Call of Duty: Mobile is a free-to-play first-person shooter video game developed by TiMi Studio Group and published by Activision for Android and iOS. It was released on October 1, 2019, where it was one of the largest mobile game launches in history, generating over US$480 million with 270 million downloads within a year. Call of Duty: Mobile was published in other regions by Garena, Tencent Games, VNG Corporation and TiMi Studio Group.

The game also includes battle royale modes featuring up to 100 players. A player can choose to play alone, on a two-man team, or in a four-man squad. At the start of a game, all players choose an ability from healing to making a launch pad. Once all 100 people are ready, they get aboard a plane that flies in a straight line over the map. This flight path changes every game. Every team is automatically given a jump leader who decides when and where the team will land.[8] At the beginning of the game, each player carries only a knife. The map has weapons, vehicles, and items which players can find and use to improve their chances of killing enemies while staying alive themselves. The mode has high tier loot zones (marked in yellow on the map) that provide players with better items. The safe zone on the map shrinks as the game progresses, with players who remain outside the safe zone being killed if they stay outside for too long. A player or team wins the game if they are the last one remaining. Particularly, battle royale also has limited modes like Sniper Challenge, Battle Royale Alcatraz, Battle Royale Blackout, 20v20 Warfare, and Battle Royale Blitz. The game also features a MP/BR hybrid mode known as Ground War: Skirmish.


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A Zombies mode was added in November 2019. It featured one map called Shi No Numa. It placed teams of players against zombies that attacked in waves. It was playable in Endless Survival Mode, which ran like the classic Zombies experience, and Raid Mode, which threw a set number of waves at the players before transitioning to a boss encounter. The players could choose whether to play it on Normal or Heroic difficulty.[9] The mode was removed in March 2020 due to it not reaching the desired level of quality.[10][11] Undead Siege, a zombie survival mode, was added into the game in August 2021. In it, a team of four players have to survive and protect their teleportation device from continuous waves of zombies. During the day, players have to collect supplies which would be used during the night to survive against a horde of zombies.[12] In addition, players during the day also take part in Daytime Side Missions, which include the Butcher, breaking the Aether Crystal Cluster, feeding 10 zombies to Cerberus and helping transport a big Aether Crystal. The mode has 3 difficulties - Casual, Hardcore and Nightmare. In casual, the team only has to survive for 3 nights while in other difficulties, the team has to survive for 5 nights. The Classic Zombies mode was added back to the game in October 2022, again only featuring the Shi No Numa map. [13]

Call of Duty: Mobile was announced in March 2019, with TiMi-J3, itself a TiMi Studio Group division, which is a subsidiary of Tencent Games, leading development. Many of the game's features were revealed at this announcement, promising a familiar experience for fans of the console games. The aim of the game was to take familiar aspects from the franchise's previous games and allow users to access them from their mobile devices.[14][15] It features two in-game currencies, as well as a battle pass.[16] The initial release was in Australia on June 15, 2019, following the soft-launches in Australia, Canada and Peru.[17][18][19] Garena released the game in Hong Kong, Indonesia, Macau, Malaysia, Philippines, Singapore, Taiwan & Thailand on September 29, 2019. The game was released in Europe, North America and Latin America by Activision on September 30, 2019, and by Tencent Games in South Korea on October 1, 2019.[20][21] VNG Games released the game after the worldwide release in partnership with Activision and TiMi Studios in Vietnam on April 20, 2020.[22][23] Tencent Games published the game for Mainland China on December 24, 2020.[24]

In the first month, the game had over 148 million downloads and generated nearly US$54 million in revenue, making it the largest mobile game launch in history.[42] By June 2020, the game had seen over 250 million downloads, generating over $327 million in revenue.[43][44][45] By October 2020, that figure had risen to over $480 million with 270 million downloads.[46] As of February 2022, the game has generated over $1.5 billion globally in revenue from in-game spending and microtransactions,[47] with the game having seen over 500 million downloads since May 2021.[48]

For the latest intel, be sure to visit the Call of Duty: Mobile website. Also check out www.callofduty.com, www.youtube.com/callofduty, and follow @CallofDuty on Twitter, Instagram and Facebook.


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Call of Duty: Mobile (formerly known as Call of Duty: Legends of War, and Elite Squad in its pre-alpha phase) is a free-to-play mobile first-person shooter that was released first in Alpha on December 15th, 2018 for Android systems only in Australia.[2]

On March 18th, 2019, Activision officially announced the game, now called Call of Duty: Mobile.[3] [4] On September 18th, 2019, a release was announced and the game was released worldwide on October 1st, 2019.[5] At launch, the game was not available in Belgium, mainland China, and Vietnam. On April 20, 2020, the game was released in Vietnam. On December 25, 2020, the game was released in China.[6]

In October 2018, a trailer of a game called "Elite Squad" was leaked. While there are is no official information about this version, looking at available files shows that at this point TiMi Studios were not sure whether they would get the rights to Call of Duty or not. Because of this the game was developed in 2 versions. Some of the assets for the Elite Squad version where called "UNCOD". A lot of the Elite Squad assets still remain in the current files. These include, but are not limited to: weapon UI icons, weapon stat files, loading screens and text files.

A new system called Coins was also featured, functioning similarly to the GobbleGums from Call of Duty: Black Ops III. The mode also featured "Buffs", cheaper non-Perk slot bonuses that grant the player abilities such as increased weapon damage, increased health, etc.

On August 1st, 2021, the game was updated with the new Undead Siege mode, which varied drastically from the original round-based gamemode, and is a PvE mode, where a squad of four players defend a teleportation base from zombies. It shares mechanics with both the Battle Royale mode and traditional Zombies. It features two modes, Casual and Hard, with Hard providing much more rewards and XP in general, but requiring more strategy and coordination to win. A special reward track is provided, and players can complete various challenges to earn XP for said track. An event known as Aether Hunt has challenges relating to the mode and ties slightly to the plot of the actual game mode.

In an early pre-alpha version of the mode available in Australia in December 2018, while the game was still called as Call of Duty: Legends of War, rather than being a round-based survival experience the Zombies mode featured various linear missions each taking place on a section of the map Green Run. The mode could be played with 4 players online and featured several classic enemies such as Brutus, the Avogadro, as well as the Napalm Zombie, dubbed "Infernos".

The Battle Royale mode makes a return in Call of Duty: Mobile. The mode features 3 game modes, 1-player, 2-players, and 4-players modes. One map is available at launch, called Isolated, which features several locations from the Black Ops and Modern Warfare series. A 20 versus 20 mode (known as "Warfare") was also temporarily added to Battle Royale.

There is fall damage, but it can be easily avoided as the player automatically opens wingsuits when jumping off a high height. However, medium heights can still be dangerous. There are also ziplines for fast and easy travel.

In Season 11 Anniversary, a new Battle Royale map was introduced called Alcatraz, initially as a season-exclusive and from Season 12 and onward, became a permanent map together with Isolated. However, in 2021 Season 2 Day of Reckoning, Alcatraz was then removed from the 24/7 playlist, as the development team did not want to keep supporting the game mode in a permanent state. However, Alcatraz is occasionally rotated in each season, but as of current, is available every weekend as a limited time mode.

A new rarity was introduced in Season 11 Anniversary, called Mythic. The Mythic rarity uses a unique leveling system with unique Mythic cards which can be bought in a draw separate to the main weapon draw. Leveling up the Mythic level of a blueprint will unlock extra customization options, such as skins for sets of attachment. The player can choose to use the default appearance of an attachment, or use the modified version. The differences are purely cosmetic, and have no strategic value. 2351a5e196

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