Cody Aquilina-Veitch
Game Developer Portfolio
Hi, I am Cody and I am a graduate Games Programmer with a Bachelor of Games Development and Design from SAE Creative Institute.
My specialisation is in programming, but I have great interest and understanding in other aspects including 3d modelling, music composition, and art. This range of experience and proficiency allows me to easily bridge and communicate between these roles on a project.
I've taken the lead programmer role in several projects, programming both fundamental systems and user interface aspects.
My most recent project is Nexus Private Investigations, a noir, first-person, dimension-jumping detective game that was released on Steam.
Selected work:
First Person Sci-fi Detective noir game, Jumping within the multiverse to gather evidence, complete puzzles and solve a climate crisis.
Nexus Private Investigation
Spacefarer
Spacefarer is a simulation resource management game where the player follows the steps to terraform another planet. The game is also an educational exploration game that is set in space that teaches about different things you can find in a galaxy and how they came to be. The game switches between being an isometric 3D game (similar to Simcity and city skylines) and a first-person 3D game.
Escapism is a 2D Psychological Horror Combat Platformer about a teenage girl who struggles with ADHD, anxiety and depression and who plays video games to dissociate and escape from the problems in her life.
Escapism
Invisibility Quest
Invisibility Quest is a third-person 2D stealth adventure game where you will journey deep into the forest, fighting through hoards of skeletons, turning invisible, and sneaking past guards, and searching for treasure.
Travel the multiverse though a series of microgames. Visit a variety of unique universes; Earth, The Internet, Horror, Sci-fi, Post-Apocalypse
Multiverse of Microgames
Intern'al Suffering VR
Adventure into the corporate office of the local evil wizard to work as an unpaid intern. It is in your best interest to complete your tasks! Ranging from rebooting the tower's servers to cleaning up the breakroom after a messy goblin party, you might just need to do it all to make it through your shift!
Art Jam prototype replicating the combined feeling of misery and gratitude present in grief.
Bird's New Friend
TANKY
Simple sokoban with a TANKY twist. Made with prompts CMYK, Sokoban, and Combat. 5 levels.