Will o' the Wisp is a Survival Horror Game where you have to explore the remnants of a school as a spirit. Within this school lies a murderer, one determined to get rid of you for good.
Role: Programmer & Artist
Music & SFX created by Classmate
This was the last project I had to create in the First Year of my Games Design and Development Course (The Final Major Project). The theme of the game we were given was the theme of "Light and Dark". I worked alongside one of my classmates to create this, with my partner creating all the audio and me creating everything else. (Visuals & Interactive)
Had I been given more time, I would've added far more mechanics and refinement to the gameplay. Despite this, this project did teach me a lot about using Unity, along with programming.
You'll be in the form of a Wisp, trapped inside an abandoned school and trying to escape. As a wisp, you won't be able to interact with physical objects, except for certain puzzles. With the theme of "Light & Dark", your light bar will slowly go down the longer you're in the darkness, until you eventually die. You'll be able to light candles as a wisp, which will set your spawn point.
If you find a worthy body, you'll be able to possess it, allowing you to have far more options than you had before. You'll be able to do most puzzles which require physical interaction, along with no longer being affected by the darkness. However, you'll be slower in this form.