Using Ubuntu 20.04 I could not solve the reconnection issue, even when applying the correct configurations. I could not install mainline kernel 5.12 so I updated to 20.10 and then to 21.04. Only when I reached 21.04 the gamepads started to work. Ubuntu 20.10 was not sufficient!. I then installed mainline kernel 5.12 and the gamepads still worked.

When I migrated from Ubuntu 20.04 to 20.10 and then to 21.04, the gamepad started to work once I arrived. When I reapplied the steps here, I had to repair again after I applied all three steps. In case of trouble, try to reboot and then to repair.


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The SN30 Pro is the worlds first, fully featured retro controller. It boasts a full button set withclickable joysticks, rumble vibration, motion controls, wireless bluetooth,rechargeable battery, home and screen shot buttons, and a USB-C connector. Not to mention a properd-pad.

So I bought cable today and when connected that way emuelec recognized it. I mapped buttons, tried some games, everything works. But when i discconect cable nothing works again same thing. What can I do to make this gamepad work in wireless mode?

I am trying to make a Windows driver for a bluetooth gamepad, I know exactly what data the gamepad sends via bluetooth, but I have no clue where to start with this project, I have searched far and wide for more information about how to recieve data through bluetooth with WDK, but I have yet to a good source of documentation or a good example. Everything has to be coded in C, I have already setup the basic driver and tested it on the device, all i need now is functionality.

Following this discussion [Request] Add Android support and maintain updates in UE4.  Issue #52  JaydenMaalouf/JoystickPlugin (github.com) it seems that the OpenXR plugin disables the gamepad support. It happens with OpenXR and MetaXR.

It appears that the default Bluetooth GUI wasn't designed with gamepads in mind. You can still get your OUYA gamepad working, though. You should be able to use the default Bluetooth GUI (see the other answer) - if for some reason you can't this fallback method also works (with some caveats).

One question remains, can we drive the outdoor Jetbot directly with the Bluetooth gamepad without having to view the video being displayed by the Jetbot camera and moving the green dot along the path?

This post is from a while ago, but I am also interested in using the gamepad directly over bluetooth to move the jetbot. I tried merely plugging in the usb adapter to the bot, but it resulted in inconsistent, odd performance. However, I cannot find your script online anymore. Is the only way to do this is to use headless mode?

The next time you turn on the ASUS Gamepad, you should notice all four lights will be blinking sequentially (not at the same time) indicating the gamepad is trying to pair with the system set up from last time. Once the ASUS Gamepad pairs with a system, a single light should remain on.

If the Android phone ignores/cancel the Gamepad Bluetooth pairing or connects to a new Android phone, you need to press and hold the G + S button for 5 seconds, the gamepad will re-pair with the Android phone after automatic restart, turn on the phone Bluetooth, and search for GameSir -X2 gamepad, click and pair.

Note: If the gamepad switches other modes, you need to turn off the gamepad and restart it by using the combination key to pair it with the iPhone. Turn on the Phone Bluetooth, search for the Xbox Wireless Controller gamepad, and click and pair.

If iPhone ignores/cancels Bluetooth pairing of Controller or connects with new iPhone, long press G +S button of gamepad for 5 seconds. The gamepad will be paired with iPhone again after automatic restart. Turn on Bluetooth of iPhone, search Xbox Wireless Controller, click and pair.

Note: If the gamepad switches to other modes, you need to turn off the gamepad and then use the combined key to start it and pair it with the iPhone. Turn on the Bluetooth of the phone, search for the gamesir-x2_g gamepad, click and pair it.

If you ignore or cancel the Bluetooth pairing of gamepad or connect with a new iPhone, long press G +S button for 5 seconds. The gamepad will be repaired with the iPhone after the gamepad is automatically rebooted. Open the Bluetooth of the phone, search for Gamesir-X2_G gamepad, click and pair.

Note: If the gamepad switches to another mode, you need to turn off the gamepad and then use the combined key to start it up and pair it with your Android Phone. Turn on the phone Bluetooth, search for the gamesir-x2_G gamepad, click and pair it.

