Important Note
This depends on GSE3 or higher.
GSE is available at https://www.curseforge.com/wow/addons/gse-gnome-sequencer-enhanced-advanced-macros
Important Note
This depends on GSE3 or higher.
GSE is available at https://www.curseforge.com/wow/addons/gse-gnome-sequencer-enhanced-advanced-macros
Arms
Arms Warrior — Spec Info
Designed for MoP Classic (level 81+). Built around Colossus Smash windows, Mortal Strike uptime, and steady Rage flow without choking the GCD. Includes distinct Single-Target and AoE versions.
Core Single-Target Rotation:
Opens with Colossus Smash to boost all follow-up damage.
Prioritizes Execute when below 20% or during Sudden Death procs.
Keeps Mortal Strike on cooldown to apply and refresh Deep Wounds.
Uses Overpower when Taste for Blood procs for strong damage and no Rage cost.
Slam is manual on Alt. Use it only when you are high on Rage to prevent starvation.
Berserker Rage is included on a slow repeat to help maintain Enrage for extra damage.
Dragon Roar / Bladestorm / Shockwave (L60) and Avatar / Bloodbath / Storm Bolt (L90) are included with [known:] checks and only cast if talented.
Core AoE Rotation:
Sweeping Strikes is used on cooldown to cleave single-target abilities to nearby enemies.
Thunder Clap is used first to apply Weakened Blows and spread damage.
Mortal Strike remains high priority even during cleave for Deep Wounds uptime.
Overpower is used as it procs for strong damage and no Rage cost.
Whirlwind is included as a low-priority filler to catch excess Rage when other abilities are on cooldown, but is not part of normal single-target rotation.
Cleave is manual on Alt. Use it when Rage is safely high or when you have Ultimatum or Glyph of Incite procs. It does not share the GCD with your other abilities.
How ST and AoE Differ:
The ST version focuses on Execute → Colossus Smash → Mortal Strike → Overpower for controlled Rage use and strong single-target damage.
The AoE version adds Sweeping Strikes, opens with Thunder Clap, and includes Whirlwind as a low-priority filler to help with 3–4+ target packs.
This lets you swap between them without changing keybinds while keeping their rotations clean and Rage-stable.
Modded Keys:
Shift = Recklessness (burst)
Ctrl = Skull Banner (raid crit window)
Alt = Slam on ST / Cleave on AoE (manual rage dump)
Why This Setup:
Keeps GCD abilities clean and Rage-positive while letting you dump Rage only when safe.
Prevents Rage starvation by keeping Slam and Cleave user-controlled.
Uses [nomod] on all looped casts to ensure modded keys always override them.
Keeps Arms’ priority system intact inside GSE without breaking its natural pacing.
Fury
Fury Warrior — Spec Info
Designed for MoP Classic (level 81+). Built around Enrage uptime, Colossus Smash windows, and clean Rage flow. Includes Single-Target and AoE versions.Designed for MoP Classic (level 81+). Built around Bloodthirst for Enrage uptime, Raging Blow for heavy hits, and Wild Strike as the rage dump. Regular casts use [nomod,nochanneling] so your mod keys always take priority.
Core Single-Target Rotation:
Keep Colossus Smash on cooldown to amplify damage windows.
Maintain Enrage through Bloodthirst crits; use Berserker Rage to force/extend Enrage when it falls off.
Priority inside the loop: Execute (sub-20% or Sudden Death) > Colossus Smash > Raging Blow (while Enraged) > Bloodthirst > Wild Strike.
Wild Strike is low priority so it mainly fires on Bloodsurge procs and doesn’t drain Rage.
Dragon Roar / Bladestorm / Shockwave (L60) and Avatar / Bloodbath / Storm Bolt (L90) are supported via known checks and only cast if talented.
Core AoE Rotation:
Use Whirlwind frequently to build Meat Cleaver stacks, then spend them with Raging Blow.
