A series of eight cooking stations are used to cook food simultaneously, known in-game as "prep stations". Prepping food requires navigating to the customer's order at the given prep station, and then following specific steps to complete it, given as keyboard button prompts. Orders can be customized by the customer such as different toppings on a hamburger. Some meals require cooking time, during which other orders can be completed. A completed meal is graded by how well it was cooked - missing steps or ingredients, adding wrong ingredients, or not cooking it properly can lead to lower grades and a lower income for the day. The day cycle includes rush hours at lunch and dinner, prompting more customers to come in during those times. Alongside cooking, chores to keep the restaurant sanitary, such as washing dishes, throwing out the garbage, and flushing the lavatory have to be completed, each following a similar approach to complete as cooking food.[2][3]

Mal Scott of The Stereogram was very positive about the game, commenting that despite the game being reasonably basic, it was "much, much more than the sum of its parts." Scott also commented that the game was difficult, dubbing it the "Dark Souls of cooking games".[11] Matt Porter of Hooked Gamers gave the game a 7.4 out of 10 rating, commenting that the game is 'surprisingly difficult at times', and that it 'has a lot of charm', but also called the game 'repetitive'.[2] Touch Arcade's Jon Polson gave the iPad version four and a half stars, but did not think the simplified controls made the game better.[3] Lucy Ingram of 148Apps reviewed the app version and observed that the game took "the best elements of every restaurant simulation game" and was "one of the most enjoyable and addictive games [she] ever played." She also praised the game's soundtrack and gameplay, saying that "the ultra-smooth touch controls make Cook, Serve, Delicious a joy to play."[12]


Cook Serve Delicious 2 Free Download


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Cook, Serve, Delicious! 3 was announced in August 2019 with planned early access release in January 2020.[15] The game fully released for Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch on October 14, 2020.[15] The sequel is more story-driven than the previous games, taking place in an apocalyptic future, with the player a human chef aboard a food truck manned by robotic assistants, competing in a national food truck championship. Reflecting this, the game eliminates the chores of running the restaurant, while the player must be ready to serve numerous dishes when they arrive at each stop along the route.[16] Cook Serve Forever released in early access in May 2023, along with a demo that was launched in January 2023. Vertigo considered Cook Serve Forever their biggest cooking game to date yet.[17][18][19]

Please comment if you are interested. I will either DM or message you the key, please also let me know in the comments when you've received it so that I know it is used! The key will be given on a first come first serve basis.

on linux and i think i have the same issue as KeithIrwin below. Its not just the hamburgers in the tutorial malfunctioning, but none of the timers work on cooking food. The food never finishes cooking until you navigate away from it, and then it immediately burns. Is there any way to fix this?

You'll want to serve food to customers as quickly as possible, as the longer they stay in the restaurant the fewer customers you can serve. Furthermore, they're only willing to wait so long before they leave, resulting in bad reviews and less profitable runs. Thankfully, Cook, Serve, Delicious! 2!! introduces a new feature to help you deal with this. Holding stations allow you to either prep some food in advance, allowing you to skip cooking steps or even entire recipes, or fill them with appetizers that earn you more money and cause customers to stick around longer. Filling up each of these stations before a rush hour is always a smart move, and they're absolutely necessary if you want to serve food in a timely fashion. It's a great new feature and one that helps the sequel stand out from the original.

Generally, there are two ways to play Cook, Serve, Delicious! 2!!. Each of those 33 restaurants is looking to hire a chef, so you can hop in and start cooking right away. Here, the menus come preselected and you don't have to worry about management. Your only goal is jumping into the kitchen and serving guests. This will ultimately serve as a traditional campaign for those who aren't quite into the idea of actually managing their own restaurant. If you're just here to cook, there's a lot of cooking to be done and each location can easily keep you occupied for quite a while.

If you want to be more hands-on in how the restaurant runs, you can then play with the titular Cook, Serve, Delicious! restaurant. Here you'll get to choose exactly which foods to serve. Each potential delicacy has advantages and disadvantages that can attract or turn away potential customers. Some foods perform better at breakfast, or late at night. Others make more trash and cause you to have to dump garbage more often. You try to balance which foods to serve to maximize customers while making the least amount of work. It becomes a game in of itself.

