I was just wondering who knows what programming languages Windows, Mac OS X and Linux are made up from and what languages are used for each part of the OS (ie: Kernel, plug-in architecture, GUI components, etc).

Much of Cocoa is implemented in Objective-C, an object-oriented language that is compiled to run at incredible speed, yet employes a truly dynamic runtime making it uniquely flexible. Because Objective-C is a superset of C, it is easy to mix C and even C++ into your Cocoa applications.(Source)


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The Linux kernel is mostly written in C (and a bit of assembly language, I'd imagine), but some of the important userspace utilities (programs) are shell scripts written in the Bash scripting language. Beyond that, it's sort of hard to define "Linux" since you basically build a Linux system by picking bits and pieces you want and putting them together, and depending on what an individual Linux user wants, you can get pretty much any language involved. (As Paul said, Python and C++ play important roles)

I have read or heard that Mac OS X is written mostly in Objective-C with some of the lower level parts, such as the kernel, and hardware device drivers written in C. I believe that Apple "eat(s) its own dog food", meaning that they write Mac OS X using their own Xcode Developer Tools. The GCC(GNU Compiler Collection) compiler-linker is the unix command line tool that xCode used for most of its compiling and/or linking of executables. Among other possible languages, I know GCC compiles source code from the C, Objective-C, C++ and Objective-C++ languages.

Despite the prevalence of higher-level languages, the C programming language continues to empower the world. There are plenty of reasons to believe that C programming will remain active for a long time. Here are some reasons that C is unbeatable, and almost mandatory, for certain applications.

You get to the store, park your car and go to a vending machine to get a soda. What language did they use to program this vending machine? Probably C. Then you buy something at the store. The cash register is also programmed in C. And when you pay with your credit card? You guessed it: the credit card reader is, again, likely programmed in C.

There are many programming languages, today, that allow developers to be more productive than with C for different kinds of projects. There are higher level languages that provide much larger built-in libraries that simplify working with JSON, XML, UI, web pages, client requests, database connections, media manipulation, and so on.

We would rarely discuss (or think) about the assembly instructions that a portion of code is executing when analyzing the behavior of a portion of code of a high level language. Instead, when discussing what the machine is doing, we speak (or think) pretty clearly in C.

C# (pronounced "See Sharp") is a modern, object-oriented, and type-safe programming language. C# enables developers to build many types of secure and robust applications that run in .NET. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers. This tour provides an overview of the major components of the language in C# 11 and earlier. If you want to explore the language through interactive examples, try the introduction to C# tutorials.

C# is an object-oriented, component-oriented programming language. C# provides language constructs to directly support these concepts, making C# a natural language in which to create and use software components. Since its origin, C# has added features to support new workloads and emerging software design practices. At its core, C# is an object-oriented language. You define types and their behavior.

Several C# features help create robust and durable applications. Garbage collection automatically reclaims memory occupied by unreachable unused objects. Nullable types guard against variables that don't refer to allocated objects. Exception handling provides a structured and extensible approach to error detection and recovery. Lambda expressions support functional programming techniques. Language Integrated Query (LINQ) syntax creates a common pattern for working with data from any source. Language support for asynchronous operations provides syntax for building distributed systems. C# has a unified type system. All C# types, including primitive types such as int and double, inherit from a single root object type. All types share a set of common operations. Values of any type can be stored, transported, and operated upon in a consistent manner. Furthermore, C# supports both user-defined reference types and value types. C# allows dynamic allocation of objects and in-line storage of lightweight structures. C# supports generic methods and types, which provide increased type safety and performance. C# provides iterators, which enable implementers of collection classes to define custom behaviors for client code.

C# programs run on .NET, a virtual execution system called the common language runtime (CLR) and a set of class libraries. The CLR is the implementation by Microsoft of the common language infrastructure (CLI), an international standard. The CLI is the basis for creating execution and development environments in which languages and libraries work together seamlessly.

Source code written in C# is compiled into an intermediate language (IL) that conforms to the CLI specification. The IL code and resources, such as bitmaps and strings, are stored in an assembly, typically with an extension of .dll. An assembly contains a manifest that provides information about the assembly's types, version, and culture.

When the C# program is executed, the assembly is loaded into the CLR. The CLR performs Just-In-Time (JIT) compilation to convert the IL code to native machine instructions. The CLR provides other services related to automatic garbage collection, exception handling, and resource management. Code that's executed by the CLR is sometimes referred to as "managed code." "Unmanaged code," is compiled into native machine language that targets a specific platform.

Language interoperability is a key feature of .NET. IL code produced by the C# compiler conforms to the Common Type Specification (CTS). IL code generated from C# can interact with code that was generated from the .NET versions of F#, Visual Basic, C++. There are more than 20 other CTS-compliant languages. A single assembly may contain multiple modules written in different .NET languages. The types can reference each other as if they were written in the same language.

An identifier is a variable name. An identifier is a sequence of unicode characters without any whitespace. An identifier may be a C# reserved word, if it's prefixed by @. Using a reserved word as an identifier can be useful when interacting with other languages.

I am a win10 user myself. As others already stated: The C bindings of an application designed for unix alike systems, is still a horror to work with in pure windows environments. So WSL2 would be my first choice here. Even just a single docker elixir container running on windows hyperv with your sourcode folder mounted, would be a better choice than running elixir natively on win10.

In our first post in this series, we discussed the need for proactively addressing memory safety issues. Tools and guidance are demonstrably not preventing this class of vulnerabilities; memory safety issues have represented almost the same proportion of vulnerabilities assigned a CVE for over a decade. We feel that using memory-safe languages will mitigate this in ways that tools and training have not been able to.

Memory safety is a property of programming languages where all memory access is well defined. Most programming languages in use today are memory-safe because they use some form of garbage collection. However, systems-level languages (i.e., languages used to build the underlying systems other software depends on, like OS kernels, networking stacks, etc.) which cannot afford a heavy runtime like a garbage collector are usually not memory-safe.

If the language could automatically track and verify sizes for us, we as programmers would no longer need to worry about having to implement these checks correctly, and we could be certain that none of these issues exist in our code. 2351a5e196

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