Buildspace S5

Siegfried Missile Project

TL;DR a 3D animated adaptation involving VR + haptic feedback

For Buildspace Season 5, I decided to create a 3D adaptation of the Siegfried Missile Scene from Fate/Grand Order. However, I didn't want to make only an animation, so I took it to another level by introducing more technical aspects.

Why? I wanted to show my passion for the character and improve my technical skills. I hope you enjoy it!

Preview in Unity. Used a 360 degree fisheye in order to allow for VR integration, since it was much easier to add constraints and have vertical viewing compared to standard VR format.

PART 1 OUT NOW!

Note that music is copyrighted. I will remove it if problematic.

"blueprint"/"schematic" of the project

Bluetooth signaling haptic feedback integrated with very cool animation. Animation can be VR first person or watch as third person spectator.

PCB of haptic feedback device

Made the device on the left into a compact PCB which can fit on a glove of a hand.