You are Spud, an android who is tasked with bringing life back to a destroyed town. In order to this, you will have to repair water purifiers and wind turbines. Along the way you will be fighting mutated creatures as well as robots who will be trying to stop you.
I was gameplay programmer and environment artist on this project. Created an asset pipeline which converted 3D models created in Blender to 2D images rendered in a pixel art style.
Worked on with a team of five over the course of a summer through the Gameheads Program