If you are just starting out on a subject, try adding the word survey as a search term because many researchers write survey papers so that someone new to the subject has an informed person guiding the way.

See the ACM digital library, IEEE xplorer. These are the top in my opinion. Look as well in ScienceDirect (Elsevier) and Springer (for theoretical computer science, I believe these two libraries are better).


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Usually, googling your research problem would lead you to papers. The journals in which these papers are published is what you are looking. Of course, use the references and citations of the paper you read. In the long term, you will restrict yourself with the journals of your field.

In my opinion, since as you said you haven't decided yet the field of your research,starting from papers for inspiration is a bit odd. Firstly, if I were you I would search the Web for the general idea of "the state of the art" for each sector of Computer Science. Then you should go deeper reading papers, provided that you will have decided which path you would like to take.

Specifically now on which is the best way to browse a paper online, you should check IEEExplore, CiteSeerX (as the others mentioned) and CoRR and then if you can't find it for free, google the author and/or title to check if it is available on a non-charging repository. Good Luck!

As working programmers, you need to keep learning all the time. You check out tutorials, documentation, Stack Overflow questions, anything you can find that will help you write code and keep your skills current. But how often do you find yourself digging into academic computer science papers to improve your programming chops?

Naturally, being a graduate of the humanities myself, I wanted to know which were the giants of computer science, those papers that would be on the syllabus if you were to construct a humanities-style curricula for a class. Think of it as a map of which giant shoulders you could stand on to get ahead.

Computer Science is the study of computer systems and the impact that design, theory, and development have on society. The Computer Science Research Network on SSRN is an open access preprint server that provides a venue for authors to showcase their research papers in our digital library, speeding up the dissemination and providing the scholarly community access to groundbreaking working papers, early stage research and even peer reviewed or published journal articles. SSRN provides the opportunity to share different outputs of research such as preliminary or exploratory investigations, book chapters, PhD dissertations, course and teaching materials, presentations, and posters among others.

I am a pretty avid chess player, and also a CS major potentially interested in Research (rising sophomore rn). I know there's plenty of overlap with the two topics, but for some reason I can't find much material on Computer Science research topics relating to Chess. Surely I'm searching the wrong stuff as there has to be a decent amount of papers published relating to chess in the CS realm right? If y'all know any good papers or could help me find some good ones I'd really appreciate that, thanks!

I am a Master in Computer Science student in Pakistan. I wish to go for PhD Studies in Europe after my masters. I wish to build a good research profile and want to publish some research papers. How do I go about doing this? What are the steps?

Position Papers should have their own reviewing tracks and reviewing standards. Single-blind reviewing should be the default, since the identity and direct experiences of the authors may be an important part of the paper (although perhaps authors could be given the option of double-blind). A senior author with experiences across many parts of the reviewing process would be read differently from those of a new researcher (and both can be valuable). Why peer review? For one thing, position papers should ground their opinions in fact, with rigorous citations. Second, peer review offers deeper feedback and evaluation than a single editor simply making a thumbs-up/thumbs-down jugdment. Third, peer review signals that these papers are taken seriously, both to conference-goers and to authors who are incentivized to author peer-reviewed publications (e.g., for tenure, awards, and annual reviews, etc).

Publishing position papers incentivizes academic researchers because, unlike blog posts and tweets, they have the usual rewards of peer reviewed papers: you get the benefits of having published a paper, adding lines to your CV and citations. But, more importantly, they give you an outlet for your ideas and vision, a chance to influence thinking in the field and be recognized for it.

Some of my favorite scientific papers are essentially review papers, such as Rosenholtz on foveal and peripheral vision, Yamins and DiCarlo on neural network models of the brain, or classic examples on reproducible science like Simmons et al on False-Positive Psychology or Ioannidis on why most published studies are false. I would argue that papers like these, which are extremely valuable and often influential, could not find homes in our CS venues. (My own papers on line drawing perception could fit into these categories as well, as they do not include new experiments or algorithms but instead reinterpret existing results.)

We are pleased to solicit submissions to the Topical Collection of JSC dedicated to the ICERM Spring 2020 program on "Model Order Reduction. Aiming to focus research effort on current areas of promising research and to galvanize new and existing collaborations, the Spring 2020 ICERM semester program focused on both theoretical investigation and practical algorithm development for reduction in the complexity - the dimension, the degrees of freedom, the data - arising in these models. The program in particular aimed to integrate diverse fields of mathematical analysis, statistical sciences, data and computer science, and specifically to attract researchers working in the areas of model order reduction, data-driven model calibration and simplification, computational approximation in high dimensions, and data-intensive uncertainty quantification. The four broad thrusts of the program are (1) mathematics of reduced order models, (2) algorithms for approximation and complexity reduction, (3) computational statistics and data-driven techniques, and (4) application-specific design.

I am a computer science graduate student works in theory. The general advice is to go through the paper and then in the second or third round try to understand the detail. Read the abstract, introduction and then main results(just the results). I go through research paper multiple times, each time keep record of confused things. Many time I have to spend more than a week to understand even the bigger picture. Once I have bigger picture, then it is easy for me to understand the paper quickly.

Reading is taking quite long time. I am even about to graduate but it takes me couple of weeks to read a single paper. I have to many times present research papers in front of senior researchers. So I prepare, but as I mentioned that reading is taking too much time.

My personal strategy in such situations is to read the papers in chronological order. I try to read the paper that came first in this line of research - usually, that paper would be rather simple. Then, I try to understand the next paper, etc. Each time I read a paper in the line, I try to understand what was the new idea that the paper added. By the time I reach the last papers in the chain, what previously seemed to be a very complicated proof that I can barely understand turns out to be "what I already read + a simple idea or two".

This strategy can be very time consuming at first. However, within a single area of research, there are relatively few such "lines of research". Thus, after you implement this strategy a few times, you cover most of those lines. By that time, you will be able to read most of the papers in the area rather easily, since you will usually be familiar with the ideas they build on.

More generally, the reason that experienced researchers can read papers very quickly is that they usually already have good understanding of the area to which the paper belongs. When you have such understanding of the area, reading a new paper usually boils down to answering the question "what is the new simple idea that the paper adds to the area".

I am looking for a mentor in this process - ideally someone who has published papers in computer science. Mainly I'm looking for someone who I can bounce ideas off of, get a second viewpoint on the usage cases of these techniques, as well as help make sure that I'm answering the questions that others in the field would expect to be answered, that I'm using the correct terminology, and otherwise am following the expected standards.

I find research papers on computer science hard to understand. Of course the subjects are complicated. But after I understand a paper usually I can tell it to someone in simpler terms, and make them understand. If somebody else tells me what is done in that research I understand too.

Unfortunately, research conferences generally do not place a premium on writing for readability. In fact, sometimes it seems the opposite is true: papers that explain their results carefully and readably, in a way that makes them easy to understand, are downgraded in the conference reviewing process because they are "too easy" while papers that could be simplified but haven't been are thought to be deep and rated highly because of it. So, if you rephrase your question to add another word, is it not just you who finds some research papers unnecessarily hard to read, then no, it is not. If you can find a survey paper on the same subject, that may be better, both because the point of a survey is to be readable and because the process of re-developing ideas while writing a survey often leads to simplifications. 006ab0faaa

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