Unveiled on October 11, 2022, it is a high-end headset designed for mixed reality and virtual reality applications, targeting business and enthusiast users. It is differentiated from the Quest 2 by a thinner form factor leveraging pancake lenses, high resolution cameras for MR, integrated face and eye tracking, and updated controllers with on-board motion tracking.

The Quest Pro received mixed reviews, with critics praising its display and controllers, but criticizing its mixed reality cameras for having a grainy appearance and limited usefulness in its software at launch, and for its high price.


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Prior to Facebook Connect in October 2022 (during which Facebook, Inc. announced its rebranding as "Meta" to emphasize its development of "metaverse"-related technologies),[5][6] CEO Mark Zuckerberg and CTO Andrew Bosworth posted photos of themselves testing prototype headsets, which they stated to have "Retina resolution" displays (alluding to the Apple Inc. trademark for high-resolution displays),[7] while leaked demo videos and references to an "Oculus Pro" headset were also discovered on the Oculus website and unreleased system software.[8] During the event, Zuckerberg officially announced that the company was developing a headset codenamed "Project Cambria" as part of the Oculus Quest line of products, which would be a high-end product aimed at mixed reality applications, and feature a slimmer design, high-resolution color passthrough cameras, infrared depth sensors, and eye tracking.[9][10]

The Quest Pro more closely resembles AR headsets such as Microsoft's HoloLens rather than other VR headsets, with a thinner lens enclosure, and a more visor-like form factor that does not obscure the entirety of the user's peripheral vision; "peripheral blinders" are included as an accessory, with a "full light blocker" attachment sold separately.[14][15] The lenses can be adjusted for interpupillary distance, and moved forwards and backwards.[11] It uses LCD quantum dot displays with a per-eye resolution of 18001920, viewed through pancake lenses that allow for its enclosure to be 40% thinner in comparison to the Quest 2. Meta stated that the displays supported a wider color gamut than the Quest 2, and had improved contrast via "local dimming".[14][15] The Quest Pro's battery is built into the back of its head strap for better weight distribution; Meta rated it as lasting 1 to 2 hours on a single charge.[14][11]

For its mixed reality functions, the Quest Pro uses high-resolution color cameras, as opposed to the lower-resolution, grayscale cameras on the Quest.[14] The headset also contains internal sensors that are used for eye and face tracking, primarily for use with avatars.[14][11] The Quest Pro uses a Qualcomm Snapdragon XR2+ system-on-chip with 12 GB of RAM, which Meta stated had "50% more power" than the Quest 2's Snapdragon XR.[14][11]

The Quest Pro uses Touch Pro controllers, a significant update to the Oculus Touch controllers used by prior Quest and Rift products. They have a more compact design with upgraded haptics, and replace the infrared sensor ring (which were tracked by the headset's cameras) with on-board motion tracking using embedded cameras and Qualcomm Snapdragon 662 processors. The controllers are also rechargeable via the headset's charging dock, have a new pressure sensor for pinch gestures, and have pressure-sensitive stylus tip accessories that can be attached to the bottoms of their handles for drawing and writing. The Quest Pro controllers are also sold separately as an accessory for Quest 2 and newer.[11][14]

The Quest Pro was demonstrated to the press with mixed reality versions of software such as Horizon Workrooms (which allows users to attend meetings, and control their computer remotely in VR with a virtual multi-monitor environment), the DJ software Tribe XR, and Painting VR.[14][11]

Meta announced a partnership with Microsoft to integrate productivity services such as Microsoft 365, Microsoft Teams, and Windows 365 with Meta Quest 2 and Pro, including allowing users to join Teams meetings via Horizon Workrooms, use Microsoft 365 applications, as well as support for management of Quest devices via Intune.[16]

The Quest Pro received mixed reviews. Ars Technica noted that its design felt less "claustrophobic" and "much more secure and better balanced than previous Quest headsets, especially during extended use", but noting that its narrow field of view was more apparent when using the headset without its light blinder accessories. Its display and lenses were described as being slightly sharper and having more legible text rendering than the Quest 2, making it better-suited for office tasks and using a remote desktop environment in Workrooms. The MR cameras were panned for being grainy and "fuzzy"-looking, while many of the MR features in apps at launch were deemed to be "novelties". It was also criticized for requiring manual room setup, rather than automatically mapping walls. In conclusion, it was felt that "at its current asking price, though, we can only recommend the Quest Pro to mid-level executives who have convinced their superiors to allocate a ridiculous, money-is-no-object budget to ill-defined metaverse projects out of nothing more than a deep sense of FOMO."[18]

The Meta Quest 3 has been out for a while now, and the growing app library is continuing to make the most of its hardware. The headset builds upon the popular Meta Quest 2 and adds full-color video passthrough and mixed reality features. It's also the best VR headset available (with Apple Vision Pro coming in a close second).

