Interviews

From May, 2012 to August, 2014 I wrote blogs for the Frederick News Post under the name of "Weave to the Write". During that time I interviewed Video Game Developers from around the world on topics ranging from Independent (Indie) Games to AAA Titles. Below are the interviews that I published on FNP.com.

(Due to when the blogs were originally published, most weblinks within each blog will not work. But the blogs are published herein for you to read.)

September, 2012 Interview with Indie Game Developer Benjamin Rivers about his game Home.

February, 2013 Interview with Indie Game Developer Justin Baldwin about his Kickstarter campaign for his game Monsters Ate My Birthday Cake.

February, 2013 Interview with Indie Game Developer Ambient Studios about their Kickstarter campaign for their game Death, Inc..

March, 2013 Interview with Indie Game Developer Marcus Eckert about his game Wide Sky for iOS.

April, 2013 Interview with Indie Game Developer Discord Games about their game CHASM.

May, 2013 Interview with Indie Game Developer Nerd Kingdom about their game TUG.

May, 2013 Interview with Baltimore's 98 Rock Gaming Podcast: the Dork Dynasty.

June, 2013 Interview with Indie Game Developer Winning Blimp about their game Mosaique.

July, 2013 Interview with Ubisoft about their game Watch Dogs.

July, 2013 Interview with Hey-Ray Studios about their isometric / geometric art platform HEXELS.

July, 2013 Interview with American McGee for his short film Alice: Otherlands.

July, 2013 Interview with Grapefrukt Games on their game RYMDKAPSEL for iOS.

August, 2013 Interview with Behold Studios on their game CHROMA SQUAD.

August, 2013 Interview with Juicy Beast on their games.

August, 2013 Interview with Shannon Sun-Higginson about the film GTFO: A Film About Women in Gaming.

September, 2013 Interview with Clicker Interactive on their game World of Watchcraft: Spawn of Squishy.

September, 2013 Interview with Flippfly on their game Race the Sun.

October, 2013 Interview with Poppermost Productions on their game SNOW.

October, 2013 Interview with Ludosity on their game Ittle Dew.

October, 2013 Interview with Bethesda Softworks on their game The Elder Scrolls Online (ESO).

October, 2013 Interview with Bento Box Interactive on The Paper Fox project.

November, 2013 Interview with Donald Mustard of ChAIR Entertainment (now EPIC Games) on their game Infinity Blade for iOS.

November, 2013 Interview with author Richard Dansky about writing for the Videogame industry.

December, 2013 Interview with indie game developer Cardboard Computer about their game Kentucky Route Zero.

January, 2014 Interview with indie game developer Ironhide Game Studio about their game Kingdom Rush.

February, 2014 Interview with indie game developer Loveshack Entertainment about their game FRAMED.

February, 2014 Interview with indie game developer Heart Machine about their game Hyper Light Drifter.

March, 2014 Interview with Disney Interactive about their game Disney Infinity.