Teleporting Within a PlaceTeleporting Between PlacesTeleporting Within a PlaceTeleporting Between PlacesTeleportToPrivateServerIn Roblox, teleportation is handled through TeleportService:TeleportAsync which playtesting in Roblox Studio — to test the concepts in this article.Teleport Module. Basic teleport functionality can be wrapped in a ModuleScript so that it can be called from other scripts. Create a new ModuleScript within.The numerous teleport functions have been combined into a single method, This service does not work during playtesting in Roblox Studio — To test.This article outlines a module-based approach with adjustable parameters. Basic teleport functionality can be wrapped in a ModuleScript so that it can be called from other scripts. The following setup outlines this process. This Platform uses cookies to offer you a better experience, to personalize content, to provide social media features and to analyse the traffic on our site. For further information, including information on how to prevent or manage the use of cookies on this Platform, please refer to our Privacy and Cookie Policy. Coding and Scripts. Studio Basics. User Interface. Collapse Sidebar Tutorials All Content. Hide content Show content. Parent -- Freeze character during teleport if requested if params. JumpPower humanoid. Angles 0, math. Copy Code Light Theme. Include the Teleport Module in your project. Attach a Script to an anchored BasePart and paste in the code below. Teleport humanoid, params wait 1 humanoid:SetAttribute "Teleporting", nil end end teleportPart. Touched:Connect teleportPlayer. Character if not character or not character. Teleport humanoid, params wait 1 humanoid:SetAttribute "Teleporting", nil end end. Activated:Connect onButtonActivated. Tags: teleport coding. Related Articles Teleporting Between Places. How this site use cookies This Platform uses cookies to offer you a better experience, to personalize content, to provide social media features and to analyse the traffic on our site. Back Continue. Angular direction character should face following teleportation, between and Whether to temporarily "freeze" the character during teleportation, preventing movement or jumping.An optional spawnName parameter can be provided, which will cause the Player Players to initially spawn at the SpawnLocation of that name in the destination place. The SpawnLocation must be valid for the Player Players to spawn on. A teleportData parameter can be specified. As the teleportData is transmitted by the client it is not secure. A customLoadingScreen argument can be specified. This is a ScreenGui that is copied without scripts into the CoreGui of the destination place. In some circumstances a teleport may fail. This service does not work during playtesting in Roblox Studio — To test aspects of your game using it, you must publish the game and play it in the Roblox application. Optional data to be passed to the destination place. Optional custom loading screen to be placed in the CoreGui at the destination place. The following code would send everyone in the current game to a reserved server. Mind that, since everyone will be teleported, the current server will probably shutdown as nobody would be left in it. This Platform uses cookies to offer you a better experience, to personalize content, to provide social media features and to analyse the traffic on our site. For further information, including information on how to prevent or manage the use of cookies on this Platform, please refer to our Privacy and Cookie Policy. Pathfinding Path PathfindingService. No results found! Collapse Sidebar. The ID of the place to teleport to. An array of Player Players to teleport. Optional name of the SpawnLocation to spawn at. No return. How this site use cookies This Platform uses cookies to offer you a better experience, to personalize content, to provide social media features and to analyse the traffic on our site. Back Continue. Name placeId. Type int Summary The ID of the place to teleport to. Name reservedServerAccessCode. Type string. Name players. Type Objects. Summary An array of Player Players to teleport. Name spawnName. Summary Optional name of the SpawnLocation to spawn at. Name teleportData. Type Variant. Summary Optional data to be passed to the destination place. Name customLoadingScreen. Type Instance. Default nil. Summary Optional custom loading screen to be placed in the CoreGui at the destination place. Return Type void. Summary No return.