If Ace Combat sells a fantasy of what we wish air combat was, then the infamous Digital Combat Simulator (DCS) sells the fantasy that, with enough playtime, you yourself could sit down in a real life jet fighter and know exactly how to operate it.

Matched against these concerns, however, is the sheer satisfaction of mastering a simulation that is the next best thing to the real aircraft. If you want the ultimate realistic combat flight sim, this is it.


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Microsoft Combat Flight Simulator: WWII Europe Series is the first version of all three combat flight simulation games from Microsoft. It was released on 28 October 1998 and it is set in the European Theatre of World War II. This game spawned two sequels: Combat Flight Simulator 2 in 2000 and Combat Flight Simulator 3: Battle for Europe in 2002.

Combat Flight Simulator features 6 modes, Free Flight, Quick Combat, Single Missions, Campaigns, Multiplayer, and Training Missions.Free Flight allows players to fly around the entirety of Europe. Quick Combat puts the player into the air against waves of AI opponents. Single Missions are missions where you have to take-off to complete tasks, before landing. Campaigns are more elaborate mission sequences. Multiplayer was a mode that allowed you to fly online with other players, fly in formations, and engage in dog-fights. Training Missions are missions that teach you dogfighting techniques and the basics of flight.

I am looking to get into a combat flight sim, but not looking for the full hardcore sim that I see in DCS. I love planes, flight sims and have played combat flight games for years. I have tried out war thunder and world of warplanes and they are okay but not quite realistic enough.

Combat Flight Simulator 3 (with Firepower from A2A Mod)

Old but still good because with that mod it includes some crewable bombers and secret weapons that not includes on other ww2 combat flight sims

If the question and answers provided above do not answer your specific question - why not ask a new question of your own? Our community and flight simulator experts will provided a dedicated and unique answer to your flight sim question. And, you don't even need to register to post your question!

have decided I want to expand my flight simming and use 2 monitors with FS2004. One for instruments, the other for out of window view. I am unsure of what I need to do. Someone told me I need a dual head video card (at least 256 mg), while I also read tha...

It has become something of a holy grail for PC combat flight sim enthusiasts. An authentic and highly detailed recreation of the air battles fought in the Pacific during World War II. Not since Pacific Fighters, the popular add-on pack for the IL-2 Sturmovik series which came out in October of 2004, have we seen a product dedicated to that kind of experience. Things are set to change nearly two decades after the release of that last title if experienced flight sim Executive Producer, Jason Williams and developer Barbedwire Studios and their subsidiary Entropy.Aero have anything to say about it.

Barbedwire has a strong interest in all things WWII along with a desire to make products with high levels of realism and great gameplay. Their executive team also has a deep passion for combat flight-sims it turns out. This made our working together a natural fit.

Before I answer this question, I want to say that we plan to have amazing looking capital ships and very diverse fleets roaming the Pacific. We hope to bring you a spectacle never before seen in a hardcore CFS before with not only amazing aerial combat, but also amazing surface ship combat.

Although these are early days for this product, the interview and information above together with my chats with Jason over the last few weeks has me excited by the prospects of returning to a Pacific-based World War II combat flight sim. The first in nearly 20 years!

I have to agree. I haven't liked any of the MS CFS except the first one. The rest have been garbage. IL2 is the way to go for WWII air combat. For modern air combat, check out Lock On: Modern Air Combat. It's a few years old but IMO still the best modern air combat sim available. I've been following Blackshark since the beginning and it looks great but I'm going to wait for the English version release.

tim142j posted...

The only problem trying other sims poses for me is learning the different key mapping... last time I tried a "different" flight sim, I ended up setting it aside and reverting to MS just for the familiarity. I know, I'm lazy. I guess you could spend time on the new sim and set all the keys to match MS..



I did not pay attention to the speed in my first try. I am not sure the unreal plugin is passing the afterburner as command to the JSBSIM. Were you using AB? Otherwise you cant to those speeds over Mach 1 in straight flight at low level.

Lastly, I set ThrottleData MaxValue to 2.0. That got the plane moving up to around 760 in straight flight, so I will play a little more later tonight and try setting it to 3 or 4 till I get the top thrust speed I need for that plane. Not sure this is the best way, but at least it seems to work. If it does there should be a way to have a formula figure out what this value should be based on known values.

