SHANA GUIDE
INTRODUCTION
Shana is a mid-range offensive powerhouse with versatile and far-reach ground normals, an airdash, and oppressive air normals. While she is at her core a simplistic character, her average damage output and ease of access to truly explosive damage is unparalleled by every other character. Combined with a fierce dominance of the air with her airdash and jump normals, she is rivaled only by Yuuki and Kirino in terms of sheer fear factor. Shana’s simple but deadly Blue Trump gives her meter and gives access to whiffed charged j.C into j.A or j.B pressure and spacing maneuvers.
STRENGTHS AND WEAKNESSES
Strengths
Amazing ground normals for pokes, including a far-reaching 5 frame 2A low
In terms of overall coverage and function, she has among the best of the best air normals, especially once Trump is activated and charged j.C can be cancelled freely into other jump moves even on whiff
Best resource use to damage output efficiency in the game, unmatched
Has tools for nearly every situation and is fairly independent. Even her dependency on Power Blast is less than that of other characters due to her Blue Trump effect
Weaknesses
Relatively weak overall compatibility with assists outside of her established staples
Impact Skills are generally only for combo purposes and have weak defensive use
Her midrange throw set-ups are relatively weak