You will encounter a unique board design in Carrom Pool: Disc Game. The rules of this game are as easy to learn as any other form of carrom. To aim your shot, drag the striker horizontally to where you want it. Then set its speed and direction by dragging again before letting go. If you can sink more marbles into the hole than your opponent before they do, then you win.

You can earn many rewards if you are active throughout the day in this game. Visit the game daily and redeem your free golden shots for a chance to win special prizes. Moreover, this board game has stunning graphics, creating a more enjoyable playing experience. However, the game does have a few issues that detract from the overall play experience. One significant drawback is the frequency with which it displays ads.


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The following dimensions vary considerably and are given only as an example of a tournament board. A Karom board is a square smooth flat wooden board that can be 72cm or 74cm square and which should be positioned 60 - 70cm above the ground. In each corner is a circular hole that can be 51mm in diameter and underneath each hole is a net to catch the pieces in a similar way to a snooker table. Two lines are drawn on the table along the diagonals. These are the "foul lines". In the centre are two concentric circles - the centre circle is the size of a piece, the main circle having a diameter about six times larger. Outside the circles and a short way in from each side of the board are two straight lines parallel with the edge of the board. They should be about 3.8cm apart and the long thin area between them is terminated just before the diagonal foul lines at either end by a red circle of 3.8cm diameter. This thin rectangle with circles at either end is called the "baseline" and the baseline nearest to a player is the area that the player's striker must be played from.There are nine dark or black pieces and nine light or white pieces plus a red piece called the "Queen". The smooth wooden pieces are slightly smaller than the the striker which is between 3.8cm and 4.4cm in diameter. People often own their own strikers which can also be made of bone or ivory and which are normally somewhat heavier than the pieces although can vary in weight from half as heavy to four times as heavy as a piece. On some boards, potato starch, chalk dust or other lubricant is used to make the pieces slide more easily over the surface of the board - the most popular lubricant is boric acid.

To decide who goes first, one player should hold a piece concealed in one hand. If the opponent guesses correctly which hand, the opponent chooses who goes first, otherwise the player concealing the piece chooses. The person who plays first aims to pocket the white pieces.The game is played by two opponents sitting opposite each other. To begin, the Queen is placed in the centre of the board. Six pieces are put around the Queen directly in a circle, each touching the Queen and their neighbours. The remaining twelve pieces are positioned around the inner circle of six pieces, so that each outer piece touches the inner circle. Both circles should have the pieces alternating in colour. The two circles are oriented so that the Queen, a white piece from the inner circle and a white piece from the outer circle lie in a straight line pointing towards the centre of the side of the board where the player who will play first is sitting.

Players take turns to play. A turn consists of one or more strikes. A player wins by pocketing all of the pieces of their chosen colour first. However, neither player can win until one or other player has "covered the Queen". To cover the Queen, a player must pocket one of her own pieces immediately after pocketing the Queen. If the Queen is pocketed but not covered, the Queen is returned to the board. Both players normally try to cover the Queen in addition to trying to win the game because a player who wins and also covers the Queen receives bonus points.

When a player commits a foul, the turn comes to an end immediately and a penalty is incurred. The penalty is that one pocketed piece is returned to the board by the opponent anywhere within the main circle. Any other pieces requiring to be returned to the board are also placed within the main circle by the opponent. It is normal for pieces to be positioned in order to confer an advantage for the opponent.A foul is recorded in the following situations:

At the end of the game the winner scores 1 point for each opponent's piece left on the board. If the winner also covered the Queen, a bonus 5 points are scored. The maximum score for one game is therefore 14 points.A match is usually played to 29 points and for matchplay, if the winner's score has reached has 24 or more points, then 5 bonus points are NOT added for covering the Queen.

Carrom is played by four people just as often as by two. For the doubles game, partners sit opposite one another and turns proceed in a clockwise order. Other than that, play is exactly the same as for the singles game. The game has a different character, though, because pieces behind the baseline can be safely left for the partner to deal with unlike in the singles game where pieces behind the baseline can only be moved by the opponent or by rebounding of the board edges.

This is the original game board that started it all! Bring a host of classic American games home with this versatile and reversible, unique wooden Carrom Game Board that features over 100 games. The most popular games played on this table game is carroms and crokinole, but it also features backgammon, pool, billiards, ring out, pins, checkers, chess, and many more. This is no longer available with net pockets the plastic inserts permit the game of pool to be played.

In the last quarter of the 19th century Henry Haskell, a Sunday School teacher, viewed with alarm the growing number of boys who loafed around pool rooms. (Ironically, the company would eventually manufacture pool tables.) Haskell had an inventive mind and he concentrated his thought on supplying a game which would appeal to these boys and supply wholesome enjoyment. Soon after, Haskell patented and introduced the U.S. Carrom game board. Produced at Ludington Novelty Works (Ludington, MI) of which he was part owner.

Around here, winter is our favorite time for board games, card games, and puzzles. While the boys are always up for Candy Land, Chutes and Ladders, or Go Fish, they get really excited when we ask them if they want to play Carrom. 006ab0faaa

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