The Catacombs Discovery is a 3D Metroidvania style game, where you have to progress through areas, fighting enemies and unlocking new areas as you play through. Your progress saves, so you can return back to your save file at any point.
This game was created around the theme Improvement of AI, for my 4th college project.
3rd March 2025 - 19th May 2025 was the timeframe given. 4 weeks for Production Work.
GAMEPLAY
TRAILER
MAP CONCEPT
Throughout the timeframe of this project, I focused on the Interactive & Visual Side. [PUT MORE HERE]
Obstacles
Obstacles making use of the player and their slashing
Concepting
Designing Bush Tortoise AI
Enemy AI Framework for the Bush Tortoise to call from
Strafing
Attacking
Hiding
Rigging