Creatures Information
COMMON
Prototype: ZERO
The first ever prototype to be made under Dr. Leonard's experiments. This creature was made using a variety of species as inspiration. Because of this being the first prototype, there are plenty of issues that this beast has. From the inability to think, to its sickly and glutenous nature, this is a most definitely a science experiment gone wrong.
BASE STATS:
Strength:
5 pt.
Speed:
2 pt.
Health:
25 pt.
Venom:
1 pt.
Hit Rate:
70%
SPECIAL ABILITIES:
Blind Luck [Learned at level 3]: 10% chance that your strength will increase by 1 point for 1 battle
[Learned at Level 5]: 3% chance of causing an extra 5% chance of a stat mutation on one clutch
Last Stance [Learned at Level 10]: 5% chance that upon receiving a finishing blow, you will survive on 1 HP for 1 battle
BREEDING STATS:
Eggs In Each Clutch: 5000-7000
Base Survival Chances Per Egg: 20%
Prototype: Butterfly
A rather peaceful creature compared to the rest. Largely inspired by the butterfly, this creature is a small creature that was targeted to focus on healing rather than straight out battle.
BASE STATS:
Strength:
6 pt.
Speed:
3 pt.
Health:
20 pt.
Venom:
0 pt.
Hit Rate:
60%
SPECIAL ABILITIES:
Defensive Stance [Learned at level 3]: 10% chance that you will receive an extra 5 HP for 1 battle
Heavy Barrier [Learned at Level 5]: 5% chance you will receive an extra 10 HP for 1 battle
Protective Parent [Learned at Level 10]: 5% that your offspring will have an extra 10% survival rate for 1 clutch
BREEDING STATS:
Eggs In Each Clutch: 30-50
Base Survival Chances Per Egg: 35%
Prototype: Dragonfly
One of the most deadly and unrecognized predators on the planet is the dragonfly. The dragonfly has an almost 100% hunting chance and has the strength and speed that most other creatures can not match. This inspired the doctor to begin his creation of this prototype. Rather aggressive and mainly focused on attack, this prototype is built for battle.
BASE STATS:
Strength:
4 pt.
Speed:
2 pt.
Health:
30 pt.
Venom:
0 pt.
Hit Rate:
80%
SPECIAL ABILITIES:
Need For Speed [Learned at level 3]: 10% chance that your speed increases by 1 point (if already 3 points, then this will guarantee you go first).
Collateral Damage [Learned at Level 5]: 5% chance that you will do 10 HP to your opponent for 1 battle. This will also drain 10 of your own HP
Catch Me If You Can [Learned at Level 10]: 5% that you get an extra 1 point in your hit rate for 1 battle
BREEDING STATS:
Eggs In Each Clutch: 20-30
Base Survival Chances Per Egg: 20%
Prototype: Tic
Whilst doing his research, the doctor wanted to replicate the tics unique ability to survive solely off blood. This led him to the creation of this prototype. Lazy by nature, this prototype is normally not a threat compared to other prototypes. This creature only becomes deadly, when unrecognized. This creature can latch onto any of the other prototypes, and secretly suck on their blood. Due to the enzymes in their saliva, others dont realize the parasite until its too late.
BASE STATS:
Strength:
5 pt.
Speed:
1 pt.
Health:
25 pt.
Venom:
0 pt.
Hit Rate:
70%
SPECIAL ABILITIES:
Small But Mighty [Learned at level 3]: 10% chance that you will increase your HP by 5 points and strength by 1 point for 1 battle
Parasitic Drain [Learned at Level 5]: 5% chance that your creature will deal 1 bleed damage (same mechanisms as venom) for 1 battle
Bloated And Loaded [Learned at Level 10]: 3% chance that you can raise 1 extra egg than your incubators allow for 1 clutch
BREEDING STATS:
Eggs In Each Clutch: 100-130
Base Survival Chances Per Egg: 25%
UNCOMMON
Prototype: Ant
Ants are a spectacle of nature. So many different individuals, all acting as one single organism. This prototype, rather small than the rest, simulates the small organized insects. With many different individuals, from workers, to soilders, to drones to the queen herself, this prototype has strength in numbers.
BASE STATS:
Strength:
9 pt.
Speed:
2 pt.
Health:
35 pt.
Venom:
1 pt.
Hit Rate:
70%
SPECIAL ABILITIES:
Protect The Queen [Learned at level 3]: 10% chance that you reduce your opponents hit rate by 20% for 1 battle
Strength In Numbers [Learned at Level 5]: 5% chance that you deal 15 HP for your first move for 1 battle
Group Raised [Learned at Level 10]: 1% chance that you can raise an extra 5 eggs than your incubators allow and that your eggs will have a 10% extra chance at survival for 1 clutch
BREEDING STATS:
Eggs In Each Clutch: 500-1000
Base Survival Chances Per Egg: 35%
BONUS: These creatures are caring to their young, guaranteeing you 1 egg from each clutch to survive
Prototype: Mosquito
The most common insect people think about is the misquito. They are all over the world, and carry some of the most deadly diseases. Focused on strength and speed, this prototype is a rather neutral one. Unlike others, this creature will only attack when threatened or hungry.
