Designed by: Julio Nicoletti https://www.artstation.com/artwork/89Xb6Â
This is my most prouded work.
I done this during the Game Asset course which I needed to learn create game ready assets. The reason I chose to do this dagger was simple - dagger is my most favourite weapon and the design is really beautiful. I first sculpted it on zbrush, then retopo in Maya and finally apply texture on Substance Painter.
Wireframe
Although I encountered problem when sculpting the wood part, I was able to overcome it thanks to my lecture's support and guidance, and it turned out really great.
I use some realistic texture but also with high saturated colour to make it look more stylized.
Textures