Design + Interactive
Design + Interactive
The University of California, Berkley defines a theory as "a broad, natural explanation for a wide range of phenomena. Theories are concise, coherent, systematic, predictive, and broadly applicable, often integrating and generalizing many hypotheses."
An important part of scientific theory includes statements that have observational consequences. A good theory, like Newton’s theory of gravity, has unity, which means it consists of a limited number of problem-solving strategies that can be applied to a wide range of scientific circumstances. Another feature of a good theory is that it formed from a number of hypotheses that can be tested independently.
Though theories stem from (proven) hypothesis, it is often the case that the researcher already has a theory in mind that drives the development of a number of hypotheses that may or may not, through experimentation, prove the theory. It is often a circular process. For example, theoretical physicists have long speculated that there may be a “mathematical theory of everything” that describes the behavior of the universe. They built the CERN accelerator to test a number of hypothesis that, if proven through CERN experiments, would support the theory.
A scientific hypothesis is the initial building block in the scientific method. Many describe it as an “educated guess,” based on prior knowledge and observation. While this is true, the definition can be expanded. A hypothesis also includes an explanation of why the guess may be correct, according to National Science Teachers Association.
Scientific experiments are designed to show cause and effect and control for variables.
if X, then Y = HYPOTHESIS
and
if not X, then not Y = CONTROL
In addition to the 5 commonly understood senses (sight, sound, touch, taste and smell), there are 4 additional senses that affect the way humans perceive external stimulus.
Informing people of these additional senses will heighten their awareness of them and qualitatively change the way we intellectually synthesise our experience of external stimulus.
CONSTANT
INDEPENDENT VARIABLE
DEPENDENT VARIABLES
CONTROL touch is measured but not varied… to test consistency
CONTROL
DATA
Guide created by KCAD professor Bill Fischer