ZOMBIES RETURN

The fan favorite co-op mode made famous in Call of Duty: World at War is back as you and up to 3 friends use a multitude weapons to fend off endless waves of blood-thirsty Zombies. Fight to survive in one of the most thrilling and critically-acclaimed co-op experiences in gaming.

Set in the 1960s during the Cold War, the game's single-player campaign follows CIA operative Alex Mason as he attempts to recall specific memories in order to locate a numbers station set to instruct Soviet sleeper agents to deploy chemical weapons across the United States. Locations featured in the game include Cuba, the Soviet Union, the United States, South Vietnam, China, Canada, and Laos. The multiplayer component of Black Ops features multiple objective-based game modes that are playable on 14 different maps included with the game. Improvements to loadout options and killstreak rewards are made. A form of virtual currency, COD Points, allows players to purchase weapons and customization options for their in-game character, as well as attachments and customization options for their weapon.


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Development for the game began in 2009. Whereas Treyarch worked on both World at War and the tie-in video game for the James Bond film Quantum of Solace simultaneously, they focused specifically on Black Ops during this development cycle. Different teams within Treyarch focused on a certain game mode. Black Ops runs an enhanced version of the IW 3.0 engine used in World at War. The improvements made allowed for bigger campaign levels to be made as well as enhanced lighting. Music was composed by Sean Murray, with licensed music by the Rolling Stones, Creedence Clearwater Revival, and Eminem appearing in the game. Avenged Sevenfold also recorded an original song for the game as well. The marketing of the game began in April 2010.

The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the story. The playable characters are covert operatives conducting black operations behind enemy lines. Each mission features a series of objectives that are displayed on the heads-up display, which marks the direction and distance towards and from such objectives as it has been in the earlier versions. The player is accompanied by friendly troops throughout the game. Although primarily a first-person shooter, certain levels feature sequences where the player pilots a Hind helicopter and guides friendly troops from a SR-71 Blackbird reconnaissance aircraft.[8][9][10] In addition, the campaign features several scripted cinematic moments.

A currency system has been implemented allowing players to buy weapons, accessories, and clothes. Players can gamble with their "COD Points" in a free-for-all based playlist called "Wager Match", which is composed of four game modes.[13] Time-limited objectives known as "Contracts" can be purchased to gain more currency and experience points.[11] The progression system is not featured in the local split-screen multiplayer. In the local split-screen play, all character customization options are already unlocked. Players can no longer define game rules such as win conditions.

Black Ops takes place between 1961 and 1968 during both the Cold War and the Vietnam War, 16 years to 23 years after the events of World at War. It portrays a secret history of black operations carried out behind enemy lines by the CIA. Missions take place in various countries around the globe, including Cuba, the Soviet Union, the United States, South Vietnam, China, Canada, and Laos. The single-player campaign revolves around the CIA's attempts to stop Soviet sleeper agents embedded in the US, to be activated via broadcasts from a numbers station, from deploying an experimental nerve agent and chemical weapon known as "Nova 6".

In April 1961, Mason, Woods, and Bowman participate in Operation 40 to assassinate Fidel Castro and assist the CIA-sponsored Cuban exiles during the Bay of Pigs Invasion. Mason kills Castro's body double and stays behind, allowing Woods and Bowman to flee in an extraction plane. He is captured by the real Castro, who gifts him to a Soviet Army Major General named Nikita Dragovich. Imprisoned in a brutal gulag known as Vorkuta, Mason befriends a former Red Army soldier named Viktor Reznov, who gives him the identities of their enemies: Dragovich, Colonel Lev Kravchenko, and ex-Nazi scientist Friedrich Steiner. In October 1945, Reznov, Dimitri Petrenko, and their platoon were sent to extract Steiner, who wished to defect, from a secret Nazi base on Baffin Island. Upon being rescued, Steiner provided the Soviets with the location of a disabled cargo ship carrying the weapon he had originally developed for Adolf Hitler. However, Reznov and his men were betrayed by Dragovich, who wished to see the effects of the gas first-hand; Reznov was forced to watch Petrenko die horrifically, only being spared himself when British Commandos, interested in also acquiring Nova 6, attacked. Reznov detonated the V-2 rockets onboard the ship during his escape, destroying it and Nova 6, only to be captured by the Soviets and imprisoned in Vorkuta. The Soviets later recreated Nova 6 using British scientist Daniel Clarke.

