.)

To begin, you will need to choose a security camera app for your phone. Most apps offer many of the same features, such as local streaming, cloud streaming, recording and storing footage locally or remotely, and motion detection and alerts. Once you're set up, you will be able to monitor your living space and control your security camera from anywhere, straight from your new phone.

One of the best app options for setting up your phone as a security camera is Alfred. It's cross-platform, so it doesn't matter if your old phone was an Android phone or iPhone. And the same goes for your new phone.

Alfred is free to use and gives you a remote view of your live feed, motion detection with alerts, free cloud storage, a two-way audio feed and use of both the front and rear cameras. To unlock additional features, like higher-resolution viewing and recording, zoom capabilities, ad removal and 30-day cloud storage, you can upgrade to Alfred Premium.

Once both phones are signed in to Alfred, you're pretty much done with the setup. Alfred has simplified the camera options to only include a few settings. On iOS, you can only enable motion detection, choose between the front and rear cameras and enable or disable audio. If you're using an Android device, you have those options and you can also enable continuous focus, have Alfred automatically reopen if the phone reboots, set a resolution and enable a passcode lock.

From your new phone, you can change a few more settings, such as turning notifications on or off, setting a camera or viewer name, adding other people to your Trust Circle (granting other people access to your video feeds), removing a camera, checking how many times a camera has disconnected, setting motion detection sensitivity and enabling a low-light filter on cameras.

After you have the stream up and running, you will need to set up and position the camera. You may want it focused on the main entry point to your home, your backyard, the place where you store valuables or a point you think might be particularly vulnerable. You can also set up an IP camera as a baby monitor.

To mount or position the camera, a small smartphone tripod or suction-cup car mount can work wonders and help you position the camera in an inconspicuous place. To broaden the field of view, consider buying a wide-angle lens for your phone, something that can be purchased for between $5 and $20 online.

The camera roll on your device only backups to Microsoft OneDrive - it does not sync photos both ways. That means you can delete backed up photos and videos from your device, and the copies in OneDrive won't be affected.

If your camera backup is taking too long to set up or look for photos, without giving any error message, it could be because you have too many photos in your camera roll, or that you are out of storage space. Read What does it mean when your OneDrive account is frozen?

I'm using a Google Pixel 5 and recently updated to Android 12. Now, my phone will no longer connect (and stay connected) to the camera WiFi It seems that since the phone detects 'no internet' for the camera WiFi signal, it now automatically looks for a different WiFi signal to connect to. This wan't a problem prior to Android 12. This seems to be a phone/ connection issue, but i'm wondering if anyone knows how to correct this? I haven't seen an obvious way to correct this through the phone settings yet. I'm using a EOS Rebel T6i with the latest firmware.

Tested both Wifi and BT individually. No issues with either device remaining connected. The camera conected to my P4 as it did with 11. I then cleared the previous profile settings on the camera. The new phone connected immediately. I tested settings, image transfer and live view (shooting).

If you are using Android 11+, I don't think there's a good way to do what you need. You can use an appearance of ex:com.jeyluta.timestampcamerafree() to launch Timestamp Camera, but the app doesn't know how to return an image directly to Collect.

What Android version are you using? Are you sure you have the free version installed from =com.jeyluta.timestampcamerafree? If you have one of the paid versions you have to make sure to use the corresponding app id. ff782bc1db

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