Dark Horse has published many licensed comics, including comics based on Star Wars, Avatar: The Last Airbender, Ninja Gaiden, Buffy the Vampire Slayer, Aliens, Predator, and Terminator.[8][10] Dark Horse Comics holds a notoriety for being the most reputable publisher in regard to allowing creators to retain ownership of their work.[11] Founder Mike Richardson, created the company with creator rights in mind because of his frustration with the treatment of artists by comic publishers of the time.[7] They have published several creator owned comics such as Frank Miller's Sin City and 300, Mike Mignola's Hellboy, Stan Sakai's Usagi Yojimbo, and Gerard Way's Umbrella Academy.[8][12][9][11] With an emphasis on mini and limited series, Dark Horse Comics has given itself immense flexibility in the comic book publishing industry.[11] This model allows the company to pull poorly performing series while also retaining the ability to reprint past works without intense scrutiny.[11]

Mike Richardson was an active follower of the Amateur Press Association (APA), an organization focused on critiquing comics through conventions, fan projects, and newsletters.[11] As a result of his involvement, Richardson became acquainted with Randy Stradley, an early Dark Horse Comics collaborator and editor.[11] The two used their contacts from the APA to recruit artists and writers, many of whom were working for several top comic publishing groups.[11]


Dark Horse Comics


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Dark Horse was founded in 1986 by Mike Richardson with Dark Horse Presents No. 1 and featured the first appearance of Paul Chadwick's Concrete and Chris Warner's Black Cross, selling approximately 50,000 copies, which was far better than predictions.[11][8] The series has become a platform for new creators to highlight their works.[11] The success of Dark Horse Comics can be attributed to a change in comic book marketing that occurred in the 1980s when comics began to be sold in comic specific stores.[8] After his success, Richardson began buying the rights to several titles including: Godzilla in 1987, Aliens, Predator in 1989, and Star Wars in 1991 (owned by Marvel prior to the Dark Horse Comics acquisition).[11] Dark Horse evolved further and began producing toys in 1991.[8] Additionally, in 1992, Richardson formed Dark Horse Entertainment, the company's critically acclaimed film and television division.[6][8]

In mid-November 2021, Dark Horse founder and CEO Mike Richardson announced that the company would be publishing a new line of all-ages Star Wars comics and graphic novels in collaboration with Lucasfilm and Disney Publishing Worldwide. Dark Horse had previously held the licensing rights for producing Star Wars comics between 1991 and 2015.[30][31]

Multiple news outlets highlighted that this deal gives Embracer Group access to Dark Horse's[36][38] "300-plus pieces of intellectual property".[39] This deal also grants Dark Horse access to additional intellectual property maintained by Embracer; "sources close to the publisher say that founder and CEO Mike Richardson maintains creative control over Dark Horse under the terms of the deal, while the company receives a level of financial stability it hasn't previously enjoyed as an independent entity, even as it separates from its deal with Chinese pop culture company Vanguard Visionary Associates".[39] The Hollywood Reporter commented that for the Embracer Group this deal was "not just an opportunity to expand properties into comics, but other media. Dark Horse's ongoing relationship with media companies through current and future adaptations and the Dark Horse Entertainment subsidiary open up the potential for Embracer to push projects outside of the video game arena. Dark Horse isn't simply the fourth-largest comic book publisher in the U.S. industry, after all; it's also a company with a first-look deal with Netflix, as well as an ongoing relationship with Universal Content Productions".[39]

From 1993 to 1996, Dark Horse published a line of superhero comics under the Comics' Greatest World imprint, which was later renamed Dark Horse Heroes. After 1996, publication of this line came to a near halt, ceasing production of any books concerning the characters with the publication of the last crossover books involving Ghost, in the early 2000s.

In 2011, Dark Horse launched their iOS app and online digital comics store Dark Horse Digital, followed by the release of the beta version of a native Android app in 2012. Any device with a modern web browser can be used to read Dark Horse comics at their web store.

