Virtual Villagers: Origins consists of 16 different puzzles to achieve, ranging from the simple (finding a clean water source) to the complex (producing the magical "golden child" who will bring peace and fortune upon your villagers). The village, tasks, and puzzles are pretty much the same as the original PC release, with a few neat additions. You can use excess tech points gained by your little people researching at the lab table to buy fun new upgrades. Time Warp, for example, moves the game ahead three hours, while Grant Youth de-ages a villager by 35 years. You can even make villagers faster or masters at their trade, something that would take ages to accomplish without the little boost.

Know your villagers! Click on a villager and you can see a brief summary of them at the bottom of the screen, their name, their current skill (and level) and what they are doing. To the right of the information is the Detail button which allows you to set their tasks, see their status (age, gender, health, etc.) and the ability to upgrade them using extra tech points. Upgrades include the ability to make them younger, granting them instant master status, or giving them "running" in their likes.


Virtual Villagers Walkthrough


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Don't forget to set work preferences for your villagers! For instance, if you want someone farming, make sure to check the farming preference. Villagers without preferences set will often wander around and do their own thing.

Keep your villagers fed! When the food drops below levels of 300 the villagers will start to worry about food. This means they will wander away from their tasks and will refuse to have children. Be especially careful about the food when leaving the game for a while, it is possible to come back to a village that has starved to death.

Watch out for island events! These events happen randomly, and often feature a choice. Opening a mysterious crate that washed up on the beach can result in extra food or biting spiders (or rats) that make your villagers ill. Eating something unknown can add to knowledge, but it can also kill a villager.

You will begin with a group of 6 villagers, 5 adults and one child. Click on each villager and look at the status screens at the bottom of the screen to find the trainee builder (you will always start with 4 untrained adults and 1 trainee builder).

Once your builder has completed the hut, you can move him/her over to the wood that is scattered on the left side of the beach. This is the wood from the raft that carried your villagers to the island.

Go ahead and finish buying the remaining level 2 technologies that you haven't so far. Medicine and Fertility will be important at this point as your villagers should be getting elderly or close to it.

Grant Running - 40,000 tech points. This will create a villager who has "running" under their likes column in the details section. Villagers who have this like are called "runners" and will finish tasks around 3 times faster than normal villagers.

The vegetable garden will sustain a village of up to 12 people easily. Anything over 12 and the food will go down faster than you can bring it in. If you still can't afford level 3 farming and you have too many people, hunting for mushrooms can keep your villagers alive between crops.

In that case you need to assign more villagers to farming. Even with an unlimited supply of food in the ocean, if you're not bringing it in fast enough you risk starvation. Make sure as the population goes up to assign more farmers.

Island Events happen randomly and come in two types: those that have a choice and those that just occur. Those that have a choice can be either helpful or fatal depending on the event. There is a fairly comprehensive list of various events in the walkthrough for the PC version of Virtual Villagers: A New Home.

Virtual Villagers: Origins runs in "real-time", which means that even when the game is off time passes for your little villagers. If you did not have adequate food supplies and left them alone for too long, they probably starved to death. When you are going to leave for long periods of time (a day or more), it might be best to set the game at "pause" to prevent tragedies like this.

Make sure that at least one of your adult villagers is trained as a doctor. To train a doctor you need to set their preferences to healing, then start dropping them on the medicinal cactus at the top of the village. Eventually they become a trainee and will heal villagers when they become sick.

Check the villagers' preferences, he may dislike herbs, or flowers. If he dislikes those things, he's never going to study the plants needed to become a doctor. This also goes for folks who dislike wood or stone (they won't train as builders), and folks who dislike carrots, turnips, fish, or swimming (they won't become farmers).

One of the villagers I assigned to the research table keeps failing at researching every time while the second villager is advancing very quickly. What should I do for the villager who isn't advancing? Should I switch him to farming or keep him in research until he succeeds?

I can't fish anymore in the ocean because of an event which said that a ship i think crashed and the ocean is full of debris. I tried to put some of the villagers in the water and they kept saying that "there's too much debris in the water". The debris can't be removed.. please help..

i don't now how to get the golden child and my villagers have built a house and my master builder died and i have already cleared the lagoon and the cleaned the beach how do i get a master builder and how do i grow the flower patch

The walkthrough is incorrect. For puzzle 6, you have to drag your master farmer into the lagoon and it should say something like 'looking for strange fish'. If your farmer emerges with the fish, the puzzle should be solved. TADAAAAA!

I have solved all of the puzzles and been doing + max pop., but now it's telling me I can't do it anymore! It's 70 and it won't let me so I've been spending tech points on full mastery and grant youth on all of the villagers but it's getting boring. Can anyone explain? :-/ be457b7860

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