On 18 November 2011, Google announced a new lossless compression mode, and support for transparency (alpha channel) in both lossless and lossy modes; support was enabled by default in libwebp 0.2.0 (16 August 2012).[16][17] According to Google's measurements in November 2011, a conversion from PNG to WebP resulted in a 45% reduction in file size when starting with PNGs found on the web, and a 28% reduction compared to PNGs that are recompressed with pngcrush and PNGOUT.[18]

The reference implementation consists of converter software in the form of a command-line program for Linux (cwebp) and a programming library for the decoding, the same as for WebM. The open-source community ported the converter to other platforms, such as Windows.[26]


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FFmpeg linked with the VP8/VP9 reference codec library libvpx can extract VP8 key frames from WebM media and a script can then add the WebP RIFF header and the NUL pad byte for odd frame lengths. Meanwhile, FFmpeg supports libwebp directly.

In September 2023, two critical vulnerabilities[77] relating to WebP images were discovered by Apple Security Engineering and Architecture (SEAR) and the Citizen Lab, potentially affecting Google Chrome, Chromium-based browsers and the Google's libwebp project, among any application implementing libwebp. Among these vulnerabilities, CVE-2023-4863 was an actively exploited vulnerability with a high risk rating of CVSS 8.8. This could lead to an out of bounds/overflow condition in applications using the affected libwebp library, upon exploitation of a maliciously crafted .webp lossless file. This could result in a denial of service (DoS), or worse, enabling malicious remote code execution (RCE). The extensive use of libwebp packages across hundreds of applications, including all categories from web browsers to mobile apps, posed a major patching challenge to mitigate the vulnerability due to the demanding testing requirements before release, highlighting the implications of this vulnerability on a wide scale.

Google has been developing the second version of WebP since June 2021. Its reference implementation is libwebp2. The main goal of this new format is to reach similar compression ratios as AVIF while remaining faster to encode and decode.[78]

A WebP file consists of VP8 or VP8L image data, and a containerbased on RIFF. The standalone libwebp library serves as a referenceimplementation for the WebP specification, and is available fromour git repository or as a tarball.

WebP includes the lightweight encoding and decoding library libwebpand the command line tools cwebp and dwebp for convertingimages to and from the WebP format, as well as tools for viewing, muxing andanimating WebP images. The full source code is available on thedownload page.

It is common for web clients to send an "Accept" request header, indicatingwhich content formats they are willing to accept in response. If abrowser indicates in advance that it will "accept" the image/webp format,the web server knows it can safely send WebP images, greatly simplifyingcontent negotiation. See the following links for more information.

Modernizr is a JavaScript library for conveniently detecting HTML5 andCSS3 feature support in web browsers. Look for the propertiesModernizr.webp, Modernizr.webp.lossless, Modernizr.webp.alpha andModernizr.webp.animation.

Video codec and container support varies widely across browsers and devices. To facilitate automatic content transcoding (e.g. for bandwidth-saving proxies), browsers would need to add accept headers indicating what formats their image tags support. Even this might be insufficient, as MIME types like "video/webm" or "video/mpeg" still don't indicate the codec support (e.g. VP8 vs. VP9). On the other hand, the WebP format is effectively frozen, and if vendors who ship it agree to ship animated WebP, the behavior of WebP across all UAs should be consistent; and since the "image/webp" accept header is already used to indicate WebP support, no new accept header changes are necessary.

The Chromium video stack is optimized for smooth playback, and assumes there's only one or two videos playing at a time. As a result, the implementation is aggressive in consuming system resources (threads, memory, etc.) to maximize playback quality. Such an implementation does not scale well to many simultaneous videos and would need to be redesigned to be suitable for use with image-heavy webpages.

Tested on PW 3.0.148 on the image field and the site is able to upload and present the webp image on the front end, but in the admin I get a blank transparent image with the warning [image url].webp - not a supported image type

Yes, webp only is an output format, not a source image or master image format. If you want to use only webp as original image and output image (WITHOUT resize methods) you can use it within a files field. Within image fields is not supported and doesn't make much sense.