While the Quest 3 costs $200 more than the Quest 2, it does come with a fair amount of upgrades. The new headset features a 40% slimmer visor and a new Snapdragon chipset to power its virtual reality and mixed reality experiences. While Meta plans to keep the Quest 2 around for a while, it's clear that the Quest 3 is undoubtedly the flagship of its lineup.

You can pre-order the Quest 3 from the Meta Store in 23 countries or from select retailers. In the U.S. you can pre-order from Amazon, Best Buy, Target and Walmart. U.K. customers can pre-order from Amazon, Curry's and Argos.

The Meta Quest 3 comes in two storage sizes: 128GB and 512BG. This is slightly disappointing since 256GB feels like the perfect storage size, but at least there is an option for those that need a ton of space.

But more importantly, the Quest 3 is getting a new chipset. The headset is powered by the brand-new Qualcomm Snapdragon XR2 Gen 2. Meta says this gives the Quest 3 twice the graphics processing power of the Quest 2. The Quest 3 is also getting a RAM upgrade, with 8GB of RAM instead of the Quest 2's 6GB. Unfortunately, this does fall short of the 12GB of RAM you get with the Meta Quest Pro.

The Meta Quest 3 also gets an upgraded display. Meta calls the new displays the 4K+ Infinite Display, which is two LCDs using pancake optics to achieve 2,064 x 2,208 pixels per eye resolution. Meta says this enhances the Quest 3's resolution by nearly 30% compared to Meta Quest 2. Further resolution specs include 25 pixels per degree (PPD) in virtual reality and 1,218 pixels per inch (PPI).

When using the headset's full-color video passthrough, the resolution does dip a bit. In mixed reality, the resolution is 18 PPD powered by two RGB cameras rather than 25 PPD. However, this is still an upgrade, as Meta says this is "over 10x more pixels in Passthrough compared to Quest 2 and 3x more pixels compared to Quest Pro."

In terms of refresh rate, the Quest 3 features a native 90Hz refresh rate with a 120Hz experimental refresh rate. Hopefully, the Quest 3 eventually pushes 144Hz thanks to eventual post-launch updates but for now, it caps out at 120Hz.

One aspect of the Quest 3 that is not getting an upgrade is battery life. The Quest 3 features the same battery life numbers as the Quest 2, which according to Meta is typically around 2.2 hours but can push 2.9 hours when just consuming media. The headset will charge back up to full from 0% in two hours with the included 18W charger, which is also about on par with the Quest 2.

The Meta Quest 3 has been completely redesigned from the "inside out" according to Meta. While the headset has the same overall aesthetic as the Quest 2, its optic profile is now 40% slimmer, thanks in part to pancake lenses. It also has a bold trio of two pill-shaped RGB cameras and a depth projector on the front of the headset to facilitate the full-color video passthrough.

There's also a new Lens Distance Adjustment Wheel that allows for more precise interpupillary distance (IPD) fine-tuning. The headset supports an IPD of 53 mm to 75 mm. The built-in eyeglasses and depth adjustment eliminate the need for the glasses spacing insert that you needed with the Quest 2.

The speakers also get a boost in the Quest 3. Meta says the audio range for the Quest 3 is 40% louder than the Quest 2 and that the Quest 3 produces 3D spatial audio with enhanced clarity and bass. There is a 3.5 mm headphone jack if you want to plug in your own headphones for more immersive audio.

In terms of the strap, the Quest 3 gets a soft strap included with an optional hard Elite Strap available for purchase for $69. This is similar to the Quest 2, though the strap design is slightly altered for a more secure fit. However, Meta has officially paused sales of the Elite Strap with Battery. This is because the external battery included with this version of the Quest 3's strap won't recharge. It's unclear why this issue occurred but Meta says that units without the critical flaw are being manufactured and will arrive at retailers.

One downside to all of these design changes? The impressive components are going to be difficult to replace. In a teardown of the new Quest 3, iFixit found that the repairability of the Quest 3 is poor, giving it a 4 out of 10 repairability score. This is largely due to the difficulty in getting to the headset components, but also due to the lack of replacement parts available to consumers if something does break. 152ee80cbc

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