Braid (video game, 2008) is a sprightly time-magic puzzle game that cannily lures players toward introspective epiphany. Braid arrived at the advent of digital distribution on consoles as indie developers were appropriating the conventions of their popular forebears to craft personal and idiosyncratic statements. It was described indelibly and accurately by rapper Soulja Boy as "Mario in the future".
I painted all the art for the game. (Notably Edmund McMillen of Super Meat Boy and The Binding of Isaac produced the original character designs and animations.)
Braid, Anniversary Edition released May 14, 2024 on Switch, PS4/5, Xbox, Steam, and mobile (iOS/Android) via Netflix. I retouched all the art for the 4K televisions of our modern era, and recorded hours of commentary tracks with Frank Cifaldi of the Video Game History Foundation. There are extensive galleries revealing the development of each area, which players can discover through a sprawling new Commentary World. This is both a faithful and respectful update of the original and a treasure trove of fascinating minutiae for the insatiable. Please check it out!