In 2014, Lucasfilm announced that, as of 2015, future Star Wars comics would be published by Lucasfilm's corporate sibling, Marvel Comics.[63] In 2017, Dark Horse Comics began publishing Critical Role: Vox Machina Origins based on the web series Critical Role.[64] In 2019, Critical Role: Vox Machina Origins was Dark Horse's 6th best selling title with 19,000 copies sold.[65]

Paul Chadwick's Concrete was the company's first breakthrough hit, but it was the arrival of writer/artist Frank Miller in 1990 that elevated Dark Horse from a minor publishing house to a major force in the industry. After redesigning Batman in The Dark Knight Returns, for DC Comics (one of the seminal events in modern comics history), Miller wanted to take future projects to a publisher where he would have greater creative freedom and a larger share of the profits. He eventually brought Give Me Liberty and the commercial blockbuster Sin City to Dark Horse. The Oregon-based company has, by and large, remained the industry's number three publisher, behind Marvel and DC, ever since.

The presence of Dark Horse in the metro area continues to attract comics professionals to Portland. The city is now home to two other comics publishers, Oni Press and Top Shelf; the nation's largest ensemble of freelance cartoonists, Periscope Studio; and an independent comics convention, the Stumptown Comics Festival, which feted Richardson as its special guest of honor in 2008.

The storied publisher, which has worked with Lucasfilm on a variety of titles from Dark Empire in 1991 to The Art of Star Wars Rebels in 2020, has announced a new line of all-ages comics and graphic novels expanding the Star Wars galaxy like never before.

Dark Horse is a leading entertainment company founded in 1986 by Mike Richardson and based on the idea of establishing an ideal atmosphere for creative professionals: where writers and artists were treated as partners. This formula attracted top creative talent, and 30 years later the company has grown to become the third-largest comics publisher in the United States, with a successful track record of producing films and TV series as well.

Through the acquisition, Embracer strengthens its transmedia capabilities by adding expertise in content development, comics publishing, and film & TV production. Dark Horse owns or controls more than 300 intellectual properties, many of which can build a strong foundation for the future development of transmedia IPs and the opportunity to cross-fertilise IP and strengthen licensing partnerships across PC, console, VR and mobile.

Dark Horse began publishing comics in 1986 and first published for Star Wars with Star Wars: Dark Empire in 1991.[6] The company also republished the Marvel Star Wars comics and produced several compilations of works, including the aforementioned Marvel works, in a collection of trade paperbacks known as Star Wars Omnibus. The Omnibus imprint was also used for other fictional universes, such as Lucasfilm's Indiana Jones and Buffy the Vampire Slayer. Dark Horse has a division called Dark Horse Digital, which allows customers to view comics online.

On January 3, 2014, Disney announced that the Star Wars comics license would move from Dark Horse back to Marvel in 2015.[7] After a six-year-long hiatus, it was announced on November 18, 2021, that Dark Horse would return to publishing Star Wars comics alongside Marvel in 2022. Multiple series are planned for the new program, with initial titles being part of the Star Wars: The High Republic publishing initiative[8] published in the spring of 2022. This re-launch of the Dark Horse Star Wars brand will also include one-shots, graphic novels, anthologies, and more.[9]

To help folks understand better the story of Mass Effect, how the interactive motion comic works and what it is like to work with Dark Horse, I asked Mass Effect 2 & 3 Lead Writer Mac Walters to spend some time answering questions. Mac is not only the Lead Writer here at BioWare, he is also the writer of both of Mass Effect Redemption and Mass Effect Evolution for Dark Horse. Mac talks about the story from Mass Effect 1 and 2, he explains how the interactive motion comic works and he talks about working creating comics with Dark Horse comics. He even drops a subtle hint about how Mass Effect Evolution and Mass Effect 3 interact.

In August 2018, it was announced that 20th Century Studios was taking the license back, and Buffy the Vampire Slayer would have its last publication at Dark Horse, twenty years after the title's debut in comics.[1]

Due to the long-term impacts of COVID-19, internships will be conducted remotely, with interns communicating with editors, administrators, and other staff via email, chat, phone, and Zoom. Intern responsibilities include, but are not limited to: maintaining editorial files, researching reference material, managing internal paperwork, utilizing databases and digital resources, reviewing creative materials, maintaining quality control, and proofreading. Candidates should have excellent communication skills across multiple platforms (email, chat, Zoom), strong organizational and administrative capabilities, basic computer skills, reliable access to secure internet, and the ability to work independently. Applicants must also be able to pick up provided hardware (including a secure laptop, monitor, and appropriate cables) at our Milwaukie, Oregon offices should they be accepted to the program. And of course, applicants should have a strong interest in the creation, production, and publication of comics! e24fc04721

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