This is by design, because we have jpeg, gif and png as master images that can be used as originals for resizing, cropping, etc. and from the final variations optionally a webp can be created. The webp is called upon an regular page image object: $image->webp()->url.

But with the current image field, webp can't be handled as original image format. It's by design. Maybe an extention of the file field, that creates and displays a thumbnail additionally to the filename(s) would help?

I have more and more customers complaining that they can't upload webp images. I understand that webp is not the ideal master image format, but neither is jpeg. The webp browser support is also so good now that it would not be necessary to generate jpeg/png versions from webp.

People generally use one of the following approaches for converting their imagesto WebP: thecwebp command-line toolor the Imagemin WebP plugin (npmpackage).The Imagemin WebP plugin is generally the best choice if your project uses buildscripts or build tools (e.g. Webpack or Gulp), whereas the CLI is a good choicefor simple projects or if you'll only need to convert images once.

Now, a week later, I open our Webflow page here in the home office and see that virtually no images are displayed anymore. Then in the image pool I see that all webp images seem to be missing and have a question mark. They are also no longer displayed on the page.

since we are using web3D file size is always an important point to consider. I had in mind to use webp files as textures instead of jpg and png. I am glad that gltf does already support webp with an extension (glTF/extensions/2.0/Vendor/EXT_texture_webp at master  KhronosGroup/glTF  GitHub).

Bubble automatically process the images in the page to try to optimize them.

If you want to keep webp format you probably need to opt out from this. Add ?ignore_imgix=true at the end of the data source of the image and see if it works better for you.

Updated to latest Photoshop version (24.0.1) in order to save as WebP, but I still dont see any option to save as WebP, neither "save as" or "save as copy" seem to show WebP as an option.


My goal is to create a droplet to automate the process of saving pngs to webp. I have opened WebP files in PS which then gives me the option to save as WebP and recorded the action to save as Droplet, but when I try to use the Droplet I get an error message stating the droplet/app is damaged and I'm asked if I want to move it to the bin... Any help appreciated.

More than 9 out of 10 users are using a browser that is able to display webp images. Yet, on most websites, they are served jpeg images, which are typically double the size of webp images for a given quality. What a waste of bandwidth! This plugin was created to help remedy that situation. With little effort, WordPress admins can have their site serving autogenerated webp images to browsers that supports it, while still serving jpeg and png files to browsers that does not support webp.

If your server has Imagick extension or is able to execute imagemagick binary, the plugin will be able to detect the quality of a jpeg, and use that quality for the converted webp. You can tell if the quality detection is available by hovering the help icon in Conversion > Jpeg options > Quality for lossy. The last line in that help text tells you.

This auto quality has benefits over fixed quality as it ensures that each conversion are converted with an appropriate quality. Encoding low quality jpegs to high quality webps does not magically increase the visual quality so that your webp looks better than the original. But it does result in a much larger filesize than if the jpeg where converting to a webp with the same quality setting as the original.

WebP Express has three ways of distributing webp to webp-enabled browsers while still sending the originals to webp-disabled browsers. While method 1 can be combined with any of the other methods, you would usually just pick method 1 or one of the others if method 1 cannot be used for you.

PRO: Very easy to set up.

CON: Images in external CSS and images being dynamically added with javascript will not be served as webp.

CON: New new theme images will not be converted until you run a new Bulk conversion

The rules contains all redirections (as if you enabled all three redirection options in settings). If you do not wish to redirect to converter, remove the last line in the try_files block. If you do not wish to create webp files upon request, remove the last location block.

I have not set any expire on the webp-on-demand.php request. This is not needed, as the script sets this according to what you set up in WebP Express settings. Also, trying to do it would require a new location block matching webp-on-demand.php, but that would override the location block handling php files, and thus break the functionality.

Without configuration, Cloudflare will not maintain separate caches for jpegs and webp; all browsers will get jpeg. To make Cloudflare cache not only by URL, but also by header, you need to use the Custom Cache Key page rule, and add Header content to make separate caches depending on the Accept request header. ff782bc1db

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