Check out my new Flower Pot Resource Pack for Java Edition
Vanilla food items have been completely rebalanced around progression and food type, divided into distinct tiers that reflect effort, quality, and reward.
Apple – 3 Hunger, 0.3 Saturation
Sweet Berries – 3 Hunger, 0.2 Saturation
Glow Berries – 4 Hunger, 0.2 Saturation (Grants Glowing, 5s)
Melon Slice – 4 Hunger, 0.2 Saturation
Beetroot – 2 Hunger, 0.3 Saturation
Raw Cod – 3 Hunger, 0.2 Saturation
Raw Salmon – 3 Hunger, 0.2 Saturation
Raw Chicken – 3 Hunger, 0.4 Saturation (20% Hunger chance)
Raw Porkchop – 4 Hunger, 0.4 Saturation (20% Hunger chance)
Raw Mutton – 3 Hunger, 0.4 Saturation (20% Hunger chance)
Raw Beef – 4 Hunger, 0.4 Saturation (20% Hunger chance)
Potato – 2 Hunger, 0.3 Saturation
Poisonous Potato – 2 Hunger, 0.3 Saturation (60% Poison chance)
Spider Eye – 3 Hunger, 0.9 Saturation (Poison, 5s)
Rotten Flesh – 5 Hunger, 0.2 Saturation (80% Hunger chance)
Pufferfish – 1 Hunger, 0.1 Saturation (Strong poison/confusion)
Baked Potato – 3 Hunger, 0.3 Saturation
Carrot – 3 Hunger, 0.7 Saturation
Bread – 6 Hunger, 0.7 Saturation
Dried Kelp – 2 Hunger, 0.4 Saturation (Fast to eat)
Cooked Cod – 5 Hunger, 0.6 Saturation
Cooked Salmon – 5 Hunger, 0.6 Saturation
Pumpkin Pie – 9 Hunger, 0.5 Saturation
Beetroot Soup – 8 Hunger, 0.6 Saturation (25% chance of Saturation buff)
Cooked Chicken – 7 Hunger, 0.7 Saturation
Cooked Porkchop – 9 Hunger, 0.9 Saturation
Cooked Mutton – 7 Hunger, 0.9 Saturation
Cooked Beef (Steak) – 9 Hunger, 0.9 Saturation
Cooked Rabbit – 6 Hunger, 0.7 Saturation
Rabbit Stew – 13 Hunger, 0.6 Saturation (15% chance of Saturation buff)
Mushroom Stew – 8 Hunger, 0.6 Saturation (25% chance of Saturation buff)
Tropical Fish – 3 Hunger, 0.4 Saturation
Golden Carrot – 8 Hunger, 1.0 Saturation
Honey Bottle – 3 Hunger, 0.2 Saturation (Cures poison)
Suspicious Stew – 7 Hunger, 0.6 Saturation (Effect varies)
Chorus Fruit – 5 Hunger, 0.4 Saturation (Teleport effect)
Cookie – 5 Hunger, 0.1 Saturation (Snack item, low sustain)
Golden Apple – 5 Hunger, 1.4 Saturation
Regeneration (5s)
Absorption (2min)
Enchanted Golden Apple – 5 Hunger, 1.4 Saturation
Regeneration (20s)
Absorption (2min)
Fire Resistance (5min)
Resistance (5min)