As you advance, you'll earn money which you can use to unlock new foods for you to play with. What starts as a relatively small selection eventually grows into over 200 different items. It seems like every culture has some sort of representation here, to the point where Super Smash Bros would blush. Each food feels unique in its cooking. I always felt the need to pay attention to every little detail when it came to picking ingredients. You also can earn decorative items for your restaurant along the way, letting you deck it out to look exactly how you like.

The real issue is that I can't get enough of Cook, Serve, Delicious! 2!!. I'll admit I had the most fun in the campaign. It was a blast going from restaurant to restaurant cooking up whatever weird meal they served. However, you'll still get a kick out of it if you're just looking to run your own place. Once they master the controls, players will find an extremely delightful game here.

At a high level, CSD3 functions similar to previous games in the franchise in that you receive orders from customers throughout the day and you're expected to quickly cook and serve these meals using your 1337 typing skills to maximise the number of people you serve. The more happy customers, the more money you'll make. Also, if you happen to make absolutely no mistakes, you'll be awarded a gold medal at the end of the day. If you do make some mistakes, you'll instead be awarded a silver or bronze medal or none at all if you anger too many customers.

Unlike the previous games, the CSD3 experience doesn't have that casual, sandbox feel and this will become more apparent the further you get into the game. The campaign is linear, as you'd expect, since you're making a road trip across America and visiting different cities along the way. The medal system which didn't have much of an impact in the earlier titles (besides unlocking particular dishes to cook) is critical in CSD3 since in order to progress to the next city (i.e. the next stage of the game) you need to earn a number of bronze or silver medals to exit your current city: even certain levels within your current city are locked until you earn the right number of medals.

Days are no longer cruisey as they once were either. In the first two Cook, Serve, Delicious! games, most of the day went at a manageable pace until you encountered the rush hours" at lunch and dinner time. In CSD3, rush hours" are the norm as the food truck you work in will visit multiple stops during a single day and each of these stops will have customers already waiting for their food to be served. In fact, in between stops you'll receive orders in advance which means your quiet respites between stops is still pretty hectic especially when you're being attacked by other food trucks (yes, in this dystopian American future, gun violence has taken to the streets. Wait, that's not the future... never mind). Attacks can range from damaging food stations and other equipment, to hacking your information displays, to destroying all your prepared orders in the holding stations (very painful!). And if that wasn't bad enough, on certain days, customers can be even more impatient than normal.

As you progress through the game, more of these negative modifiers will start to stack up and the only way to overcome them is a combination of git gud" at what has no doubt become the Dark Souls of cooking games and upgrading your food truck with technology that buys you time or protects you against food truck attacks (each time you level up in this game you receive spare parts that can be used for upgrading your vehicle). But there are also insidious ways that the game ramps up the difficulty under the guise of features that seem helpful on the surface.

While I can totally understand fans of the previous two games throwing in the towel like I almost did, I'd urge them to look at what CSD3 is: a re-invention of Cook, Serve, Delicious!, one that requires an element of planning and strategy, and one that leans heavily on its reputation as the Dark Souls of cooking games. Once I got back into the game with renewed vigour, I found it to be a lot of fun - it's just a different type of fun, the sort you get when you overcome difficult challenges. CSD3 felt more like a game in the traditional sense than a chilled restaurant simulation interspersed with arcade cooking sequences.

Fans of the first two Cook, Serve, Delicious! games will have to go into this one with an open mind as it's a slight detour from the old recipe. It seems that Cook, Serve, Delicious! 3?! wants to live up to the franchise's reputation as the Dark Souls of cooking games which means honing your skills and strategy is paramount if you want to make it to the final destination: Nashville, Tennessee, the capital of a near-future, dystopian America. It's the most challenging Cook, Serve, Delicious! I've played to date, but once I got used to the changes, I really enjoyed it. 2351a5e196

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