If you ignore or cancel the Bluetooth pairing of gamepad or connect with a new android Phone, long press G +S button for 5 seconds. The gamepad will be re-paired with the android Phone after the gamepad is automatically rebooted. Open the Bluetooth of the phone, search for Gamesir-X2_G gamepad, click and pair.

To refresh the topic - anyone here who has configured pass-through for bluetooth devices into a container? VFIO, newer kernels (as I no longer can find relevant patch that blocked it previously), etc?

Dear Apple, I am a mobile game player. Due to my clumsy operation, I purchased mobile gamepad to help me control the game better. But since upgrading to 13.4, my gamepad can't work. I went to the gamepad manufacturer and knew that a bug in the data interface of 13.4 caused the gamepad to stop work. We all know that Apple attaches great importance to user experience. Please fix the bug as soon as possible so that our millions of gamepad players can play better games and charge without any doubt. thank you very much!

I want to use a gamepad via bluetooth, but I only have a wired Xbox 360 controller. Is there some kind of software I can use to turn my Windows PC into a bluetooth gamepad? I.e. pair a mobile device to my PC and have it send the button presses from the PC to the mobile device over bluetooth.

I know there's software like this for turning a PC into a bluetooth keyboard and mouse, so it's probably technically possible, but I'm having a hard time googling software like this. I keep getting google results for how to pair a bluetooth gamepad with a PC, or apps for turning a smartphone into a bluetooth gamepad, which are both, in different ways, the opposite of what I'm looking for.

However, there is one that can do a workaround: Wondershare MobileGo. Now, it will not present itself as a gamepad to your android device... instead it will allow you to create touch input for a virtual (on screen) gamepad. You can configure the positions for touch input

Turns out all I needed was a USB OTG cable, which allows me to connect USB type A cables (i.e. "normal USB cables") to my mobile device. With this I can connect a wired gamepad to my device. Apparently newer devices usually have the necessary drivers already installed, so it's just plug and play.

Be sure the connector you buy is OTG. I bought another micro USB type B USB type A connector at first, which didn't work. A shop assistant later explained that it does work with mice and keyboards but not with gamepads or USB sticks.And of course make sure that you choose the correct type of USB for your device (the older micro USB vs. the new USB C).

I have a Bluetooth controller ( this is the Newgame pad controller ) , it working in another game include ios game but it can connect to Retro 1.3.6 .I only can play PS1 by screen touch ( the visual map) .Anybody can show me how to connect the this bluetooth controller with Retro Archi use ip6 ( ios 9.3.2 jailbroken )

I can use it to play this app The newgame pad ( ) this is a app build all emulator, but i can not add room PS1 Winning elenven 3 . I only download some game from this App Server. It automatic connect the controller , I just turn on bluetooth both 2 device ( iphone and controller)

You need to get USB working, and then modprobe your gamepad driver, which is usbhid, as well as joydev. If you use a usb mouse or keyboard, usbhid will be loaded already and you just have to load the joydev module.

Go to -tester.com/. Currently, testing vibration and producing a visual of the gamepad is supported in Chromium but not Firefox. Additionally, as of version 107.0.5304.121-1, Chromium can read Joystick devices but not evdev.

Imagine that you tested your gamepad with evtest-qt, and find out that your left joystick cannot reach the maximum read value when you direct it to top most position. The side effect of this is that in some games (for example, HITMAN 2) the character cannot run.

this maps the EV_ABS event with id of 40 and 41 (use xboxdrv with --evdev-debug to see the events registered), which is the normally inaccessible "mouse pointer" on the throttle, to first gamepad joystick and throttles to second joystick, it also clamps the top and lower ranges as they not always register fully.

this maps the 3 joystick axes to gamepad axes and changes the calibration (min value, centre value, max value), dead zones (negative side, positive side, flag to turn smoothing) and finally change of response curve to a more flat one in the middle.

If you want to play games with your gamepad, you might want to disable its joystick control over mouse cursor. To do this, edit /etc/X11/xorg.conf.d/51-joystick.conf (create if it does not exists) so that it looks like this: e24fc04721

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