Play Combat flight simulator DOS games online, in web browser and for free. This is the selection of all DOS games from Combat flight simulator category that you can play online.

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Sirens wail and ack-ack guns begin to pepper the sky with shrapnel blossoms. The drone of aircraft can be heard on the horizon, approaching in droves to your local retailer. What is it? Another onslaught of F22 sims? No. Thankfully, gamers will once again be able to fly in the glory days of air combat, the Second World War. In the next few months a small squadron of titles will be taking off, with Microsoft's Combat Flight Simulator the first one off the tarmac. It sounds like a perfect match: Pair Microsoft's popular Flight Simulator engine with the thrill of fighting in the skies over Europe in the '40s. After all, Flight Simulator has always been credited for its flight models and attention to detail. Indeed, all the detail gamers come to expect from the series can be found here, whether it's beautifully rendered aircraft, detailed cockpit panels, or real-world terrain. In the end, though, Combat Flight Simulator falls slightly short.

Initial impressions are highly favorable. There's a range of playing possibilities, including free flight, quick missions, single missions, campaigns, training missions, and multiplayer dogfighting. You can choose from eight single-engine prop fighters to fly: the Hawker Hurricane, Supermarine Spitfire Marks I and IX, ME 109E and 109G, FW 190A-8, P-47D, and P-51D. Filling the sky are numerous other fighters (including favorites like the ME-262), bombers, and even buzz bombs. The sky isn't the only target-rich environment, as the surface is also populated with various targets just waiting to explode in attractive-looking fireballs. All the models look good and are easily recognized as accurate. The terrain is just as attractive as the units. It uses the same system as Flight Simulator, tiled bitmaps with major cities built up of several dozen buildings and notable landmarks (such as the Eiffel Tower). While the terrain looks good and even has elevation in many spots, it does cause a slight loss of frame rate, and let's face it, while in a furball at 10,000 feet the appeal of the ground terrain isn't a factor.

The strongest element of Combat Flight Simulator is the flight experience itself. The vast majority of flight sims usually break their flight models down into two modes: easy or realistic. Some include a third mode to fill the middle ground. Combat Flight Simulator handles flying by a series of options that allow you to tailor piloting to whatever skill level is desired. This is fantastic because no other sim is as accessible to such a wide range of user skill. Do you want something quick and easy like US Navy Fighters? It's possible to play with a series of hotkeys to handle most important functions, including the ability to fly from waypoint to waypoint with a touch of a single key. Maybe you want to break out the Snoopy headgear and immerse yourself into what it must have been like to really pilot a P-47. You can have complete control over every aspect of flying. Why bother with hotkeys for the engine controls when you can individually adjust the throttle, prop, and mixture control? And, since everything is optional, you can mix and match. For example, you could use a hotkey to start the engine instead of fooling with all the controls, but instead of instantly heading to the next waypoint, you actually take the time to fly there. Additionally, there are checklists that you can use for pop-up help, taking you step by step through the processes of flying.

Of course this is a combat simulator, and there's a wide range of options accompanying players once they get into battle. Standard features such as a padlock view and virtual cockpit (which is a tad rough looking) exist, but it's the nonstandard features that really help out. These include a three-dimensional arrow, which directs you to the enemy, the ability to "lock on" and track a target, and a top-down radar view. Realistic? Not in the least. Of course in reality you can simply crane your neck to see your environment, so these options work well in dealing with the constraints of a flat monitor. And remember, these are optional aspects that don't need to be enabled. So far so good, right? Well, yes. The flight sim part of Combat Flight Simulator is excellent. But it's the combat part that falls a little flat.

But Combat Flight Simulator has a nifty feature that no other combat sim has: the ability to import planes and scenery. When you think about gaming "communities," two immediately come to mind: Quake and Flight Simulator. Quake has become a household name because of the fan support creating endless weapons, maps, and other modifications. Likewise, the Flight Simulator community is huge, with a wide array of new planes, scenery items, and other goodies available on the Net or in your local retailer. Combat Flight Simulator uses the same open architecture, which means that all you need to create your own Luftwaffe is an aviation encyclopedia, Bruce Artwick's Flight Shop for Flight Sim 5, and some free time. Of course scanning the Net for planes is always an option. Importing planes is a snap, taking all of three seconds. The only possible hitch is if the model is significantly altered (such as too many lights). 2351a5e196

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