Hudson and Weaver interrogate Clarke in Kowloon Walled City, with Clarke revealing the location of a facility in Mount Yamantau before being killed by Dragovich's men. Hudson and Weaver infiltrate and destroy the facility before receiving a transmission from Steiner requesting to meet at Rebirth Island, as he suspects Dragovich will kill him in order to cover up Nova 6. Mason, now going rogue, travels there with Reznov to assassinate Steiner, succeeding just as Hudson and Weaver arrive. It is revealed that although Mason supposedly witnessed Reznov executing Steiner, Hudson and Weaver saw Mason carrying out the act alone while calling himself Reznov. With Steiner dead, Mason is now the only individual left who knows the location of the numbers station, prompting Hudson and Weaver to interrogate him.

Hudson explains that Dragovich has sleeper cells stationed within each American state capital, which, when ordered by the broadcast of a series of numbers from his station, will release Nova 6 and pave the way for a Soviet invasion. In response, the US, now at DEFCON 2, is preparing a pre-emptive nuclear strike on the Soviets. Hudson reveals that Mason was brainwashed by Dragovich at Vorkuta to serve as a sleeper agent and assassinate Kennedy. Reznov died during the breakout, and the Soviet defector was killed; Mason's visions of Reznov are an illusion caused by the brainwashing. Prior to his death, Reznov reprogrammed Mason to kill Dragovich, Kravchenko, and Steiner to complete his own revenge. Mason finally remembers the location of Dragovich's broadcast station is a Russian ship named the Rusalka in the Gulf of Mexico. An assault on the ship is carried out the next day, with the US Navy called in to destroy it. Mason and Hudson confront Dragovich in the underwater submarine base protecting the ship, with Mason killing Dragovich before the two escape.

In May 2009, publisher Activision was rumored to be looking for licensing regarding Vietnam War-era music which led to speculation that Call of Duty 7 would be set in Vietnam.[30] In May 2009, Treyarch employee David Kim revealed on his LinkedIn profile that he would work as a senior animator on Call of Duty 7.[31] In November 2009, only a few days before Modern Warfare 2's release, Activision officially announced a new Call of Duty title for 2010 through their third quarter financial call.[32] In February 2010, a casting call for Call of Duty 7 led to speculation that the game would be taking place during the Cold War era with some battles taking place in South Vietnam.[33] On April 30, 2010, Black Ops was officially announced.[34]

For Black Ops, Treyarch focused only on this game unlike past practice. However, it had different teams, each working on separate game modes.[39] Treyarch used a motion capture technology similar to the one used in James Cameron's film Avatar, which allows accurate facial expressions, capturing the whole performance of the actor.[40] The studio also consulted special forces veterans from both belligerents of the Cold War: Major John Plaster (US Army-Ret.) who served in the MACV-SOG during the Vietnam War, and former Soviet special forces operative Sonny Puzikas.[41] The latter taught Treyarch how Spetsnaz soldiers would react in combat, such as rolling out of the line of fire. Spetsnaz AIs in the game have been modeled after him, from his tactics and his movements to his face.[42][43] Although having a historical background, the classified aspect of these Cold War black operations allowed the studio to create its own fictional story.[44] The game also allows players to turn down the blood and turn off the profanity.[45]

Black Ops features the voices of Sam Worthington as Alex Mason,[51] Ed Harris as Jason Hudson,[52] Gary Oldman reprises his role as Viktor Reznov from World at War and also voices Dr. Clarke,[51] James C. Burns voices and provides performance capture for Frank Woods[53] and Ice Cube voices Joseph Bowman, whose appearance is likened to him as well, and is also the multiplayer announcer for the SOG faction.[54][55] Gene Farber voices Grigori Weaver, Emmanuelle Chriqui plays a live-action character called Numbers,[56][57] Eamon Hunt voices Nikita Dragovich, Andrew Divoff voices Lev Kravchenko and Robert Picardo voices Secretary Robert McNamara. Dimitri Diatchenko, an American born actor and musician voices the Spetsnaz faction and several other characters due to his strong Russian accent. e24fc04721

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