Keep Bloodthirst weaving to maintain Enrage and Rage income.
Colossus Smash is still valuable in cleave and should be used on cooldown.
Priority inside the loop: Raging Blow (spend stacks) > Bloodthirst > Whirlwind (refresh stacks) > Wild Strike.
L60/L90 talents are included via known checks so only your chosen talent fires.
Modded Keys:
Shift = Recklessness (burst)
Ctrl = Skull Banner (raid crit window)
Alt = Manual dump: Heroic Strike on ST, Cleave on AoE
Important Notes:
Heroic Strike (ST) and Cleave (AoE) are not in the rotation. Use them manually on Alt, especially during Colossus Smash, Recklessness, or when Ultimatum/Glyph of Incite procs. They do not share the GCD.
Execute is built into ST at top priority so it fires automatically under 20% or with Sudden Death, but it won’t block other abilities when unavailable.
Wild Strike is intentionally last to avoid Rage starvation unless you have Bloodsurge procs.
Why This Setup:
Keeps Enrage uptime high and lines your main hitters into Colossus Smash windows without choking the GCD.
Preserves Rage for meaningful buttons by keeping dumps manual and Wild Strike low priority.
Works cleanly with GSE’s pass/skip behavior so the rotation remains consistent at any reasonable click cadence.
Protection
Protection Warrior — Spec Info
Designed for MoP Classic (level 81+). Built to maintain high Shield Block uptime, generate steady Rage, and provide strong threat on both single-target and multi-target fights. Includes distinct Single-Target (ST) and AoE versions with different priority orders.
Core Single-Target Rotation:
Prioritizes Shield Slam first for Rage generation and high threat.
Revenge follows as a strong Rage generator and reliable damage ability.
Thunder Clap applies and refreshes Weakened Blows and Deep Wounds.
Devastate fills empty GCDs and refreshes Sunder Armor stacks.
Shield Block is cast automatically on a steady interval to keep uptime high.
Berserker Rage and Battle Shout are used on long repeats to boost Rage generation without clipping GCDs.
Shockwave / Dragon Roar / Bladestorm (L60) and Avatar / Bloodbath / Storm Bolt (L90) are supported via known checks and only cast if talented.
Heroic Strike is manual on Alt. Use it when you get Ultimatum or Glyph of Incite procs, or during Colossus Smash windows. It does not share the GCD with your other abilities.
Core AoE Rotation:
Opens with Thunder Clap on every pass to quickly apply Weakened Blows to all enemies.
Revenge is pushed earlier for frequent cleave damage and Rage generation.
Shield Slam remains high priority even in AoE for Rage and Deep Wounds.
Devastate acts as low-priority filler between core abilities.
L60 talents (Shockwave / Dragon Roar / Bladestorm) are placed inside the core loop so they fire regularly if talented.
Cleave is manual on Alt. Use it when you get Ultimatum or Glyph of Incite procs, or when Rage is safely high. It does not share the GCD with your other abilities.
How ST and AoE Differ:
The ST version focuses on Shield Slam → Revenge → Thunder Clap → Devastate for consistent Rage and damage.
The AoE version shifts to Thunder Clap → Revenge → Shockwave/Dragon Roar → Shield Slam → Devastate to frontload AoE threat and cleave damage.
This lets you swap between them depending on fight type without changing keybinds or losing mitigation.
Modded Keys:
Shift = Shield Wall (major defensive)
Ctrl = Last Stand (max health boost)
Alt = Manual dump (Heroic Strike on ST, Cleave on AoE)
Why This Setup:
Keeps Rage generation and mitigation stable while still doing competitive damage.
Keeps Rage dumps (Heroic Strike/Cleave) under user control to prevent rage starvation.
Uses [nomod] to prevent normal casts from conflicting with mod keys.
Maintains clean Shield Block uptime while still letting you spend Rage reactively on Barrier outside the macro if needed.