In TNT: Evilution, the UAC are once again intent on developing and experimenting with dimensional gateway technology. They set up a base on one of the moons of Jupiter, with a solid detachment of space marines for protection. The marines do their job well; when the first experimental gateway is opened, they annihilate the forces of Hell. Research continues with more confidence and all security measures turned at the gateway.

The scientists start working on a device known as the Quantum Accelerator that is intended to close invasion Gates and stop possible invasions. The experiments are carried out in a secret research complex, with a stationed detachment of marines. The work seems to be going well but the creatures from Outside have their attention drawn towards the new research. A Gate opens in the heart of the complex and unnatural horrors pour out. The Quantum Accelerator performs superbly: the Gate is quickly closed and the invasion is stopped. Research continues more boldly.


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UAC's scientists start working on quantum accelerator devices intended to close interdimensional gates and stop possible invasions. The experiments are carried out in a secret research complex, with a stationed detachment of marines. The work seems to be going well, but...

UAC's scientists began work on quantum accelerator devices, machines intended to close interdimensional gates from a distance. The experiments are carried out in a secret research complex, with a stationed detachment of marines. The work seems to be going well, but...

In TNT: Evilution, the UAC are continuing their research on inter-dimensional travel on one of Jupiter's moons. Their initial experiments go well thanks to an army of space marines managing to keep the forces of Hell at bay. However, the demons soon create their own spaceship to overrun the facility and launch another invasion.

After Hell's catastrophic invasion of Earth, the global governments decide to take measures against any possible future invasion, knowing that the powers of Hell still remained strong. The UAC is refounded under completely new management (the old trustees and stockholders were all dead anyway) and aims at developing tools that would prevent demonic invasions. The scientists start working on a device known as the Quantum Accelerator that is intended to close invasion Gates and stop possible invasions. The experiments are carried out in a secret research complex, with a stationed detachment of marines. The work seems to be going well but the creatures from Outside have their attention drawn towards the new research. A Gate opens in the heart of the complex and unnatural horrors pour out. The Quantum Accelerator performs superbly: the Gate is quickly closed and the invasion is stopped. Research continues more boldly. On the next day, a ring of 7 Gates opens and an even greater invasion begins. For one hour the Quantum Accelerators manage to close 6 of the Gates, but the Hellish army has become too numerous and too strong. The complex is overrun. Everyone is slain, or zombified. The last Gate of Hell remains open, manned and guarded by a Gatekeeper: a powerful, enormous and ancient demon that has the power to open Dimensional Gates and control or protect them. The government, frantic that the Quantum Accelerator will be destroyed or used against humanity, orders all marines to the site at once. The player, the nameless space marine, was on leave at the beach. He was also closest to the site and gets there first. There he discovers that there is much demonic activity (howling, chanting, machine sounds) within the complex; the Gatekeeper is obviously working on something, and his work would soon reach some awful climax. He also realizes that when the marines arrive, they would not be able to penetrate the heavily infested complex, despite the firepower and support they will have. The marine decides to enter the complex and stop the Gatekeeper alone.

Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse , "Alt" ,"Enter" and "Space bar".

UAC scientists begin working on quantum accelerator devices designed to close interdimensional gates, the primary method of demonic entry into our world. During the experiments at a secret research facility guarded by Marines, an unforeseen event occurs. A gate to Hell opens within the complex, unleashing a horde of demons. Fortunately, the quantum accelerator works, closing the gate and halting the invasion.

Port of PrBoom to Libretro. This port supports Doom, Doom 2, Final Doom and Freedoom alongside the simple mods that don't require other source port enhancements. Unlike other source ports that concentrate on offering many new game features or changes, such as ZDoom, PrBoom aims to act as a stable port of the more established or traditional engines.

Below you will find .sh and folder structure examples for Ultimate Doom, Doom 2, Final Doom, and Freedoom IWADs, and various Doom/Doom 2 PWADs that don't depend on the features more robust source ports provide. The reason for putting each game/mod in separate folders is so that each game has separate saves and settings, and allows you to install the additional high-quality MP3s detailed later without naming conflicts.

These are used in conjunction with Doom/Freedoom - Phase 1 to play Doom mods and with Doom 2/Final Doom/Freedoom - Phase 2 to play Doom 2 mods. Ideally, you will want to have run the IWAD games before working on these so that you will be able to simply copy one of the appropriate game folders you made above that contains the IWAD you want/need to use, the prboom.wad and the respective DOOM/DOOM2/PLUTONIA/TNT/FREEDOOM1/FREEDOOM2 folder containing the prboom.cfg to edit.

You'll notice that in the above example that LZDoom is making use of the 'Doom II' wad as a base for the 'Darkest Hour' modification. This is common in most cases. However, some mods will need to make use of the Ultimate Doom wad file entitled doom.wad instead. Both doom.wad and doom2.wad should be installed to /home/pi/RetroPie/roms/ports/doom/ and the above example should be set accordingly. Also, you will notice the use of the commands "-config" and "-savedir", using these allow each game to have separate saves and settings. 2351a5e196

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