BASE STATS:
Strength:
12 pt.
Speed:
3 pt.
Health:
30 pt.
Venom:
0 pt.
Hit Rate:
60%
SPECIAL ABILITIES:
Truly Terrifying [Learned at level 3]: 10% chance that your opponent misses their first hit for 1 battle
Strong Born[Learned at Level 5]: 5% chance that 1 egg out of the clutch will get a 50% extra boost for a stat mutation for 1 clutch
Blood Bursting [Learned at Level 10]: 5% chance that if your creature is defeated first, you will deal an extra 5 damage to the opponent for 1 battle
BREEDING STATS:
Eggs In Each Clutch: 5-15
Base Survival Chances Per Egg: 15%
Prototype: Spider
One of the most feared bugs out there is the spider. This is one of the largest creations the doctor has partooken in, and also one of the most dangerous. Highly venomous with a bold nature, this creature is built for strength. Scary in appearance, deadly with just one bite, this creature was created for military use.
BASE STATS:
Strength:
6 pt.
Speed:
1 pt.
Health:
40 pt.
Venom:
3 pt.
Hit Rate:
80%
SPECIAL ABILITIES:
Arachnophobia [Learned at level 3]: 10% chance that your opponent will freeze in terror and miss the first move and increase your strength by 1 point for 1 battle
Deadly Bite [Learned at Level 5]: 5% chance that your venom increases by 1 point (even if your creature has 3 venom points) for1 battle
Broodmother [Learned at Level 10]: 3% chance that your eggs get an extra 20% survival rate for 1 clutch
BREEDING STATS:
Eggs In Each Clutch: 10-30
Base Survival Chances Per Egg: 25%
RARE
Prototype: Praying Mantis
This creature is largely inspired from the praying mantis. A rather peculiar insect. This prototype, despite the real inspiration, is largely built for defense rather than attack. With still deadly weapons, this creature is not as aggressive as the others.
BASE STATS:
Strength:
10 pt.
Speed:
2 pt.
Health:
40 pt.
Venom:
0 pt.
Hit Rate:
70%
SPECIAL ABILITIES:
First Strike [Learned at level 3]: 10% chance that you will go first no matter your speed for 1 battle
Seducing Death [Learned at Level 5]: 3% chance that when your opponent reaches below 10 HP, they automatically are defeated for 1 battle
Decapitation [Learned at level 10]: 3% chance that you do double damage when your opponent is below 20% health for 1 battle
BREEDING STATS:
Eggs In Each Clutch: 1-5
Base Survival Chances Per Egg: 15%
BONUS: These creatures are very aggressive towards each other, even when mating. When breeding, there is a 3% chance that one of your creatures will harm the other creature during mating (Causes them to be reduced to only 2 battles for that month) but will guarantee that one of the surviving eggs in your clutch will get a stat mutation
Prototype: Scorpion
This prototype was built for power. From extreme venom to crushing claws, this creature is packed full with weapons. Having the ability to shoot venom out of its tail, immobilizing and killing its prey, this prototype is one of the few the doctor regret making. This creature has an extremely violent nature and will attack unprovoked. Due to the potency of its venom, this creature is impossible to control, and impossible to tranqualize.
BASE STATS:
Strength:
15 pt.
Speed:
1 pt.
Health:
30 pt.
Venom:
3 pt.
Hit Rate:
60%
SPECIAL ABILITIES:
Horned Defense [Learned at level 3]: 10% chance that your opponent will take whatever damage they do (for 1 round) if they move first for 1 battle
Toxic Sting [Learned at Level 5]: 3% chance that your venom will increase 2 points (even if venom is maxed) for 1 battle
Raging Hit [Learned at level 10]: 3% that when you reach 10% health you do 25 damage to your opponent for 1 battle
BREEDING STATS:
Eggs In Each Clutch: 1-5
Base Survival Chances Per Egg: 15%
BONUS: These creatures are extremely venomous, especially the younger ones! When breeding, there is a 3% chance that one of your surviving eggs can get a battle boost (extra 5 HP and extra 2 damage) for their first 5 battles for 1 clutch
Prototype: Millipede
The final and most perfected prototype the doctor made, was inspired by the centipede. A terrifying appearence and extremely large, this creature is not to be joked with. While it may not be the most aggressive, when provoked, there is very few that can stop it. A creature of nightmares, and the doctors personal favorite.
BASE STATS:
Strength:
7 pt.
Speed:
2 pt.
Health:
50 pt.
Venom:
1 pt.
Hit Rate:
80%
SPECIAL ABILITIES:
Squash [Learned at level 3]: 10% chance that your will do 10 damage on your first hit for 1 battle
Swallowed Whole [Learned at Level 5]: 3% chance that when your opponents health is less than 15%, they die immediately for 1 battle
Hawks Eye [Learned at level 10]: 3% chance that your hit rate increases to 100% for 1 battle
BREEDING STATS:
Eggs In Each Clutch: 1-5
Base Survival Chances Per Egg: 15%
BONUS: These creatures lives in dark caves where barely any light is projected. When breeding there is a 3% chance that 1 of your surviving eggs will get a battle boost (is guaranteed to go first no matter their speed) for 5 battles for 1 clutch